Player Matchup

Janus
Janus
Matterburner
Janus
Level 138
God Stats
1W - 3L
1,199 SR
Queue Stats
38W - 36L
1,458 Elo+
Party 3
Tiamat
Tiamat
Pendles-Lakonna
Tiamat
Level 17
God Stats
0W - 2L
1,320 SR
Queue Stats
1W - 6L
1,122 Elo+
Party 1
Apollo
Apollo
redhundpastor
Apollo
Level 60
God Stats
0W - 4L
1,447 SR
Queue Stats
24W - 27L
1,457 Elo+
Party 3
Ganesha
Ganesha
themonstermatt
Ganesha
Level 125
God Stats
0W - 1L
1,492 SR
Queue Stats
36W - 36L
1,461 Elo+
Party 3
Hercules
Hercules
tobad93
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,122 Elo+
Party 1
Team Averages
Level 72
1,391 SR
1,324 Elo+

VS

Team Averages
Level 125
1,705 SR
1,444 Elo+
Chang'e
Chang'e
A7XL3NNY15
Chang'e
Level 121
God Stats
13W - 6L
1,736 SR
Queue Stats
52W - 36L
1,607 Elo+
Solo
Vulcan
Vulcan
JeffyEppy
Vulcan
Level 129
God Stats
13W - 10L
1,938 SR
Queue Stats
310W - 344L
1,370 Elo+
Party 2
Neith
Neith
SuicideSTICKer
Neith
Level 148
God Stats
6W - 9L
1,436 SR
Queue Stats
335W - 354L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
XFrostAkaTIGERX
Nu Wa
Level 118
God Stats
7W - 3L
1,961 SR
Queue Stats
82W - 69L
1,475 Elo+
Solo
Cupid
Cupid
comrad_premier
Cupid
Level 111
God Stats
35W - 32L
1,452 SR
Queue Stats
122W - 150L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 0
8,400
764
8,471
10,241
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 2
6,733
612
3,181
11,756
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 3
7,523
684
2,383
10,597
3,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
0 / 3 / 5
7,973
725
4,981
13,853
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
tobad93
Hercules
12
1 / 4 / 1
6,891
626
809
12,051
6,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A7XL3NNY15
Chang'e
15
4 / 0 / 13
9,303
846
9,300
8,251
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vulcan
JeffyEppy
Vulcan
16
8 / 0 / 13
10,673
970
21,678
4,377
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 1 / 4
9,819
893
7,524
6,802
2,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 1 / 7
8,639
785
6,025
5,542
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 4 / 14
9,486
862
6,570
8,837
3,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
75
6
Kills
24
24
Deaths
6
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chang'e
A7XL3NNY15
Chang'e
4
0
13
10.5
W
Vulcan
JeffyEppy
Vulcan
8
0
13
14.5
L
4
8
0
0.5
L
0
4
2
0.25
W
6
1
4
8
W
2
1
7
5.5
W
4
4
14
2.75
L
1
5
3
0.5
L
0
3
5
0.83
L
Hercules
tobad93
Hercules
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,825
Damage
51,097
58,498
Taken
33,809
29,103
Mitigated
12,854
4,618
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
A7XL3NNY15
Chang'e
9,300
587
4,127
5,474
8,251
3,100
974
2,914
5,165
23,520
0
W
Vulcan
JeffyEppy
Vulcan
21,678
9,991
0
302
4,377
1,851
197
2,195
2,109
41,955
0
L
8,471
0
0
0
10,241
3,590
3
6,780
3,104
28,781
0
L
3,181
96
0
1,868
11,756
4,432
0
6,810
4,579
18,286
0
W
7,524
3,077
0
1,918
6,802
2,842
2,193
1,978
4,746
0
37,523
W
6,025
1,654
0
566
5,542
1,920
817
4,013
1,325
22,902
0
W
6,570
3,182
839
1,696
8,837
3,141
526
4,875
3,675
0
18,907
L
2,383
1,069
0
453
10,597
3,501
0
6,921
3,214
0
19,325
L
4,981
274
0
1,577
13,853
11,147
0
7,867
5,386
25,791
0
L
Hercules
tobad93
Hercules
809
400
0
720
12,051
6,433
0
6,440
5,212
0
8,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,520
Gold Earned
47,920
213
Minions Killed
275
3
Camps Cleared
10
973,704
Distance Traveled
1,014,689
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,303
846
35
3
3
226,917
3
W
Vulcan
10,673
970
69
6
1
232,255
1
L
Janus
8,400
764
72
7
2
204,613
0
L
Tiamat
6,733
612
45
4
0
171,890
0
W
Neith
9,819
893
90
8
2
186,535
1
W
Nu Wa
8,639
785
55
5
3
150,991
0
W
Cupid
9,486
862
26
2
1
217,991
2
L
Apollo
7,523
684
54
5
1
175,741
0
L
Ganesha
7,973
725
16
1
0
230,092
0
L
Hercules
6,891
626
26
2
0
191,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role