Player Matchup

Anhur
Anhur
Capata17
Anhur
Level 27
God Stats
3W - 0L
1,821 SR
Queue Stats
16W - 34L
1,293 Elo+
Party 1
Artemis
Artemis
Vālkyr
Artemis
Level 118
God Stats
6W - 2L
1,776 SR
Queue Stats
235W - 286L
1,487 Elo+
Party 1
Aphrodite
Aphrodite
Xeilu
Aphrodite
Level 48
God Stats
8W - 8L
1,593 SR
Queue Stats
104W - 134L
1,374 Elo+
Party 1
Team Averages
Level 64
1,730 SR
1,384 Elo+

VS

Team Averages
Level 28
1,494 SR
1,321 Elo+
Mulan
Mulan
GoldeLink
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 35L
1,199 Elo+
Party 2
Ymir
Ymir
Laserbeane
Ymir
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 100L
1,252 Elo+
Party 2
Eset
Eset
ShlomoShekelblat
Eset
Level 48
God Stats
55W - 61L
1,481 SR
Queue Stats
162W - 188L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Capata17
Anhur
12
1 / 5 / 10
9,125
608
3,234
10,945
5,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Vālkyr
Artemis
15
7 / 1 / 10
11,775
785
14,489
16,393
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Xeilu
Aphrodite
15
8 / 1 / 9
11,733
782
10,384
9,734
4,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GoldeLink
Mulan
12
3 / 7 / 3
9,118
608
10,698
15,747
15,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 8 / 3
9,803
654
5,869
16,987
18,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 4
8,682
579
10,107
6,828
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
16
Kills
7
7
Deaths
17
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anhur
Capata17
Anhur
1
5
10
1.2
L
Mulan
GoldeLink
Mulan
3
7
3
0.64
L
3
8
3
0.56
L
1
2
4
1.5
W
Artemis
Vālkyr
Artemis
7
1
10
12
W
Aphrodite
Xeilu
Aphrodite
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,107
Damage
26,674
37,072
Taken
39,562
20,755
Mitigated
36,196
19,175
Healing
4,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Capata17
Anhur
3,234
1,871
0
1,837
10,945
5,595
571
4,021
6,924
0
22,518
L
Mulan
GoldeLink
Mulan
10,698
2,799
0
887
15,747
15,271
39
4,359
11,388
0
23,904
L
5,869
1,330
0
680
16,987
18,732
0
5,178
11,809
26,956
0
L
10,107
660
762
2,046
6,828
2,193
0
863
5,965
44,183
0
W
Artemis
Vālkyr
Artemis
14,489
7,391
0
1,932
16,393
10,576
994
6,731
9,662
0
47,818
W
Aphrodite
Xeilu
Aphrodite
10,384
1,570
8,477
6,929
9,734
4,584
816
5,285
4,449
33,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,633
Gold Earned
27,603
129
Minions Killed
134
0
Camps Cleared
0
706,640
Distance Traveled
654,202
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,125
608
28
2
0
222,395
0
L
Mulan
9,118
608
23
2
0
241,355
0
L
Ymir
9,803
654
38
3
0
220,597
0
L
Eset
8,682
579
73
5
0
192,250
4
W
Artemis
11,775
785
41
3
0
237,051
2
W
Aphrodite
11,733
782
60
4
0
247,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role