Player Matchup

Scylla
Scylla
CallMeDeeNice
Scylla
Level 62
God Stats
14W - 6L
1,424 SR
Queue Stats
119W - 142L
1,169 Elo+
Party 1
Vamana
Vamana
Fir3-NightOver
Vamana
Level 124
God Stats
1W - 5L
1,157 SR
Queue Stats
5W - 21L
1,077 Elo+
Party 1
Neith
Neith
NoKappLotto
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 67L
1,253 Elo+
Party 1
Xing Tian
Xing Tian
Slender99977
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 312L
1,183 Elo+
Party 1
Nemesis
Nemesis
dstar329
Nemesis
Level 18
God Stats
16W - 19L
1,412 SR
Queue Stats
154W - 167L
1,183 Elo+
Party 1
Team Averages
Level 49
1,399 SR
1,173 Elo+

VS

Team Averages
Level 45
1,514 SR
1,365 Elo+
Cthulhu
Cthulhu
Baumber
Cthulhu
Level 17
God Stats
121W - 107L
1,548 SR
Queue Stats
224W - 209L
1,485 Elo+
Party 3
Sobek
Sobek
ProCrispyBits
Sobek
Level 59
God Stats
6W - 3L
1,691 SR
Queue Stats
313W - 329L
1,355 Elo+
Party 3
Tiamat
Tiamat
ProvokedWolf01
Tiamat
Level 60
God Stats
26W - 24L
1,452 SR
Queue Stats
52W - 74L
1,321 Elo+
Party 2
Thanatos
Thanatos
YellowXMizT
Thanatos
Level 50
God Stats
30W - 32L
1,498 SR
Queue Stats
155W - 183L
1,352 Elo+
Party 3
Izanami
Izanami
racistpanda420
Izanami
Level 40
God Stats
14W - 11L
1,384 SR
Queue Stats
27W - 29L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 3
10,682
464
9,048
11,482
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 0
8,472
368
4,894
18,310
13,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 7 / 2
9,205
400
6,571
16,003
5,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
Slender99977
Xing Tian
14
1 / 8 / 2
9,444
411
7,487
22,046
12,698
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
dstar329
Nemesis
17
5 / 10 / 4
11,527
501
13,248
19,965
7,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baumber
Cthulhu
19
4 / 1 / 8
12,684
551
14,811
15,737
21,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 2 / 14
11,790
513
7,221
22,086
28,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
15 / 2 / 6
13,632
593
16,965
13,903
7,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
YellowXMizT
Thanatos
18
7 / 4 / 8
12,072
525
9,431
15,770
6,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
5 / 2 / 12
12,334
536
17,399
13,081
5,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
10
Kills
37
38
Deaths
11
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Baumber
Cthulhu
4
1
8
8
L
4
7
3
0.79
L
0
6
0
0
L
0
7
2
0.14
W
6
2
14
6.5
W
15
2
6
9
L
Xing Tian
Slender99977
Xing Tian
1
8
2
0.25
W
Thanatos
YellowXMizT
Thanatos
7
4
8
2.75
L
Nemesis
dstar329
Nemesis
5
10
4
0.7
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,248
Damage
65,827
87,806
Taken
80,577
42,916
Mitigated
70,669
11,988
Healing
41,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Baumber
Cthulhu
14,811
915
1,172
7,490
15,737
21,242
909
1,320
14,358
73,023
0
L
9,048
197
0
250
11,482
3,723
0
5,953
5,070
44,014
0
L
4,894
2,597
0
4,215
18,310
13,191
108
10,487
7,253
0
52,389
L
6,571
3,119
0
3,866
16,003
5,852
508
6,697
9,011
0
54,055
W
7,221
646
0
8,559
22,086
28,797
964
3,991
17,709
21,519
0
W
16,965
1,134
0
4,788
13,903
7,985
2,736
4,719
8,953
71,863
0
L
Xing Tian
Slender99977
Xing Tian
7,487
351
234
1,903
22,046
12,698
342
4,990
16,857
32,295
0
W
Thanatos
YellowXMizT
Thanatos
9,431
3,026
0
13,114
15,770
6,965
2,229
1,849
13,881
0
74,008
L
Nemesis
dstar329
Nemesis
13,248
6,807
0
1,520
19,965
7,452
0
9,040
10,618
0
61,121
W
17,399
12,742
0
6,305
13,081
5,680
6,091
4,088
8,959
0
102,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,330
Gold Earned
62,512
400
Minions Killed
569
0
Camps Cleared
0
1,822,127
Distance Traveled
2,169,580
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,684
551
132
6
0
476,266
0
L
Scylla
10,682
464
98
4
0
292,594
4
L
Vamana
8,472
368
77
3
0
420,349
1
L
Neith
9,205
400
98
4
0
343,628
0
W
Sobek
11,790
513
28
1
0
447,339
3
W
Tiamat
13,632
593
126
5
0
391,511
4
L
Xing Tian
9,444
411
36
2
0
384,159
0
W
Thanatos
12,072
525
120
5
0
466,383
0
L
Nemesis
11,527
501
91
4
0
381,397
1
W
Izanami
12,334
536
163
7
0
388,081
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role