Player Matchup

Sol
Sol
BarrettIsFatal
Sol
Level 106
God Stats
5W - 7L
1,773 SR
Queue Stats
31W - 29L
1,641 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SauceyWetness
Tsukuyomi
Level 7
God Stats
2W - 3L
1,665 SR
Queue Stats
7W - 13L
1,411 Elo+
Party 2
Bellona
Bellona
gaudypackshorty
Bellona
Level 13
God Stats
17W - 10L
1,732 SR
Queue Stats
30W - 30L
1,585 Elo+
Party 2
Team Averages
Level 42
1,724 SR
1,546 Elo+

VS

Team Averages
Level 84
1,748 SR
1,586 Elo+
Bacchus
Bacchus
BdotLurkin
Bacchus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,556 Elo+
Party 1
Aphrodite
Aphrodite
Czar_Ken
Aphrodite
Level 122
God Stats
4W - 0L
1,977 SR
Queue Stats
51W - 43L
1,566 Elo+
Party 1
Anhur
Anhur
DeAdEye_MoNsTeR
Anhur
Level 126
God Stats
1W - 0L
1,767 SR
Queue Stats
57W - 43L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 5
14,926
746
31,991
16,402
5,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
SauceyWetness
Tsukuyomi
16
5 / 7 / 6
13,284
664
11,060
17,868
8,791
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 7 / 10
12,969
648
7,533
17,691
10,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BdotLurkin
Bacchus
16
0 / 7 / 18
12,475
624
9,904
20,781
29,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Czar_Ken
Aphrodite
18
6 / 4 / 12
14,249
712
16,020
18,792
9,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
13 / 4 / 6
15,481
774
20,371
23,612
9,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
15
Kills
19
19
Deaths
15
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
8
5
5
2.1
W
Bacchus
BdotLurkin
Bacchus
0
7
18
1.29
W
Aphrodite
Czar_Ken
Aphrodite
6
4
12
3
W
13
4
6
4
L
Tsukuyomi
SauceyWetness
Tsukuyomi
5
7
6
1.14
L
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,584
Damage
46,295
51,961
Taken
63,185
24,386
Mitigated
48,337
8,819
Healing
27,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
31,991
6,305
0
7,303
16,402
5,502
2,308
8,300
7,934
98,946
0
W
Bacchus
BdotLurkin
Bacchus
9,904
1,006
0
845
20,781
29,275
193
9,431
11,350
17,627
0
W
Aphrodite
Czar_Ken
Aphrodite
16,020
1,993
9,259
11,707
18,792
9,096
460
10,471
8,321
77,979
0
W
20,371
11,656
0
6,150
23,612
9,966
3,058
12,134
11,478
0
99,665
L
Tsukuyomi
SauceyWetness
Tsukuyomi
11,060
2,976
0
1,140
17,868
8,791
393
8,930
8,671
0
52,994
L
7,533
1,547
0
376
17,691
10,093
209
7,939
9,358
0
30,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,179
Gold Earned
42,205
207
Minions Killed
234
0
Camps Cleared
0
978,075
Distance Traveled
1,006,369
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,926
746
99
5
0
295,284
0
W
Bacchus
12,475
624
14
1
0
337,183
0
W
Aphrodite
14,249
712
106
5
0
344,284
0
W
Anhur
15,481
774
114
6
0
324,902
2
L
Tsukuyomi
13,284
664
67
3
0
310,741
1
L
Bellona
12,969
648
41
2
0
372,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role