Player Matchup

Hades
Hades
AidoneusKore
Hades
Level 88
God Stats
14W - 7L
1,495 SR
Queue Stats
486W - 510L
1,338 Elo+
Party 2
Hachiman
Hachiman
Beatlethebard
Hachiman
Level 29
God Stats
26W - 24L
1,580 SR
Queue Stats
85W - 101L
1,419 Elo+
Party 2
Yemoja
Yemoja
Jknight__
Yemoja
Level 47
God Stats
3W - 1L
1,322 SR
Queue Stats
77W - 104L
1,291 Elo+
Party 2
Vamana
Vamana
TheCleverEleven
Vamana
Level 52
God Stats
55W - 55L
1,486 SR
Queue Stats
275W - 322L
1,388 Elo+
Party 2
Camazotz
Camazotz
kitcachoo
Camazotz
Level 46
God Stats
13W - 19L
1,453 SR
Queue Stats
54W - 73L
1,369 Elo+
Party 2
Team Averages
Level 52
1,467 SR
1,361 Elo+

VS

Team Averages
Level 36
1,391 SR
1,376 Elo+
Loki
Loki
Aldo Llovet
Loki
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
alex red117
Cthulhu
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,132 Elo+
Party 3
Ne Zha
Ne Zha
baileybarnhizzle
Ne Zha
Level 25
God Stats
5W - 9L
1,311 SR
Queue Stats
154W - 139L
1,401 Elo+
Party 1
Apollo
Apollo
taterman52
Apollo
Level 18
God Stats
0W - 13L
1,146 SR
Queue Stats
90W - 85L
1,390 Elo+
Party 1
Sol
Sol
xF3ARtheCHUKEx
Sol
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 143L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,707
741
1,298
2,406
895
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Beatlethebard
Hachiman
6
0 / 0 / 0
3,397
679
0
1,882
408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Yemoja
Jknight__
Yemoja
5
0 / 0 / 0
3,641
728
0
1,587
585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
4,166
833
1,169
1,811
834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

Camazotz
kitcachoo
Camazotz
6
0 / 0 / 0
3,558
712
0
2,644
588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,856
571
232
1,324
216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
alex red117
Cthulhu
2
0 / 0 / 0
2,584
517
0
687
235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 0 / 0
3,365
673
0
2,136
449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
taterman52
Apollo
1
0 / 0 / 0
954
191
0
0
0
6
0 / 0 / 0
3,495
699
1,667
2,213
570
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
1
0
0
W
Hachiman
Beatlethebard
Hachiman
0
0
0
0
W
Yemoja
Jknight__
Yemoja
0
0
0
0
W
1
0
0
1
L
Cthulhu
alex red117
Cthulhu
0
0
0
0
L
0
0
0
0
W
Camazotz
kitcachoo
Camazotz
0
0
0
0
L
Apollo
taterman52
Apollo
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,467
Damage
1,899
10,330
Taken
6,360
3,310
Mitigated
1,470
6,069
Healing
3,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,298
142
0
1,318
2,406
895
0
1,667
739
9,840
0
L
232
207
0
0
1,324
216
0
0
1,324
0
3,598
W
Hachiman
Beatlethebard
Hachiman
0
0
0
1,059
1,882
408
1,400
0
1,882
0
10,485
W
Yemoja
Jknight__
Yemoja
0
0
506
841
1,587
585
1,212
0
1,587
5,137
0
W
1,169
440
0
491
1,811
834
600
0
1,811
0
15,296
L
Cthulhu
alex red117
Cthulhu
0
0
0
84
687
235
0
0
687
1,076
0
L
0
0
0
1,238
2,136
449
0
0
2,136
0
11,385
W
Camazotz
kitcachoo
Camazotz
0
0
0
1,854
2,644
588
0
0
2,644
0
8,901
L
Apollo
taterman52
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
1,667
580
0
1,738
2,213
570
639
1,298
915
13,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,469
Gold Earned
13,254
117
Minions Killed
76
0
Camps Cleared
0
410,137
Distance Traveled
261,127
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
3,707
741
24
5
0
79,761
0
L
Loki
2,856
571
5
1
0
54,796
0
W
Hachiman
3,397
679
23
5
0
82,329
1
W
Yemoja
3,641
728
10
2
0
64,902
0
W
Vamana
4,166
833
31
6
0
76,751
2
L
Cthulhu
2,584
517
2
0
0
19,245
0
L
Ne Zha
3,365
673
39
8
0
111,742
0
W
Camazotz
3,558
712
29
6
0
106,394
0
L
Apollo
954
191
0
0
0
0
0
L
Sol
3,495
699
30
6
0
75,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role