Player Matchup

Khepri
Khepri
DG WhoopieTang
Khepri
Level 103
God Stats
8W - 5L
1,281 SR
Queue Stats
199W - 190L
1,486 Elo+
Party 2
Hachiman
Hachiman
LL BuddhaCheeks
Hachiman
Level 88
God Stats
2W - 9L
1,108 SR
Queue Stats
178W - 162L
1,475 Elo+
Party 2
Ares
Ares
Mandalore1
Ares
Level 40
God Stats
2W - 1L
1,278 SR
Queue Stats
187W - 193L
1,477 Elo+
Party 2
Osiris
Osiris
Mr Jigglezs
Osiris
Level 108
God Stats
1W - 0L
1,849 SR
Queue Stats
2W - 2L
1,300 Elo+
Party 2
Sun Wukong
Sun Wukong
OTheRatyMasterO
Sun Wukong
Level 87
God Stats
5W - 1L
1,500 SR
Queue Stats
270W - 268L
1,488 Elo+
Party 2
Team Averages
Level 85
1,403 SR
1,445 Elo+

VS

Team Averages
Level 107
1,432 SR
1,419 Elo+
Chiron
Chiron
Blo Loop
Chiron
Level 85
God Stats
7W - 8L
1,284 SR
Queue Stats
494W - 499L
1,496 Elo+
Solo
Da Ji
Da Ji
Bobs Barricade
Da Ji
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,160 Elo+
Party 3
Vulcan
Vulcan
DaGibster
Vulcan
Level 149
God Stats
3W - 4L
1,573 SR
Queue Stats
491W - 447L
1,498 Elo+
Party 1
Ra
Ra
Wooodro
Ra
Level 42
God Stats
4W - 8L
1,302 SR
Queue Stats
727W - 670L
1,408 Elo+
Party 1
Raijin
Raijin
moodimus
Raijin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 22
11,476
765
6,414
26,739
40,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
20
14 / 5 / 9
12,857
857
18,244
15,798
7,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 4 / 20
10,839
723
7,024
19,472
26,617
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
18
6 / 6 / 17
12,008
801
15,487
20,355
18,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
OTheRatyMasterO
Sun Wukong
20
7 / 3 / 21
12,730
849
15,528
17,903
22,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Blo Loop
Chiron
19
8 / 9 / 7
12,439
829
14,002
20,816
9,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 7 / 11
10,457
697
12,851
14,263
10,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
DaGibster
Vulcan
20
3 / 3 / 15
11,788
786
26,003
9,503
4,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 10
9,401
627
11,592
10,389
4,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
moodimus
Raijin
19
7 / 8 / 9
11,931
795
9,468
13,265
5,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
76
32
Kills
24
25
Deaths
32
89
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chiron
Blo Loop
Chiron
8
9
7
1.28
L
5
7
11
1.5
W
3
7
22
2
L
Vulcan
DaGibster
Vulcan
3
3
15
3.5
W
Hachiman
14
5
9
3.7
W
2
4
20
3
W
Osiris
6
6
17
2.42
W
Sun Wukong
OTheRatyMasterO
Sun Wukong
7
3
21
5.83
L
1
5
10
1.2
L
Raijin
moodimus
Raijin
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,697
Damage
73,916
100,267
Taken
68,236
115,593
Mitigated
34,702
35,856
Healing
15,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Blo Loop
Chiron
14,002
4,722
2,314
2,598
20,816
9,774
562
3,158
17,275
0
30,020
L
12,851
3,302
1,432
1,470
14,263
10,045
0
2,509
11,564
0
15,969
W
6,414
333
2,643
2,888
26,739
40,172
704
13,889
12,850
15,179
0
L
Vulcan
DaGibster
Vulcan
26,003
13,357
153
1,729
9,503
4,764
661
2,338
7,090
54,182
0
W
Hachiman
18,244
7,372
3,196
3,433
15,798
7,867
2,818
5,912
9,886
0
46,422
W
7,024
305
3,011
1,745
19,472
26,617
0
9,026
10,446
10,951
0
W
Osiris
15,487
3,149
4,533
6,500
20,355
18,126
1,096
10,977
8,418
0
33,376
W
Sun Wukong
OTheRatyMasterO
Sun Wukong
15,528
2,761
2,964
4,943
17,903
22,811
508
7,259
10,644
36
45,131
L
11,592
895
2,346
2,309
10,389
4,420
205
1,715
8,599
26,997
0
L
Raijin
moodimus
Raijin
9,468
766
135
1,110
13,265
5,699
547
3,666
9,449
17,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,910
Gold Earned
56,016
167
Minions Killed
151
0
Camps Cleared
0
1,409,880
Distance Traveled
1,175,892
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,439
829
33
2
0
217,494
0
L
Da Ji
10,457
697
3
0
0
203,447
0
W
Khepri
11,476
765
17
1
0
269,286
0
L
Vulcan
11,788
786
73
5
0
299,952
0
W
Hachiman
12,857
857
62
4
0
234,974
1
W
Ares
10,839
723
4
0
0
293,131
1
W
Osiris
12,008
801
35
2
0
304,744
0
W
Sun Wukong
12,730
849
49
3
0
307,745
0
L
Ra
9,401
627
27
2
0
235,310
0
L
Raijin
11,931
795
15
1
0
219,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role