Player Matchup

Apollo
Apollo
HBCentral
Apollo
Level 155
God Stats
1W - 1L
1,433 SR
Queue Stats
106W - 72L
1,404 Elo+
Party 2
Hun Batz
Hun Batz
Jairoy
Hun Batz
Level 61
God Stats
4W - 4L
1,603 SR
Queue Stats
110W - 103L
1,409 Elo+
Party 2
Discordia
Discordia
Knightler
Discordia
Level 87
God Stats
2W - 1L
2,000 SR
Queue Stats
68W - 51L
1,628 Elo+
Party 2
Horus
Horus
SachiMizora
Horus
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 40L
1,517 Elo+
Party 2
Izanami
Izanami
Silverskyway
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,350 Elo+
Party 2
Team Averages
Level 86
1,607 SR
1,462 Elo+

VS

Team Averages
Level 59
1,664 SR
1,547 Elo+
Bellona
Bellona
Berserker184775
Bellona
Level 28
God Stats
10W - 15L
1,621 SR
Queue Stats
69W - 68L
1,487 Elo+
Solo
Danzaburou
Danzaburou
EdgierBaton
Danzaburou
Level 45
God Stats
6W - 6L
1,692 SR
Queue Stats
53W - 58L
1,432 Elo+
Party 3
Khepri
Khepri
Kelstrely
Khepri
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 1
Aphrodite
Aphrodite
Klayvier
Aphrodite
Level 119
God Stats
0W - 1L
1,848 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 1
Cupid
Cupid
PhantomQuint
Cupid
Level 69
God Stats
1W - 2L
1,661 SR
Queue Stats
136W - 150L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HBCentral
Apollo
15
8 / 1 / 5
9,371
937
16,754
9,857
5,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Jairoy
Hun Batz
15
3 / 0 / 8
8,220
822
9,732
6,610
3,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Knightler
Discordia
15
2 / 0 / 10
8,272
827
11,554
5,505
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 0 / 10
8,138
814
2,310
8,634
6,671
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Silverskyway
Izanami
13
1 / 2 / 8
7,332
733
5,372
4,287
1,721
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
6,772
677
4,049
12,057
9,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
EdgierBaton
Danzaburou
11
0 / 8 / 1
6,158
616
5,034
10,271
3,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
Kelstrely
Khepri
11
0 / 2 / 2
6,228
623
870
7,232
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Klayvier
Aphrodite
13
1 / 2 / 1
6,474
647
4,418
9,950
5,413
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
1 / 2 / 2
7,076
708
6,115
10,375
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
17
Kills
3
3
Deaths
17
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Danzaburou
EdgierBaton
Danzaburou
0
8
1
0.06
W
Apollo
HBCentral
Apollo
8
1
5
10.5
W
Hun Batz
Jairoy
Hun Batz
3
0
8
7
L
Khepri
Kelstrely
Khepri
0
2
2
0.5
L
Aphrodite
Klayvier
Aphrodite
1
2
1
0.75
W
Discordia
Knightler
Discordia
2
0
10
7
L
1
2
2
1
W
3
0
10
8
W
Izanami
Silverskyway
Izanami
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,722
Damage
20,486
34,893
Taken
49,885
20,329
Mitigated
27,295
6,636
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,049
1,459
0
1,962
12,057
9,370
0
1,711
10,178
0
16,963
L
Danzaburou
EdgierBaton
Danzaburou
5,034
1,924
0
491
10,271
3,216
0
3,534
6,533
0
14,543
W
Apollo
HBCentral
Apollo
16,754
10,529
0
2,205
9,857
5,858
2,822
1,917
7,940
0
37,267
W
Hun Batz
Jairoy
Hun Batz
9,732
1,594
0
0
6,610
3,914
0
1,203
5,407
0
33,449
L
Khepri
Kelstrely
Khepri
870
39
0
713
7,232
4,426
0
1,537
5,573
7,375
0
L
Aphrodite
Klayvier
Aphrodite
4,418
292
2,853
4,226
9,950
5,413
0
496
9,366
18,613
0
W
Discordia
Knightler
Discordia
11,554
936
0
250
5,505
2,165
347
690
4,815
36,692
0
L
6,115
2,092
42
2,132
10,375
4,870
0
3,399
6,681
0
29,265
W
2,310
1,073
1,289
2,188
8,634
6,671
182
1,370
7,264
0
9,844
W
Izanami
Silverskyway
Izanami
5,372
3,442
477
227
4,287
1,721
1,923
717
3,570
0
18,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,333
Gold Earned
32,708
266
Minions Killed
169
12
Camps Cleared
3
973,742
Distance Traveled
890,004
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,772
677
29
3
1
196,023
2
L
Danzaburou
6,158
616
24
2
2
126,588
1
W
Apollo
9,371
937
58
6
3
198,346
1
W
Hun Batz
8,220
822
60
6
3
222,381
3
L
Khepri
6,228
623
15
2
0
188,646
0
L
Aphrodite
6,474
647
38
4
0
203,274
3
W
Discordia
8,272
827
86
9
3
204,918
3
L
Cupid
7,076
708
63
6
0
175,473
0
W
Horus
8,138
814
14
1
3
192,677
2
W
Izanami
7,332
733
48
5
0
155,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role