Player Matchup

Xbalanque
Xbalanque
Gaberdanz
Xbalanque
Level 68
God Stats
12W - 7L
1,849 SR
Queue Stats
187W - 159L
1,502 Elo+
Party 2
Sun Wukong
Sun Wukong
Kepernicus
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,468 Elo+
Party 2
Nemesis
Nemesis
KingMo1342
Nemesis
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 137L
1,409 Elo+
Solo
Anubis
Anubis
Rubixer1745
Anubis
Level 8
God Stats
8W - 10L
1,648 SR
Queue Stats
14W - 16L
1,581 Elo+
Party 2
Scylla
Scylla
SaucyWood
Scylla
Level 58
God Stats
3W - 4L
1,548 SR
Queue Stats
46W - 51L
1,432 Elo+
Party 2
Team Averages
Level 44
1,609 SR
1,479 Elo+

VS

Team Averages
Level 83
1,589 SR
1,447 Elo+
Baron Samedi
Baron Samedi
KimichiPapi
Baron Samedi
Level 135
God Stats
6W - 11L
1,475 SR
Queue Stats
137W - 156L
1,479 Elo+
Party 1
Merlin
Merlin
King_Conlonizer
Merlin
Level 27
God Stats
2W - 1L
1,527 SR
Queue Stats
4W - 8L
1,378 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SuperKhaleezus
Tsukuyomi
Level 108
God Stats
23W - 18L
1,615 SR
Queue Stats
166W - 153L
1,533 Elo+
Party 1
Anhur
Anhur
geauxmi
Anhur
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 218L
1,430 Elo+
Solo
Bellona
Bellona
pkurpuss
Bellona
Level 107
God Stats
15W - 8L
1,830 SR
Queue Stats
57W - 71L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gaberdanz
Xbalanque
11
3 / 5 / 4
7,097
507
6,331
10,957
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Kepernicus
Sun Wukong
9
0 / 4 / 4
5,912
422
4,025
10,304
3,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
KingMo1342
Nemesis
12
2 / 2 / 2
7,139
510
1,851
8,726
2,913
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
1
0 / 0 / 0
4,236
303
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
SaucyWood
Scylla
12
5 / 7 / 1
7,050
504
5,839
7,559
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KimichiPapi
Baron Samedi
11
2 / 2 / 4
7,229
516
4,058
8,766
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 3 / 4
7,362
526
1,770
5,999
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
SuperKhaleezus
Tsukuyomi
15
10 / 1 / 4
9,220
659
7,379
7,572
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
geauxmi
Anhur
11
2 / 4 / 2
6,770
484
4,387
8,678
2,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
pkurpuss
Bellona
13
2 / 2 / 5
8,029
574
6,078
8,852
6,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
10
Kills
18
18
Deaths
12
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Gaberdanz
Xbalanque
3
5
4
1
L
Sun Wukong
Kepernicus
Sun Wukong
0
4
4
0.5
W
Baron Samedi
KimichiPapi
Baron Samedi
2
2
4
2
L
Nemesis
KingMo1342
Nemesis
2
2
2
1.5
W
2
3
4
1.33
L
Anubis
0
0
0
0
L
Scylla
SaucyWood
Scylla
5
7
1
0.79
W
Tsukuyomi
SuperKhaleezus
Tsukuyomi
10
1
4
12
W
Anhur
geauxmi
Anhur
2
4
2
0.75
W
Bellona
pkurpuss
Bellona
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,046
Damage
23,672
37,546
Taken
39,867
11,824
Mitigated
18,872
8,693
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Gaberdanz
Xbalanque
6,331
3,313
0
3,506
10,957
2,998
311
3,437
7,520
0
34,070
L
Sun Wukong
Kepernicus
Sun Wukong
4,025
760
135
2,442
10,304
3,922
776
1,605
8,699
0
19,188
W
Baron Samedi
KimichiPapi
Baron Samedi
4,058
897
452
2,475
8,766
5,387
844
1,408
7,310
29,498
0
L
Nemesis
KingMo1342
Nemesis
1,851
595
414
1,696
8,726
2,913
0
204
8,522
0
41,401
W
1,770
202
0
347
5,999
1,646
315
2,696
3,088
29,478
0
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
SaucyWood
Scylla
5,839
1,546
0
500
7,559
1,991
0
1,315
6,244
27,672
0
W
Tsukuyomi
SuperKhaleezus
Tsukuyomi
7,379
1,170
0
2,432
7,572
2,781
1,911
326
7,178
0
56,491
W
Anhur
geauxmi
Anhur
4,387
2,443
0
2,159
8,678
2,211
933
1,038
7,600
0
29,731
W
Bellona
pkurpuss
Bellona
6,078
1,324
0
2,969
8,852
6,847
408
0
8,852
3,484
38,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,434
Gold Earned
38,610
219
Minions Killed
350
0
Camps Cleared
0
1,047,467
Distance Traveled
1,279,009
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,097
507
57
4
0
238,395
1
L
Sun Wukong
5,912
422
35
3
0
287,798
3
W
Baron Samedi
7,229
516
46
3
0
210,309
0
L
Nemesis
7,139
510
80
6
0
273,752
5
W
Merlin
7,362
526
57
4
0
236,829
1
L
Anubis
4,236
303
0
0
0
6,837
0
L
Scylla
7,050
504
47
3
0
240,685
2
W
Tsukuyomi
9,220
659
101
7
0
307,720
0
W
Anhur
6,770
484
45
3
0
230,121
0
W
Bellona
8,029
574
101
7
0
294,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role