Player Matchup

Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
DJLazzyLeff
Bellona
Level 25
God Stats
8W - 11L
1,416 SR
Queue Stats
102W - 83L
1,571 Elo+
Party 3
Cthulhu
Cthulhu
HSB DA GOD
Cthulhu
Level 3
God Stats
5W - 2L
1,355 SR
Queue Stats
14W - 11L
1,655 Elo+
Party 2
Kali
Kali
SageCarlos10
Kali
Level 14
God Stats
1W - 0L
1,567 SR
Queue Stats
8W - 4L
1,673 Elo+
Solo
Ao Kuang
Ao Kuang
yxng_gunz
Ao Kuang
Level 106
God Stats
6W - 2L
1,304 SR
Queue Stats
42W - 33L
1,641 Elo+
Party 2
Team Averages
Level 35
1,428 SR
1,608 Elo+

VS

Team Averages
Level 24
1,645 SR
1,516 Elo+
Fafnir
Fafnir
BTR2k
Fafnir
Level 18
God Stats
0W - 1L
1,704 SR
Queue Stats
117W - 104L
1,469 Elo+
Party 1
Cupid
Cupid
NLN Ballman
Cupid
Level 24
God Stats
8W - 7L
1,656 SR
Queue Stats
69W - 60L
1,499 Elo+
Party 1
Chaac
Chaac
NLN Grif
Chaac
Level 29
God Stats
5W - 4L
1,595 SR
Queue Stats
97W - 80L
1,519 Elo+
Party 1
Loki
Loki
iDose1
Loki
Level 29
God Stats
1W - 2L
1,771 SR
Queue Stats
39W - 34L
1,638 Elo+
Solo
Discordia
Discordia
llXxJDxXll
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
8 / 0 / 5
10,619
1,327
12,989
4,490
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
DJLazzyLeff
Bellona
15
2 / 2 / 8
8,427
1,053
4,911
8,018
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
HSB DA GOD
Cthulhu
15
0 / 1 / 13
8,572
1,072
6,575
6,555
6,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 3 / 14
9,517
1,190
10,505
11,435
5,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
yxng_gunz
Ao Kuang
16
13 / 1 / 7
11,428
1,429
21,552
15,119
6,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

352

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BTR2k
Fafnir
14
1 / 8 / 4
8,782
1,098
4,952
18,378
16,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 5 / 4
8,121
1,015
9,140
11,557
4,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
NLN Grif
Chaac
14
1 / 2 / 4
8,460
1,058
9,831
15,399
11,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
iDose1
Loki
13
3 / 6 / 3
8,505
1,063
7,992
11,638
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
llXxJDxXll
Discordia
13
1 / 4 / 2
7,685
961
6,284
5,733
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
25
Kills
7
7
Deaths
25
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
0
5
10.5
L
Fafnir
BTR2k
Fafnir
1
8
4
0.38
W
Bellona
DJLazzyLeff
Bellona
2
2
8
3
W
Cthulhu
HSB DA GOD
Cthulhu
0
1
13
6.5
L
1
5
4
0.6
L
Chaac
NLN Grif
Chaac
1
2
4
1.5
W
2
3
14
3
L
Loki
iDose1
Loki
3
6
3
0.75
L
Discordia
llXxJDxXll
Discordia
1
4
2
0.5
W
Ao Kuang
yxng_gunz
Ao Kuang
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,532
Damage
38,199
45,617
Taken
62,705
24,869
Mitigated
39,943
14,580
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,989
340
328
637
4,490
1,751
0
1,488
2,952
35,065
0
L
Fafnir
BTR2k
Fafnir
4,952
2,267
0
1,380
18,378
16,354
0
11,055
7,074
10,291
0
W
Bellona
DJLazzyLeff
Bellona
4,911
1,124
0
1,210
8,018
4,612
0
2,070
5,823
0
11,628
W
Cthulhu
HSB DA GOD
Cthulhu
6,575
395
0
410
6,555
6,059
0
1,096
5,339
15,957
0
L
9,140
4,524
996
976
11,557
4,930
0
8,855
2,702
0
23,373
L
Chaac
NLN Grif
Chaac
9,831
1,484
0
4,466
15,399
11,556
0
10,194
5,080
0
26,661
W
10,505
6,650
0
2,566
11,435
5,618
0
2,067
9,293
0
24,294
L
Loki
iDose1
Loki
7,992
2,826
0
532
11,638
4,085
0
6,894
4,646
0
15,488
L
Discordia
llXxJDxXll
Discordia
6,284
686
0
0
5,733
3,018
0
3,621
2,087
11,035
0
W
Ao Kuang
yxng_gunz
Ao Kuang
21,552
7,792
0
9,429
15,119
6,829
0
4,515
10,404
30,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,563
Gold Earned
41,553
149
Minions Killed
87
6
Camps Cleared
4
843,595
Distance Traveled
741,942
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,619
1,327
59
7
1
172,225
1
L
Fafnir
8,782
1,098
5
1
0
157,311
0
W
Bellona
8,427
1,053
14
2
0
172,050
1
W
Cthulhu
8,572
1,072
18
2
0
176,874
0
L
Cupid
8,121
1,015
27
3
1
153,427
0
L
Chaac
8,460
1,058
32
4
0
182,565
0
W
Kali
9,517
1,190
39
5
3
161,304
0
L
Loki
8,505
1,063
10
1
2
137,040
0
L
Discordia
7,685
961
13
2
1
111,599
0
W
Ao Kuang
11,428
1,429
19
2
2
161,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role