Player Matchup

Danzaburou
Danzaburou
GOLDDUCKI
Danzaburou
Level 25
God Stats
18W - 8L
1,959 SR
Queue Stats
364W - 306L
1,753 Elo+
Solo
Cu Chulainn
Cu Chulainn
HeelloYou
Cu Chulainn
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo
Scylla
Scylla
HotCoffeePot
Scylla
Level 29
God Stats
9W - 2L
2,008 SR
Queue Stats
107W - 90L
1,717 Elo+
Solo
Ares
Ares
mooboojooboo8
Ares
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 104L
1,700 Elo+
Solo
Arachne
Arachne
vaultguybrah
Arachne
Level 22
God Stats
15W - 12L
1,587 SR
Queue Stats
112W - 84L
1,615 Elo+
Solo
Team Averages
Level 27
1,711 SR
1,657 Elo+

VS

Team Averages
Level 21
1,622 SR
1,718 Elo+
Chang'e
Chang'e
Camdenog
Chang'e
Level 7
God Stats
3W - 3L
1,619 SR
Queue Stats
18W - 19L
1,612 Elo+
Solo
Bellona
Bellona
LordScanor
Bellona
Level 29
God Stats
3W - 1L
1,710 SR
Queue Stats
42W - 26L
1,784 Elo+
Party 2
Mercury
Mercury
MisterMeliodas
Mercury
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 26L
1,760 Elo+
Party 2
Chronos
Chronos
daniisama
Chronos
Level 18
God Stats
0W - 1L
1,294 SR
Queue Stats
18W - 24L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
ruty_ruty_rut
Cthulhu
Level 37
God Stats
0W - 1L
1,986 SR
Queue Stats
10W - 15L
1,899 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GOLDDUCKI
Danzaburou
11
7 / 0 / 4
7,018
702
7,676
5,000
1,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
HeelloYou
Cu Chulainn
11
0 / 1 / 1
6,045
605
5,088
8,100
4,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
12
4 / 0 / 1
6,842
684
3,681
3,438
1,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 7
5,549
555
4,431
5,746
3,073
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
vaultguybrah
Arachne
11
3 / 1 / 5
6,273
627
3,310
6,746
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Camdenog
Chang'e
9
0 / 4 / 0
5,376
538
2,629
6,005
1,866
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
LordScanor
Bellona
11
1 / 1 / 0
6,484
648
6,292
9,163
6,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 0
5,527
553
1,403
6,384
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
daniisama
Chronos
8
0 / 3 / 0
4,529
453
3,062
5,265
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
7
0 / 6 / 0
4,192
419
2,243
7,751
2,775
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
17
Kills
2
2
Deaths
17
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Camdenog
Chang'e
0
4
0
0
W
Danzaburou
GOLDDUCKI
Danzaburou
7
0
4
9
W
Cu Chulainn
HeelloYou
Cu Chulainn
0
1
1
0.5
W
Scylla
4
0
1
4.5
L
Bellona
LordScanor
Bellona
1
1
0
1
L
1
3
0
0.33
L
Chronos
daniisama
Chronos
0
3
0
0
W
3
0
7
6.5
L
Cthulhu
0
6
0
0
W
Arachne
vaultguybrah
Arachne
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,186
Damage
15,629
29,030
Taken
34,568
12,967
Mitigated
13,899
11,271
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Camdenog
Chang'e
2,629
136
0
1,147
6,005
1,866
0
3,065
2,838
30,402
0
W
Danzaburou
GOLDDUCKI
Danzaburou
7,676
3,397
0
840
5,000
1,683
352
2,581
2,419
0
44,510
W
Cu Chulainn
HeelloYou
Cu Chulainn
5,088
1,745
0
3,202
8,100
4,996
0
0
8,100
0
38,487
W
Scylla
3,681
715
0
1,298
3,438
1,091
750
1,854
1,584
42,908
0
L
Bellona
LordScanor
Bellona
6,292
2,580
0
6,053
9,163
6,210
0
0
9,163
0
43,544
L
1,403
155
0
2,304
6,384
1,823
0
919
5,425
0
26,238
L
Chronos
daniisama
Chronos
3,062
730
0
1,965
5,265
1,225
0
768
4,497
22,341
0
W
4,431
557
279
1,194
5,746
3,073
61
2,724
3,022
15,970
0
L
Cthulhu
2,243
210
0
640
7,751
2,775
0
3,218
4,533
9,739
0
W
Arachne
vaultguybrah
Arachne
3,310
2,116
0
4,458
6,746
2,124
0
775
5,971
0
26,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,727
Gold Earned
26,108
358
Minions Killed
304
0
Camps Cleared
0
951,331
Distance Traveled
981,279
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,376
538
64
6
0
158,829
3
W
Danzaburou
7,018
702
80
8
0
186,128
3
W
Cu Chulainn
6,045
605
93
9
0
189,335
4
W
Scylla
6,842
684
95
10
0
201,770
4
L
Bellona
6,484
648
100
10
0
197,606
1
L
Mercury
5,527
553
67
7
0
215,628
1
L
Chronos
4,529
453
54
5
0
186,394
1
W
Ares
5,549
555
26
3
0
201,332
3
L
Cthulhu
4,192
419
19
2
0
222,822
3
W
Arachne
6,273
627
64
6
0
172,766
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role