Player Matchup

Athena
Athena
Counterwave
Athena
Level 21
God Stats
2W - 0L
1,695 SR
Queue Stats
13W - 5L
1,849 Elo+
Party 1
Camazotz
Camazotz
EliCast96
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,799 Elo+
Solo
Anhur
Anhur
JestOuroboros
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 192L
1,655 Elo+
Solo
Discordia
Discordia
LEFTQUICK
Discordia
Level 17
God Stats
3W - 1L
1,659 SR
Queue Stats
26W - 18L
1,649 Elo+
Party 1
Tyr
Tyr
Lunchbox_Promo
Tyr
Level 13
God Stats
3W - 1L
1,855 SR
Queue Stats
10W - 5L
1,774 Elo+
Party 1
Team Averages
Level 21
1,642 SR
1,745 Elo+

VS

Team Averages
Level 18
1,665 SR
1,725 Elo+
Chronos
Chronos
Noradershlet
Chronos
Level 27
God Stats
7W - 6L
1,539 SR
Queue Stats
208W - 188L
1,682 Elo+
Solo
Tyr
Tyr
The_Purge_Player
Tyr
Level 28
God Stats
4W - 1L
1,818 SR
Queue Stats
47W - 32L
1,766 Elo+
Solo
Anhur
Anhur
ThirtyDits
Anhur
Level 15
God Stats
3W - 3L
1,681 SR
Queue Stats
35W - 24L
1,655 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wolf HOF
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,798 Elo+
Solo
Yemoja
Yemoja
dyno_01_z
Yemoja
Level 17
God Stats
3W - 3L
1,789 SR
Queue Stats
106W - 76L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
3 / 2 / 8
11,301
471
7,894
21,259
23,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
EliCast96
Camazotz
18
2 / 6 / 8
11,158
465
11,798
22,953
9,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 3 / 5
13,043
543
19,403
18,046
6,333
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
LEFTQUICK
Discordia
17
2 / 3 / 6
10,787
449
12,053
14,109
5,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 1 / 7
13,865
578
21,482
23,928
25,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Noradershlet
Chronos
20
7 / 4 / 4
12,838
535
26,664
25,894
12,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
1 / 2 / 3
12,787
533
19,233
29,695
37,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
18
4 / 6 / 2
11,800
492
15,881
24,099
8,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Wolf HOF
Tsukuyomi
11
1 / 3 / 1
8,650
360
2,907
8,298
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
dyno_01_z
Yemoja
14
2 / 4 / 3
9,791
408
5,656
15,565
15,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
19
Kills
15
15
Deaths
19
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
3
2
8
3.5
W
Camazotz
EliCast96
Camazotz
2
6
8
1
W
8
3
5
3.5
W
Discordia
LEFTQUICK
Discordia
2
3
6
1.67
W
4
1
7
7.5
L
Chronos
Noradershlet
Chronos
7
4
4
2.25
L
1
2
3
1.25
L
Anhur
4
6
2
0.83
L
Tsukuyomi
Wolf HOF
Tsukuyomi
1
3
1
0.5
L
Yemoja
dyno_01_z
Yemoja
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,630
Damage
70,341
100,295
Taken
103,551
69,960
Mitigated
76,276
36,058
Healing
43,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
7,894
2,799
267
2,411
21,259
23,202
0
9,029
12,080
29,538
0
W
Camazotz
EliCast96
Camazotz
11,798
5,779
0
10,225
22,953
9,044
0
9,042
13,886
0
76,190
W
19,403
11,407
0
8,080
18,046
6,333
2,146
3,446
14,550
0
113,548
W
Discordia
LEFTQUICK
Discordia
12,053
525
0
3,285
14,109
5,846
0
6,519
7,515
66,131
0
W
21,482
5,046
0
11,790
23,928
25,535
0
4,284
18,801
0
110,244
L
Chronos
Noradershlet
Chronos
26,664
11,270
0
12,229
25,894
12,078
3,049
6,425
19,023
106,541
0
L
19,233
2,581
0
17,558
29,695
37,630
28
3,506
25,943
0
110,603
L
Anhur
15,881
9,334
0
10,574
24,099
8,384
976
4,312
19,657
0
97,345
L
Tsukuyomi
Wolf HOF
Tsukuyomi
2,907
832
0
1,304
8,298
2,448
0
649
7,549
0
37,305
L
Yemoja
dyno_01_z
Yemoja
5,656
1,921
933
1,378
15,565
15,736
455
4,023
11,432
30,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,154
Gold Earned
55,866
609
Minions Killed
655
0
Camps Cleared
0
2,313,691
Distance Traveled
1,871,625
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,301
471
48
2
0
493,748
8
W
Camazotz
11,158
465
112
5
0
469,140
1
W
Anhur
13,043
543
152
6
0
405,647
4
W
Discordia
10,787
449
103
4
0
449,870
4
W
Tyr
13,865
578
194
8
0
495,286
3
L
Chronos
12,838
535
168
7
0
416,980
3
L
Tyr
12,787
533
219
9
0
496,032
2
L
Anhur
11,800
492
150
6
0
361,741
2
L
Tsukuyomi
8,650
360
76
3
0
221,389
1
L
Yemoja
9,791
408
42
2
0
375,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role