Player Matchup

Hercules
Hercules
HephaestionP
Hercules
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,340 Elo+
Party 2
Set
Set
antnuh
Set
Level 20
God Stats
0W - 1L
1,443 SR
Queue Stats
7W - 2L
1,340 Elo+
Party 2
Olorun
Olorun
narwhal891
Olorun
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 2L
1,670 Elo+
Party 2
Team Averages
Level 68
1,481 SR
1,450 Elo+

VS

Team Averages
Level 38
1,592 SR
1,620 Elo+
Sylvanus
Sylvanus
Headshotsfodays
Sylvanus
Level 87
God Stats
16W - 20L
1,405 SR
Queue Stats
225W - 211L
1,596 Elo+
Party 1
Merlin
Merlin
JCamiloMoya
Merlin
Level 14
God Stats
10W - 7L
1,872 SR
Queue Stats
150W - 132L
1,554 Elo+
Solo
Bellona
Bellona
beast49046
Bellona
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 120L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HephaestionP
Hercules
16
8 / 4 / 4
12,749
708
13,475
17,879
18,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
antnuh
Set
14
3 / 8 / 5
11,893
661
6,859
17,279
6,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Olorun
narwhal891
Olorun
14
3 / 7 / 7
11,422
635
15,256
16,166
7,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
2 / 2 / 14
13,045
725
8,559
18,283
26,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
17
10 / 5 / 6
13,694
761
18,938
11,454
6,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
beast49046
Bellona
17
7 / 7 / 9
13,429
746
15,087
18,846
19,700
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
14
Kills
19
19
Deaths
14
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
2
14
4.5
L
Hercules
HephaestionP
Hercules
8
4
4
2.5
W
Merlin
10
5
6
2.6
L
Set
antnuh
Set
3
8
5
0.69
W
Bellona
beast49046
Bellona
7
7
9
1.64
L
Olorun
narwhal891
Olorun
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,590
Damage
42,584
51,324
Taken
48,583
32,888
Mitigated
51,997
8,846
Healing
11,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
8,559
1,514
3,054
5,876
18,283
26,184
472
4,618
13,665
23,861
0
L
Hercules
HephaestionP
Hercules
13,475
4,651
0
3,169
17,879
18,356
832
9,697
7,568
3,431
47,669
W
Merlin
18,938
1,073
0
714
11,454
6,113
3,235
3,344
8,110
83,815
0
L
Set
antnuh
Set
6,859
2,982
0
156
17,279
6,640
289
7,926
9,103
0
22,819
W
Bellona
beast49046
Bellona
15,087
6,096
0
1,495
18,846
19,700
0
7,705
11,141
0
41,678
L
Olorun
narwhal891
Olorun
15,256
9,870
1,078
4,443
16,166
7,892
663
8,680
7,100
68,917
4,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,064
Gold Earned
40,168
206
Minions Killed
183
0
Camps Cleared
0
910,902
Distance Traveled
936,884
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,045
725
15
1
0
329,358
3
L
Hercules
12,749
708
74
4
0
334,288
3
W
Merlin
13,694
761
125
7
0
289,928
0
L
Set
11,893
661
29
2
0
303,191
0
W
Bellona
13,429
746
43
2
0
317,598
2
L
Olorun
11,422
635
103
6
0
273,423
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role