Player Matchup

Bellona
Bellona
Silver I
Blue_Thunder1922
Bellona
Silver I
Level 50
God Stats
2W - 2L
1,628 SR
Queue Stats
116W - 127L
1,228 MMR
Party 1
Fenrir
Fenrir
Silver II
LeE_Da_GOat-
Fenrir
Silver II
Level 102
God Stats
0W - 4L
1,126 SR
Queue Stats
136W - 150L
1,067 MMR
Party 1
Scylla
Scylla
Silver II
SlimeBoyBam
Scylla
Silver II
Level 72
God Stats
8W - 11L
1,451 SR
Queue Stats
181W - 238L
1,142 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 75
1,402 SR
1,146 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 71
1,598 SR
1,119 MMR
Chaac
Chaac
Bronze III
FDNS_Bucc
Chaac
Bronze III
Level 61
God Stats
2W - 1L
1,551 SR
Queue Stats
2W - 7L
1,309 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze I
FDNS_LS
Ah Muzen Cab
Bronze I
Level 89
God Stats
1W - 1L
1,743 SR
Queue Stats
5W - 17L
972 MMR
Party 2
Agni
Agni
Silver V
XnoobschoolX
Agni
Silver V
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,077 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 12
14,506
691
16,266
28,317
33,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
18
10 / 8 / 7
15,231
725
19,273
22,686
15,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
17
6 / 10 / 11
13,903
662
20,924
16,882
5,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
CthulhuZeusDanzaburouPoseidonAphrodite

VS

Bans
MedusaCupidIzanamiHou YiNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FDNS_Bucc
Chaac
17
5 / 7 / 8
14,001
667
7,587
23,365
16,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
FDNS_LS
Ah Muzen Cab
20
8 / 6 / 11
15,516
739
24,709
22,337
9,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
10 / 9 / 7
15,857
755
17,747
19,372
7,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
49
22
Kills
23
23
Deaths
22
30
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
5
12
2.4
W
Chaac
FDNS_Bucc
Chaac
5
7
8
1.29
W
Ah Muzen Cab
FDNS_LS
Ah Muzen Cab
8
6
11
2.25
L
Fenrir
10
8
7
1.69
L
Scylla
6
10
11
1.15
W
10
9
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,463
Damage
50,043
67,885
Taken
65,074
54,533
Mitigated
33,450
9,475
Healing
24,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,266
4,549
0
5,977
28,317
33,604
1,797
9,422
18,895
0
73,756
W
Chaac
FDNS_Bucc
Chaac
7,587
1,429
539
8,770
23,365
16,716
1,599
10,655
12,710
0
43,377
W
Ah Muzen Cab
FDNS_LS
Ah Muzen Cab
24,709
12,215
684
8,147
22,337
9,230
719
7,371
14,966
0
93,716
L
Fenrir
19,273
3,524
0
2,037
22,686
15,733
0
5,296
17,390
0
47,476
L
Scylla
20,924
823
0
1,461
16,882
5,196
653
3,259
13,623
61,859
0
W
17,747
1,058
1,158
5,122
19,372
7,504
1,008
3,055
16,317
65,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,640
Gold Earned
45,374
221
Minions Killed
238
0
Camps Cleared
0
1,077,525
Distance Traveled
1,040,309
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,506
691
104
5
0
401,515
1
W
Chaac
14,001
667
38
2
0
362,950
3
W
Ah Muzen Cab
15,516
739
116
6
0
342,529
0
L
Fenrir
15,231
725
54
3
0
352,165
0
L
Scylla
13,903
662
63
3
0
323,845
0
W
Agni
15,857
755
84
4
0
334,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role