Player Matchup

Agni
Agni
Givi_Odain2000
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,166 Elo+
Solo
Hou Yi
Hou Yi
JaPanT
Hou Yi
Level 61
God Stats
3W - 1L
1,875 SR
Queue Stats
25W - 34L
1,378 Elo+
Party 2
Neith
Neith
Kalia1
Neith
Level 4
God Stats
27W - 30L
1,511 SR
Queue Stats
35W - 52L
1,365 Elo+
Party 2
Ymir
Ymir
Kj29awsome
Ymir
Level 6
God Stats
2W - 0L
1,748 SR
Queue Stats
6W - 2L
1,755 Elo+
Party 1
Anubis
Anubis
TygerJ14
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 36
1,627 SR
1,433 Elo+

VS

Team Averages
Level 9
1,447 SR
1,213 Elo+
Nemesis
Nemesis
Niathekid12
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 16L
1,196 Elo+
Party 3
Athena
Athena
pyrofallen
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 22L
1,053 Elo+
Party 3
Sol
Sol
stormfox13
Sol
Level 23
God Stats
51W - 43L
1,472 SR
Queue Stats
140W - 139L
1,397 Elo+
Solo
Yemoja
Yemoja
syee123
Yemoja
Level 7
God Stats
7W - 7L
1,436 SR
Queue Stats
9W - 19L
1,232 Elo+
Solo
Merlin
Merlin
theCrazyOne2341
Merlin
Level 4
God Stats
5W - 7L
1,327 SR
Queue Stats
29W - 24L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 6
9,687
807
2,070
3,815
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
JaPanT
Hou Yi
19
12 / 1 / 9
13,142
1,095
19,789
7,975
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Kalia1
Neith
17
0 / 3 / 13
10,633
886
4,800
7,445
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
2 / 3 / 20
11,815
985
13,653
14,178
14,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
TygerJ14
Anubis
20
17 / 1 / 14
15,438
1,287
36,935
16,002
7,980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

215

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Niathekid12
Nemesis
18
4 / 8 / 7
12,031
1,003
10,681
22,738
8,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
pyrofallen
Athena
17
1 / 13 / 5
10,940
912
4,161
28,201
20,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
4 / 7 / 4
11,729
977
9,220
14,383
4,739
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
syee123
Yemoja
16
0 / 0 / 4
10,008
834
4,126
9,417
8,020
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes

Shoes

+6%
Movement Speed

18
2 / 3 / 4
11,132
928
16,699
12,390
4,200
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
35
31
Kills
11
11
Deaths
31
62
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
W
Hou Yi
JaPanT
Hou Yi
12
1
9
16.5
W
Neith
Kalia1
Neith
0
3
13
2.17
W
2
3
20
4
L
Nemesis
Niathekid12
Nemesis
4
8
7
0.94
W
Anubis
TygerJ14
Anubis
17
1
14
24
L
Athena
pyrofallen
Athena
1
13
5
0.27
L
4
7
4
0.86
L
Yemoja
syee123
Yemoja
0
0
4
2
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,247
Damage
44,887
49,415
Taken
87,129
29,738
Mitigated
45,322
16,950
Healing
9,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,070
421
0
0
3,815
1,336
0
2,536
1,279
6,606
0
W
Hou Yi
JaPanT
Hou Yi
19,789
15,067
0
3,839
7,975
3,576
0
4,852
3,123
0
50,780
W
Neith
Kalia1
Neith
4,800
4,247
0
634
7,445
2,684
0
5,890
1,555
0
14,315
W
13,653
1,770
0
0
14,178
14,162
0
9,081
5,097
22,502
0
L
Nemesis
Niathekid12
Nemesis
10,681
3,526
0
1,926
22,738
8,241
0
14,401
8,337
0
25,197
W
Anubis
TygerJ14
Anubis
36,935
1,013
1,638
10,839
16,002
7,980
0
11,847
4,155
57,565
0
L
Athena
pyrofallen
Athena
4,161
2,226
0
430
28,201
20,122
0
16,282
11,919
8,344
0
L
9,220
2,563
0
733
14,383
4,739
0
8,165
6,218
25,149
0
L
Yemoja
syee123
Yemoja
4,126
940
1,538
2,643
9,417
8,020
0
6,226
3,191
24,159
0
L
16,699
801
128
2,354
12,390
4,200
0
7,584
4,806
51,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,715
Gold Earned
55,840
180
Minions Killed
197
4
Camps Cleared
7
780,026
Distance Traveled
915,473
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,687
807
13
1
2
60,128
0
W
Hou Yi
13,142
1,095
69
6
1
178,830
1
W
Neith
10,633
886
23
2
0
160,345
0
W
Ymir
11,815
985
22
2
0
177,913
1
L
Nemesis
12,031
1,003
19
2
3
242,759
0
W
Anubis
15,438
1,287
53
4
1
202,810
0
L
Athena
10,940
912
15
1
3
167,368
0
L
Sol
11,729
977
45
4
1
190,282
0
L
Yemoja
10,008
834
30
3
0
143,744
2
L
Merlin
11,132
928
88
7
0
171,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role