Player Matchup

Medusa
Medusa
DannyGroceries
Medusa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 17L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ElMenace
Ne Zha
Level 10
God Stats
8W - 3L
1,875 SR
Queue Stats
79W - 42L
1,727 Elo+
Solo
Tiamat
Tiamat
TweezyThaGod
Tiamat
Level 29
God Stats
12W - 9L
1,358 SR
Queue Stats
107W - 53L
1,540 Elo+
Party 1
Team Averages
Level 21
1,578 SR
1,589 Elo+

VS

Team Averages
Level 37
1,719 SR
1,577 Elo+
Da Ji
Da Ji
BreyNher78
Da Ji
Level 5
God Stats
1W - 0L
1,788 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Aphrodite
Aphrodite
II Paradoxe II
Aphrodite
Level 77
God Stats
27W - 11L
1,671 SR
Queue Stats
305W - 238L
1,592 Elo+
Party 2
Odin
Odin
WommboCommbo
Odin
Level 29
God Stats
35W - 21L
1,699 SR
Queue Stats
254W - 202L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,986
699
5,711
7,734
2,570
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
ElMenace
Ne Zha
10
1 / 0 / 3
7,138
714
6,754
5,032
2,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
9
1 / 3 / 2
6,527
653
6,406
6,439
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
1 / 3 / 3
6,786
679
2,955
6,991
4,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Aphrodite
II Paradoxe II
Aphrodite
10
2 / 1 / 5
7,382
738
5,434
8,110
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
4 / 0 / 3
7,434
743
6,556
7,459
3,687
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
4
Kills
7
7
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
1
3
3
0.83
L
2
4
1
0.63
L
Ne Zha
ElMenace
Ne Zha
1
0
3
2.5
W
Aphrodite
II Paradoxe II
Aphrodite
2
1
5
4.5
L
Tiamat
1
3
2
0.67
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,871
Damage
14,945
19,205
Taken
22,560
8,236
Mitigated
11,038
3,939
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
2,955
622
0
0
6,991
4,266
0
1,569
5,283
0
13,100
L
5,711
2,865
0
1,335
7,734
2,570
0
2,296
5,438
0
25,705
L
Ne Zha
ElMenace
Ne Zha
6,754
403
0
974
5,032
2,648
0
1,720
3,312
0
18,819
W
Aphrodite
II Paradoxe II
Aphrodite
5,434
1,011
4,319
5,417
8,110
3,085
314
2,612
5,136
40,001
0
L
Tiamat
6,406
654
0
1,630
6,439
3,018
0
1,482
4,957
22,193
0
W
6,556
2,050
356
424
7,459
3,687
0
1,562
5,705
0
17,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,651
Gold Earned
21,602
109
Minions Killed
118
0
Camps Cleared
0
529,626
Distance Traveled
564,211
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,786
679
23
2
0
186,242
1
L
Medusa
6,986
699
48
5
0
174,936
1
L
Ne Zha
7,138
714
13
1
0
186,020
1
W
Aphrodite
7,382
738
66
7
0
178,959
0
L
Tiamat
6,527
653
48
5
0
168,670
2
W
Odin
7,434
743
29
3
0
199,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role