Player Matchup

Bacchus
Bacchus
Delayed I EU
Bacchus
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
43W - 74L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
Fujin Uchiha
Kukulkan
Level 153
God Stats
9W - 7L
1,653 SR
Queue Stats
32W - 47L
1,484 Elo+
Party 1
Izanami
Izanami
Ghxst Asylum
Izanami
Level 18
God Stats
53W - 38L
1,456 SR
Queue Stats
109W - 127L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
IM Hibachi
Sun Wukong
Level 4
God Stats
6W - 6L
1,715 SR
Queue Stats
8W - 12L
1,738 Elo+
Party 1
The Morrigan
The Morrigan
JobariSzn
The Morrigan
Level 107
God Stats
1W - 2L
1,332 SR
Queue Stats
28W - 34L
1,508 Elo+
Party 1
Team Averages
Level 59
1,531 SR
1,514 Elo+

VS

Team Averages
Level 21
1,475 SR
1,531 Elo+
Ares
Ares
BBock99
Ares
Level 38
God Stats
0W - 4L
1,354 SR
Queue Stats
563W - 536L
1,579 Elo+
Party 2
Fenrir
Fenrir
MDrumm56
Fenrir
Level 13
God Stats
2W - 9L
1,284 SR
Queue Stats
268W - 257L
1,541 Elo+
Party 2
Cabrakan
Cabrakan
P1nky1
Cabrakan
Level 28
God Stats
2W - 3L
1,732 SR
Queue Stats
141W - 116L
1,605 Elo+
Party 2
Vulcan
Vulcan
TreyThaTruth22
Vulcan
Level 3
God Stats
3W - 2L
1,506 SR
Queue Stats
3W - 2L
1,464 Elo+
Party 3
Loki
Loki
imCHads1
Loki
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Delayed I EU
Bacchus
20
5 / 1 / 16
14,139
884
13,704
20,940
34,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Fujin Uchiha
Kukulkan
20
13 / 1 / 10
16,476
1,030
36,731
11,164
5,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Ghxst Asylum
Izanami
20
10 / 4 / 8
15,480
968
28,637
20,062
8,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
IM Hibachi
Sun Wukong
20
0 / 5 / 12
13,416
839
12,922
18,745
15,978
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
JobariSzn
The Morrigan
20
1 / 1 / 23
14,415
901
33,028
8,344
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BBock99
Ares
19
1 / 0 / 6
13,290
831
8,978
30,532
49,535
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
MDrumm56
Fenrir
19
0 / 7 / 7
12,938
809
10,953
27,619
23,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
P1nky1
Cabrakan
20
7 / 2 / 4
14,801
925
15,044
22,875
36,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
2 / 9 / 7
14,186
887
29,359
22,009
10,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
20
2 / 11 / 6
13,451
841
9,128
30,231
15,162
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
29
Kills
12
12
Deaths
29
69
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ares
BBock99
Ares
1
0
6
4
W
Bacchus
Delayed I EU
Bacchus
5
1
16
13
W
Kukulkan
Fujin Uchiha
Kukulkan
13
1
10
18
W
Izanami
Ghxst Asylum
Izanami
10
4
8
3.5
W
Sun Wukong
IM Hibachi
Sun Wukong
0
5
12
1.2
W
The Morrigan
JobariSzn
The Morrigan
1
1
23
12.5
L
Fenrir
MDrumm56
Fenrir
0
7
7
0.5
L
Cabrakan
P1nky1
Cabrakan
7
2
4
4.5
L
2
9
7
0.61
L
Loki
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,022
Damage
73,462
79,255
Taken
133,266
68,196
Mitigated
134,931
7,888
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BBock99
Ares
8,978
1,396
947
1,192
30,532
49,535
0
17,164
12,740
30,002
0
W
Bacchus
Delayed I EU
Bacchus
13,704
2,841
0
0
20,940
34,686
0
15,561
5,379
28,004
0
W
Kukulkan
Fujin Uchiha
Kukulkan
36,731
1,580
0
765
11,164
5,132
0
8,156
3,008
78,886
0
W
Izanami
Ghxst Asylum
Izanami
28,637
20,802
0
3,724
20,062
8,716
0
12,543
7,519
0
61,741
W
Sun Wukong
IM Hibachi
Sun Wukong
12,922
2,949
688
2,111
18,745
15,978
0
11,434
7,311
0
36,507
W
The Morrigan
JobariSzn
The Morrigan
33,028
1,625
0
600
8,344
3,684
0
5,687
2,657
39,037
0
L
Fenrir
MDrumm56
Fenrir
10,953
5,182
0
2,025
27,619
23,278
0
13,825
13,381
0
23,668
L
Cabrakan
P1nky1
Cabrakan
15,044
2,574
1,404
1,083
22,875
36,558
0
11,134
11,306
24,748
0
L
29,359
11,635
1,203
1,398
22,009
10,398
0
15,578
6,160
75,959
0
L
Loki
9,128
3,530
939
2,008
30,231
15,162
0
24,068
5,668
0
29,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,926
Gold Earned
68,666
282
Minions Killed
187
8
Camps Cleared
3
1,445,978
Distance Traveled
1,464,257
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,290
831
25
2
0
298,687
0
W
Bacchus
14,139
884
19
1
2
301,834
0
W
Kukulkan
16,476
1,030
116
7
1
310,711
0
W
Izanami
15,480
968
70
4
5
264,347
0
W
Sun Wukong
13,416
839
57
4
0
273,108
1
W
The Morrigan
14,415
901
20
1
0
295,978
0
L
Fenrir
12,938
809
13
1
1
277,753
1
L
Cabrakan
14,801
925
23
1
1
307,413
0
L
Vulcan
14,186
887
88
6
0
315,991
0
L
Loki
13,451
841
38
2
1
264,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role