Player Matchup

The Morrigan
The Morrigan
Canucks5555
The Morrigan
Level 86
God Stats
3W - 1L
1,846 SR
Queue Stats
358W - 291L
1,579 Elo+
Party 1
Anubis
Anubis
Hepp5
Anubis
Level 118
God Stats
2W - 8L
1,701 SR
Queue Stats
168W - 144L
1,516 Elo+
Party 1
Hou Yi
Hou Yi
NotFirstURLast
Hou Yi
Level 81
God Stats
12W - 7L
1,750 SR
Queue Stats
134W - 121L
1,555 Elo+
Party 1
Loki
Loki
RyanRazAK47
Loki
Level 118
God Stats
1W - 3L
1,475 SR
Queue Stats
371W - 326L
1,516 Elo+
Party 1
Sobek
Sobek
WindDragon2020
Sobek
Level 28
God Stats
5W - 17L
1,494 SR
Queue Stats
62W - 75L
1,521 Elo+
Solo
Team Averages
Level 86
1,653 SR
1,538 Elo+

VS

Team Averages
Level 71
1,739 SR
1,695 Elo+
Cabrakan
Cabrakan
Ayoobarrera49
Cabrakan
Level 147
God Stats
11W - 4L
1,877 SR
Queue Stats
267W - 247L
1,655 Elo+
Party 2
Bakasura
Bakasura
PhatLokiOp
Bakasura
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,660 Elo+
Solo
Chaac
Chaac
RamBurg
Chaac
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 8L
1,672 Elo+
Party 2
Rama
Rama
Ybarro9
Rama
Level 127
God Stats
5W - 0L
1,977 SR
Queue Stats
19W - 9L
1,749 Elo+
Party 3
Pele
Pele
dRMPinnacle
Pele
Level 39
God Stats
6W - 1L
1,843 SR
Queue Stats
18W - 9L
1,740 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Canucks5555
The Morrigan
18
7 / 6 / 5
12,032
859
12,355
11,166
3,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Hepp5
Anubis
18
3 / 6 / 9
11,080
791
11,324
12,851
6,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 5 / 9
10,246
732
9,067
13,515
5,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
1 / 11 / 13
10,374
741
7,592
16,307
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
4 / 9 / 13
11,744
839
11,993
26,218
15,847
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ayoobarrera49
Cabrakan
19
15 / 5 / 15
14,900
1,064
23,123
16,711
11,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
PhatLokiOp
Bakasura
17
3 / 7 / 12
11,446
818
9,402
18,620
13,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
RamBurg
Chaac
19
5 / 3 / 19
12,775
913
11,485
13,249
8,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
Ybarro9
Rama
19
5 / 0 / 17
13,052
932
13,509
9,822
3,936
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

20
9 / 3 / 9
13,444
960
12,377
12,354
4,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
109
18
Kills
37
37
Deaths
18
49
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Ayoobarrera49
Cabrakan
15
5
15
4.5
L
The Morrigan
Canucks5555
The Morrigan
7
6
5
1.58
L
Anubis
Hepp5
Anubis
3
6
9
1.25
L
3
5
9
1.5
W
Bakasura
PhatLokiOp
Bakasura
3
7
12
1.29
W
Chaac
RamBurg
Chaac
5
3
19
4.83
L
1
11
13
0.68
L
4
9
13
1.17
W
Rama
Ybarro9
Rama
5
0
17
13.5
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,331
Damage
69,896
80,057
Taken
70,756
37,386
Mitigated
41,465
15,708
Healing
13,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Ayoobarrera49
Cabrakan
23,123
2,180
0
2,080
16,711
11,238
189
9,522
6,989
39,519
0
L
The Morrigan
Canucks5555
The Morrigan
12,355
1,733
0
270
11,166
3,810
0
5,562
5,472
40,576
358
L
Anubis
Hepp5
Anubis
11,324
240
0
2,958
12,851
6,542
0
5,156
7,695
41,034
0
L
9,067
6,165
0
2,977
13,515
5,270
262
4,166
9,349
0
38,855
W
Bakasura
PhatLokiOp
Bakasura
9,402
7,184
0
3,152
18,620
13,394
731
7,120
11,259
0
27,010
W
Chaac
RamBurg
Chaac
11,485
3,216
0
3,116
13,249
8,470
806
6,714
6,453
0
44,240
L
7,592
1,076
0
1,964
16,307
5,917
0
4,510
11,699
0
31,377
L
11,993
952
594
6,945
26,218
15,847
70
4,078
21,187
35,519
0
W
Rama
Ybarro9
Rama
13,509
9,975
0
4,073
9,822
3,936
5,073
4,187
5,553
0
62,170
W
12,377
2,127
0
906
12,354
4,427
729
7,435
4,829
0
47,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,476
Gold Earned
65,617
340
Minions Killed
364
8
Camps Cleared
9
1,235,834
Distance Traveled
1,409,461
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,900
1,064
38
3
1
263,221
2
L
The Morrigan
12,032
859
76
5
2
246,699
3
L
Anubis
11,080
791
87
6
2
233,409
0
L
Hou Yi
10,246
732
70
5
1
245,305
1
W
Bakasura
11,446
818
55
4
2
280,041
0
W
Chaac
12,775
913
75
5
2
299,308
0
L
Loki
10,374
741
57
4
2
242,697
2
L
Sobek
11,744
839
50
4
1
267,724
1
W
Rama
13,052
932
106
8
1
260,092
1
W
Pele
13,444
960
90
6
3
306,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role