Player Matchup

Persephone
Persephone
ScougeKnight
Persephone
Level 90
God Stats
6W - 12L
1,369 SR
Queue Stats
83W - 78L
1,457 Elo+
Party 1
Ah Puch
Ah Puch
Sylince
Ah Puch
Level 63
God Stats
47W - 46L
1,593 SR
Queue Stats
314W - 317L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Toddofwar07
Cthulhu
Level 100
God Stats
16W - 13L
1,564 SR
Queue Stats
64W - 70L
1,468 Elo+
Party 3
Bakasura
Bakasura
houligan80
Bakasura
Level 86
God Stats
30W - 45L
1,313 SR
Queue Stats
377W - 374L
1,447 Elo+
Party 1
Rama
Rama
playasdaman
Rama
Level 89
God Stats
1W - 1L
1,304 SR
Queue Stats
44W - 44L
1,429 Elo+
Party 3
Team Averages
Level 86
1,429 SR
1,463 Elo+

VS

Team Averages
Level 72
1,436 SR
1,420 Elo+
Tiamat
Tiamat
FridayBeers
Tiamat
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
HDT30FB
Cthulhu
Level 33
God Stats
33W - 28L
1,552 SR
Queue Stats
206W - 244L
1,394 Elo+
Party 2
Neith
Neith
Hey ImLost4152
Neith
Level 16
God Stats
35W - 35L
1,449 SR
Queue Stats
77W - 91L
1,337 Elo+
Party 2
Cernunnos
Cernunnos
JNeu_tron
Cernunnos
Level 105
God Stats
25W - 40L
1,499 SR
Queue Stats
58W - 75L
1,470 Elo+
Solo
Thanatos
Thanatos
That Nut Snipe
Thanatos
Level 45
God Stats
0W - 3L
1,180 SR
Queue Stats
18W - 23L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ScougeKnight
Persephone
20
5 / 1 / 14
13,584
1,045
22,043
9,639
4,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Sylince
Ah Puch
20
6 / 0 / 16
13,451
1,035
28,260
6,040
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Toddofwar07
Cthulhu
20
4 / 1 / 20
13,815
1,063
12,247
15,694
16,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
houligan80
Bakasura
18
5 / 4 / 6
12,091
930
11,734
13,709
6,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 1 / 12
14,023
1,079
11,754
10,008
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

239

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 4 / 2
11,546
888
16,231
18,403
10,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
HDT30FB
Cthulhu
15
0 / 1 / 0
10,276
790
3,105
5,857
2,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
1 / 10 / 3
11,869
913
12,124
26,112
10,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
JNeu_tron
Cernunnos
17
1 / 7 / 2
11,623
894
9,109
23,069
8,743
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
17
3 / 9 / 3
11,693
899
9,326
19,972
7,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
17
31
Kills
7
7
Deaths
31
68
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
4
2
0.75
L
Cthulhu
HDT30FB
Cthulhu
0
1
0
0
L
1
10
3
0.25
L
Cernunnos
JNeu_tron
Cernunnos
1
7
2
0.29
W
Persephone
ScougeKnight
Persephone
5
1
14
12
W
Ah Puch
Sylince
Ah Puch
6
0
16
14
L
Thanatos
3
9
3
0.5
W
Cthulhu
Toddofwar07
Cthulhu
4
1
20
14
W
Bakasura
houligan80
Bakasura
5
4
6
2
W
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,038
Damage
49,895
55,090
Taken
93,413
33,598
Mitigated
40,180
13,879
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
16,231
1,074
0
1,569
18,403
10,674
0
12,390
5,663
33,929
0
L
Cthulhu
HDT30FB
Cthulhu
3,105
30
0
265
5,857
2,678
0
3,667
2,028
6,460
0
L
12,124
5,535
0
1,423
26,112
10,246
0
19,987
6,125
0
36,419
L
Cernunnos
JNeu_tron
Cernunnos
9,109
4,902
0
3,755
23,069
8,743
0
15,184
7,885
0
52,199
W
Persephone
ScougeKnight
Persephone
22,043
312
809
1,384
9,639
4,300
0
4,704
4,934
49,930
0
W
Ah Puch
Sylince
Ah Puch
28,260
342
0
154
6,040
2,748
0
2,670
3,370
67,414
0
L
Thanatos
9,326
2,132
0
3,769
19,972
7,839
0
11,322
8,148
0
11,993
W
Cthulhu
Toddofwar07
Cthulhu
12,247
1,094
1,998
1,492
15,694
16,024
0
3,634
12,060
25,364
0
W
Bakasura
houligan80
Bakasura
11,734
10,328
438
1,744
13,709
6,313
0
4,987
8,722
0
18,042
W
11,754
8,778
828
5,032
10,008
4,213
0
3,341
6,667
0
32,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,964
Gold Earned
57,007
268
Minions Killed
229
15
Camps Cleared
4
1,210,961
Distance Traveled
961,749
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,546
888
41
3
0
262,019
3
L
Cthulhu
10,276
790
10
1
0
86,242
0
L
Neith
11,869
913
53
4
1
262,939
0
L
Cernunnos
11,623
894
117
9
3
189,915
0
W
Persephone
13,584
1,045
75
6
2
252,946
0
W
Ah Puch
13,451
1,035
111
9
0
264,120
0
L
Thanatos
11,693
899
8
1
0
160,634
0
W
Cthulhu
13,815
1,063
26
2
1
265,093
0
W
Bakasura
12,091
930
12
1
4
226,978
0
W
Rama
14,023
1,079
44
3
8
201,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role