Player Matchup

Hachiman
Hachiman
Diogodson
Hachiman
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Nenezimcapudo
Da Ji
Level 12
God Stats
5W - 4L
1,736 SR
Queue Stats
14W - 11L
1,473 Elo+
Party 2
Ares
Ares
TiodaMedusa
Ares
Level 19
God Stats
2W - 1L
1,285 SR
Queue Stats
33W - 37L
1,435 Elo+
Party 2
Chaac
Chaac
barttysz
Chaac
Level 8
God Stats
6W - 6L
1,500 SR
Queue Stats
11W - 9L
1,558 Elo+
Party 2
Anubis
Anubis
hen1capudo
Anubis
Level 17
God Stats
15W - 12L
1,327 SR
Queue Stats
26W - 28L
1,316 Elo+
Party 2
Team Averages
Level 15
1,469 SR
1,457 Elo+

VS

Team Averages
Level 17
1,442 SR
1,348 Elo+
Medusa
Medusa
Azara07
Medusa
Level 18
God Stats
3W - 4L
1,293 SR
Queue Stats
147W - 171L
1,414 Elo+
Solo
Athena
Athena
MarcazoD
Athena
Level 17
God Stats
2W - 1L
1,716 SR
Queue Stats
43W - 47L
1,277 Elo+
Party 1
Susano
Susano
SaNnTy_-0800
Susano
Level 16
God Stats
5W - 10L
1,252 SR
Queue Stats
40W - 61L
1,289 Elo+
Party 1
Fenrir
Fenrir
Shaffer0800
Fenrir
Level 15
God Stats
15W - 22L
1,448 SR
Queue Stats
54W - 69L
1,277 Elo+
Party 1
Ra
Ra
SrOpressorBR
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Diogodson
Hachiman
10
4 / 2 / 2
6,188
563
7,059
5,218
1,657
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
9 / 2 / 2
6,582
598
6,877
7,689
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

8
2 / 3 / 4
5,634
512
2,340
5,894
2,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
barttysz
Chaac
11
3 / 1 / 2
6,672
607
4,490
5,839
3,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
hen1capudo
Anubis
9
2 / 1 / 6
5,670
515
4,693
5,175
1,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azara07
Medusa
9
2 / 3 / 3
5,518
502
3,300
6,040
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
MarcazoD
Athena
6
0 / 5 / 3
4,585
417
1,111
8,681
3,854
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
9
0 / 5 / 3
5,334
485
2,636
8,714
2,031
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
9
4 / 1 / 0
6,365
579
3,857
5,792
1,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 6 / 0
4,848
441
2,581
6,627
1,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
20
Kills
7
9
Deaths
20
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
Azara07
Medusa
2
3
3
1.17
W
Hachiman
Diogodson
Hachiman
4
2
2
2.5
L
Athena
MarcazoD
Athena
0
5
3
0.3
W
9
2
2
5
L
Susano
0
5
3
0.3
L
Fenrir
4
1
0
4
L
1
6
0
0.17
W
2
3
4
1.33
W
Chaac
barttysz
Chaac
3
1
2
4
W
Anubis
hen1capudo
Anubis
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,459
Damage
13,485
29,815
Taken
35,854
11,821
Mitigated
10,664
10,613
Healing
4,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Azara07
Medusa
3,300
1,544
0
1,177
6,040
1,442
216
1,027
5,013
0
19,418
W
Hachiman
Diogodson
Hachiman
7,059
3,995
0
2,260
5,218
1,657
908
899
4,319
0
30,465
L
Athena
MarcazoD
Athena
1,111
367
0
0
8,681
3,854
438
3,144
5,537
8,213
0
W
6,877
1,946
0
2,958
7,689
2,483
0
1,112
6,577
0
26,559
L
Susano
2,636
456
0
2,482
8,714
2,031
0
655
7,834
0
17,312
L
Fenrir
3,857
1,043
0
546
5,792
1,834
0
1,246
4,446
0
15,257
L
2,581
439
30
541
6,627
1,503
284
961
5,666
20,448
0
W
2,340
412
0
926
5,894
2,711
431
653
5,241
13,022
0
W
Chaac
barttysz
Chaac
4,490
840
0
3,245
5,839
3,159
496
0
5,839
0
29,125
W
Anubis
hen1capudo
Anubis
4,693
786
0
1,224
5,175
1,811
312
1,028
4,147
22,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,746
Gold Earned
26,650
218
Minions Killed
148
0
Camps Cleared
0
1,012,412
Distance Traveled
972,481
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,518
502
35
3
0
196,595
1
W
Hachiman
6,188
563
55
5
0
187,642
1
L
Athena
4,585
417
15
1
0
182,713
2
W
Da Ji
6,582
598
40
4
0
215,399
2
L
Susano
5,334
485
42
4
0
205,670
0
L
Fenrir
6,365
579
29
3
0
210,127
4
L
Ra
4,848
441
27
2
0
177,376
2
W
Ares
5,634
512
20
2
0
203,559
0
W
Chaac
6,672
607
66
6
0
200,579
4
W
Anubis
5,670
515
37
3
0
205,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role