Player Matchup

Anhur
Anhur
Benmilker
Anhur
Level 122
God Stats
19W - 15L
1,708 SR
Queue Stats
786W - 686L
1,575 Elo+
Party 1
Bastet
Bastet
BillionLeaf7155
Bastet
Level 138
God Stats
19W - 11L
1,910 SR
Queue Stats
474W - 489L
1,576 Elo+
Party 3
Ratatoskr
Ratatoskr
Joseph54321
Ratatoskr
Level 117
God Stats
16W - 13L
1,534 SR
Queue Stats
285W - 304L
1,545 Elo+
Party 3
Artio
Artio
PmMeCoupons
Artio
Level 84
God Stats
37W - 48L
1,452 SR
Queue Stats
255W - 240L
1,502 Elo+
Solo
Janus
Janus
joshua1088
Janus
Level 88
God Stats
0W - 2L
1,632 SR
Queue Stats
425W - 345L
1,539 Elo+
Party 1
Team Averages
Level 110
1,647 SR
1,547 Elo+

VS

Team Averages
Level 115
1,539 SR
1,614 Elo+
Poseidon
Poseidon
FadedChunk
Poseidon
Level 144
God Stats
4W - 3L
1,251 SR
Queue Stats
373W - 338L
1,630 Elo+
Party 2
Osiris
Osiris
WileyBoxx
Osiris
Level 136
God Stats
9W - 5L
1,794 SR
Queue Stats
414W - 372L
1,671 Elo+
Party 2
Nemesis
Nemesis
cblake913
Nemesis
Level 107
God Stats
1W - 1L
1,556 SR
Queue Stats
54W - 56L
1,584 Elo+
Solo
Ymir
Ymir
gabeybaby1127
Ymir
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
275W - 244L
1,613 Elo+
Party 2
Chiron
Chiron
seeingsmurfs
Chiron
Level 62
God Stats
18W - 12L
1,593 SR
Queue Stats
278W - 267L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Benmilker
Anhur
13
0 / 3 / 0
7,276
455
7,282
9,810
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 1
7,828
489
5,821
9,908
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
Joseph54321
Ratatoskr
13
1 / 4 / 1
7,503
469
5,526
13,829
7,350
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 3
6,656
416
4,276
13,970
8,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
13
1 / 2 / 1
7,576
474
3,462
7,348
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FadedChunk
Poseidon
16
3 / 1 / 7
9,968
623
7,998
7,545
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
WileyBoxx
Osiris
17
4 / 2 / 4
10,504
657
15,129
14,639
9,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
cblake913
Nemesis
16
6 / 1 / 4
9,547
597
7,089
11,722
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 1 / 5
8,316
520
4,484
9,448
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
15
3 / 0 / 3
9,320
583
5,766
10,417
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
17
17
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
Benmilker
Anhur
0
3
0
0
L
2
3
1
0.83
W
Poseidon
FadedChunk
Poseidon
3
1
7
6.5
L
Ratatoskr
Joseph54321
Ratatoskr
1
4
1
0.38
L
0
5
3
0.3
W
Osiris
WileyBoxx
Osiris
4
2
4
3
W
Nemesis
cblake913
Nemesis
6
1
4
8
W
1
1
5
3.5
L
Janus
1
2
1
0.75
W
Chiron
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,367
Damage
40,466
54,865
Taken
53,771
24,849
Mitigated
23,594
17,353
Healing
25,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Benmilker
Anhur
7,282
3,951
0
3,612
9,810
3,613
0
1,118
8,634
0
56,425
L
5,821
2,069
0
4,056
9,908
3,446
0
1,378
8,496
0
40,168
W
Poseidon
FadedChunk
Poseidon
7,998
965
0
2,563
7,545
2,485
65
2,614
4,827
77,651
0
L
Ratatoskr
Joseph54321
Ratatoskr
5,526
1,341
0
4,374
13,829
7,350
0
1,915
11,874
0
41,976
L
4,276
953
625
3,335
13,970
8,083
180
4,183
9,607
12,285
0
W
Osiris
WileyBoxx
Osiris
15,129
5,831
0
8,345
14,639
9,716
320
1,670
12,945
0
68,863
W
Nemesis
cblake913
Nemesis
7,089
3,799
0
2,727
11,722
4,260
1,308
2,918
8,704
0
65,623
W
4,484
826
0
3,354
9,448
4,363
120
3,566
5,858
18,206
0
L
Janus
3,462
167
0
1,351
7,348
2,357
0
3,698
3,464
55,056
0
W
Chiron
5,766
3,229
1,329
7,629
10,417
2,770
1,954
2,010
8,407
0
65,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,839
Gold Earned
47,655
412
Minions Killed
527
0
Camps Cleared
0
1,527,032
Distance Traveled
1,492,335
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,276
455
103
6
0
252,483
5
L
Bastet
7,828
489
85
5
0
336,793
4
W
Poseidon
9,968
623
150
9
0
314,089
7
L
Ratatoskr
7,503
469
91
6
0
316,844
4
L
Artio
6,656
416
18
1
0
306,756
8
W
Osiris
10,504
657
143
9
0
269,827
5
W
Nemesis
9,547
597
87
5
0
324,656
2
W
Ymir
8,316
520
26
2
0
322,773
1
L
Janus
7,576
474
115
7
0
314,156
3
W
Chiron
9,320
583
121
8
0
260,990
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role