Player Matchup

Neith
Neith
Cpt Bigoda
Neith
Level 29
God Stats
95W - 73L
1,634 SR
Queue Stats
226W - 180L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
turtle054
Cthulhu
Level 89
God Stats
124W - 77L
1,631 SR
Queue Stats
236W - 177L
1,613 Elo+
Party 1
Zhong Kui
Zhong Kui
Ρanini
Zhong Kui
Level 86
God Stats
4W - 4L
1,635 SR
Queue Stats
240W - 178L
1,613 Elo+
Party 1
Team Averages
Level 68
1,633 SR
1,592 Elo+

VS

Team Averages
Level 53
1,458 SR
1,336 Elo+
Odin
Odin
Cristianama
Odin
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
GHOSTYTTG
Chronos
Level 24
God Stats
20W - 34L
1,374 SR
Queue Stats
50W - 94L
1,218 Elo+
Party 2
Set
Set
Kid_From_Naptown
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
5 / 0 / 17
11,080
739
10,149
7,283
2,875
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
turtle054
Cthulhu
14
7 / 0 / 14
11,524
768
9,635
11,715
9,649
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Ρanini
Zhong Kui
15
10 / 0 / 10
11,051
737
13,395
11,418
7,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
8,216
548
6,791
12,917
10,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
GHOSTYTTG
Chronos
11
0 / 7 / 0
8,133
542
6,217
12,930
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 10 / 0
7,941
529
3,248
13,152
4,721
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
0
22
Kills
0
0
Deaths
22
41
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
5
0
17
13.5
L
0
5
0
0
L
Chronos
GHOSTYTTG
Chronos
0
7
0
0
L
0
10
0
0
W
Cthulhu
turtle054
Cthulhu
7
0
14
14
W
Zhong Kui
Ρanini
Zhong Kui
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,179
Damage
16,256
30,416
Taken
38,999
20,164
Mitigated
19,362
16,801
Healing
2,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,149
5,453
0
5,250
7,283
2,875
1,077
1,135
6,148
0
57,831
L
6,791
292
0
500
12,917
10,150
0
7,349
5,200
0
27,575
L
Chronos
GHOSTYTTG
Chronos
6,217
1,536
0
1,852
12,930
4,491
1,074
7,534
5,092
39,578
0
L
3,248
1,393
0
40
13,152
4,721
364
7,224
5,635
0
16,730
W
Cthulhu
turtle054
Cthulhu
9,635
552
1,596
4,754
11,715
9,649
251
3,293
8,422
34,665
0
W
Zhong Kui
Ρanini
Zhong Kui
13,395
1,117
0
5,201
11,418
7,640
1,100
2,544
8,874
36,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,655
Gold Earned
24,290
150
Minions Killed
137
0
Camps Cleared
0
804,047
Distance Traveled
735,036
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,080
739
91
6
0
261,202
0
L
Odin
8,216
548
49
3
0
257,979
5
L
Chronos
8,133
542
62
4
0
229,504
0
L
Set
7,941
529
26
2
0
247,553
0
W
Cthulhu
11,524
768
22
1
0
299,903
5
W
Zhong Kui
11,051
737
37
2
0
242,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role