Player Matchup

Tiamat
Tiamat
DeduhDe
Tiamat
Level 6
God Stats
1W - 2L
1,405 SR
Queue Stats
1W - 4L
1,325 Elo+
Solo
Chaac
Chaac
LuciferDark-Lord
Chaac
Level 28
God Stats
3W - 2L
1,785 SR
Queue Stats
38W - 71L
1,387 Elo+
Solo
Bakasura
Bakasura
nu11er_bu11er
Bakasura
Level 15
God Stats
1W - 8L
1,200 SR
Queue Stats
30W - 42L
1,331 Elo+
Solo
Team Averages
Level 16
1,463 SR
1,348 Elo+

VS

Team Averages
Level 29
1,651 SR
1,519 Elo+
Danzaburou
Danzaburou
BlazeGotGass
Danzaburou
Level 28
God Stats
23W - 32L
1,431 SR
Queue Stats
239W - 292L
1,372 Elo+
Solo
Baron Samedi
Baron Samedi
SquareMedal1982
Baron Samedi
Level 30
God Stats
20W - 11L
1,742 SR
Queue Stats
53W - 41L
1,519 Elo+
Party 1
Khepri
Khepri
lilesclan2005
Khepri
Level 29
God Stats
5W - 1L
1,781 SR
Queue Stats
44W - 26L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DeduhDe
Tiamat
11
1 / 5 / 1
7,394
616
8,181
8,043
5,237
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 2
7,480
623
6,757
13,688
11,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
nu11er_bu11er
Bakasura
10
2 / 3 / 0
7,881
657
2,553
9,610
3,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlazeGotGass
Danzaburou
13
7 / 1 / 5
9,667
806
8,095
8,818
3,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SquareMedal1982
Baron Samedi
12
4 / 2 / 7
8,513
709
10,070
6,974
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 10
9,735
811
4,927
5,933
7,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
15
15
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlazeGotGass
Danzaburou
7
1
5
9.5
L
Tiamat
DeduhDe
Tiamat
1
5
1
0.3
L
0
7
2
0.14
W
Baron Samedi
SquareMedal1982
Baron Samedi
4
2
7
3.75
W
4
0
10
9
L
Bakasura
nu11er_bu11er
Bakasura
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,491
Damage
23,092
31,341
Taken
21,725
20,084
Mitigated
15,969
5,951
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlazeGotGass
Danzaburou
8,095
4,323
75
1,413
8,818
3,802
1,285
3,333
5,485
0
36,346
L
Tiamat
DeduhDe
Tiamat
8,181
711
0
1,151
8,043
5,237
0
4,527
3,256
29,150
0
L
6,757
751
0
2,661
13,688
11,340
0
6,183
7,045
0
21,783
W
Baron Samedi
SquareMedal1982
Baron Samedi
10,070
454
1,381
2,297
6,974
4,246
0
2,220
4,754
29,374
0
W
4,927
920
0
787
5,933
7,921
0
2,628
3,073
15,873
0
L
Bakasura
nu11er_bu11er
Bakasura
2,553
1,565
0
2,139
9,610
3,507
240
3,423
6,019
0
11,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,755
Gold Earned
27,915
112
Minions Killed
148
0
Camps Cleared
0
638,051
Distance Traveled
679,307
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,667
806
68
6
0
235,958
0
L
Tiamat
7,394
616
38
3
0
204,300
0
L
Chaac
7,480
623
31
3
0
197,158
0
W
Baron Samedi
8,513
709
52
4
0
197,472
1
W
Khepri
9,735
811
28
2
0
245,877
1
L
Bakasura
7,881
657
43
4
0
236,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role