Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze IV
CW Assassin
Ah Muzen Cab
Bronze IV
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 118L
1,286 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
Embrace_thepain
Guan Yu
Bronze IV
Level 118
God Stats
0W - 2L
1,732 SR
Queue Stats
12W - 23L
1,275 MMR
Solo
Cerberus
Cerberus
Silver I
SilverRyuzen
Cerberus
Silver I
Level 144
God Stats
4W - 3L
1,813 SR
Queue Stats
198W - 208L
1,234 MMR
Party 1
Hel
Hel
Silver V
Vitud
Hel
Silver V
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 26L
1,278 MMR
Solo
Arachne
Arachne
Gold V
sYagamiCross
Arachne
Gold V
Level 160
God Stats
5W - 8L
1,505 SR
Queue Stats
124W - 135L
1,308 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,610 SR
1,276 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,583 SR
1,276 MMR
Izanami
Izanami
Gold V
GodAhri
Izanami
Gold V
Level 71
God Stats
1W - 1L
1,377 SR
Queue Stats
44W - 49L
1,372 MMR
Party 2
Odin
Odin
Gold V
Mohawk_84
Odin
Gold V
Level 121
God Stats
31W - 33L
1,511 SR
Queue Stats
291W - 299L
1,294 MMR
Solo
Bacchus
Bacchus
Gold V
Nelferatu
Bacchus
Gold V
Level 82
God Stats
56W - 48L
1,663 SR
Queue Stats
457W - 456L
1,298 MMR
Solo
Awilix
Awilix
Silver III
SGT-J_DANGLE1
Awilix
Silver III
Level 69
God Stats
1W - 0L
1,766 SR
Queue Stats
24W - 33L
1,145 MMR
Party 2
Nu Wa
Nu Wa
Gold V
X-Dhanu
Nu Wa
Gold V
Level 102
God Stats
6W - 5L
1,599 SR
Queue Stats
39W - 45L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CW Assassin
Ah Muzen Cab
20
3 / 6 / 5
13,482
449
10,905
24,035
10,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 10 / 1
12,896
430
11,422
32,505
41,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cerberus
SilverRyuzen
Cerberus
20
7 / 5 / 6
14,287
476
14,962
40,541
26,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
Vitud
Hel
18
2 / 7 / 4
13,244
441
12,571
20,915
8,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
sYagamiCross
Arachne
20
5 / 9 / 4
14,812
494
16,697
32,559
17,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
BakasuraScyllaDanzaburouCu ChulainnHades

VS

Bans
FenrirAphroditeDiscordiaCthulhuTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GodAhri
Izanami
20
9 / 6 / 8
16,626
554
32,504
26,813
12,268
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
20
8 / 2 / 16
15,823
527
23,529
32,369
41,145
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
Nelferatu
Bacchus
20
1 / 3 / 19
14,801
493
14,037
24,899
43,026
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
5 / 7 / 10
15,109
504
17,354
26,269
12,027
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
X-Dhanu
Nu Wa
20
14 / 3 / 8
17,447
582
31,998
11,506
5,158
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
98
20
Kills
37
37
Deaths
21
20
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CW Assassin
Ah Muzen Cab
3
6
5
0.92
L
3
10
1
0.35
W
Izanami
GodAhri
Izanami
9
6
8
2.17
W
Odin
8
2
16
8
W
Bacchus
Nelferatu
Bacchus
1
3
19
3.5
W
5
7
10
1.43
L
Cerberus
SilverRyuzen
Cerberus
7
5
6
2
L
Hel
Vitud
Hel
2
7
4
0.57
W
Nu Wa
X-Dhanu
Nu Wa
14
3
8
6
L
Arachne
sYagamiCross
Arachne
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,557
Damage
119,422
150,555
Taken
121,856
104,575
Mitigated
113,624
47,750
Healing
40,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CW Assassin
Ah Muzen Cab
10,905
2,888
0
4,733
24,035
10,569
1,710
11,658
12,377
0
86,755
L
11,422
2,126
663
7,446
32,505
41,222
358
8,913
23,592
0
63,891
W
Izanami
GodAhri
Izanami
32,504
26,325
0
11,953
26,813
12,268
3,089
9,875
16,913
0
174,850
W
Odin
23,529
5,524
2,183
10,628
32,369
41,145
2,077
5,969
25,909
24,491
73,933
W
Bacchus
Nelferatu
Bacchus
14,037
1,360
2,044
4,977
24,899
43,026
997
5,295
19,534
67,173
0
W
17,354
6,700
0
7,112
26,269
12,027
3,373
5,421
20,568
0
110,381
L
Cerberus
SilverRyuzen
Cerberus
14,962
721
0
15,151
40,541
26,941
2,348
12,770
27,771
76,087
0
L
Hel
Vitud
Hel
12,571
250
4,086
6,344
20,915
8,682
1,259
9,412
11,503
80,130
0
W
Nu Wa
X-Dhanu
Nu Wa
31,998
3,406
0
1,391
11,506
5,158
3,890
3,037
8,369
142,311
0
L
Arachne
sYagamiCross
Arachne
16,697
10,384
0
9,327
32,559
17,161
670
9,181
23,378
59
98,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,721
Gold Earned
79,806
723
Minions Killed
804
0
Camps Cleared
0
2,842,140
Distance Traveled
2,781,455
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,482
449
134
4
0
563,259
1
L
Guan Yu
12,896
430
121
4
0
562,411
6
W
Izanami
16,626
554
187
6
0
525,475
4
W
Odin
15,823
527
144
5
0
566,705
2
W
Bacchus
14,801
493
113
4
0
537,140
5
W
Awilix
15,109
504
158
5
0
605,756
5
L
Cerberus
14,287
476
169
6
0
571,648
4
L
Hel
13,244
441
155
5
0
536,438
2
W
Nu Wa
17,447
582
202
7
0
546,379
5
L
Arachne
14,812
494
144
5
0
608,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role