Player Matchup

Achilles
Achilles
Gold IV
GreatStefano
Achilles
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
KerryCastetas
Sun Wukong
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Bronze III
Mald10s
Anhur
Bronze III
Level 37
God Stats
0W - 1L
1,751 SR
Queue Stats
2W - 8L
1,555 MMR
Party 2
Vulcan
Vulcan
Bronze III
XcrazyMexicanX
Vulcan
Bronze III
Level 31
God Stats
0W - 1L
1,773 SR
Queue Stats
23W - 28L
1,446 MMR
Solo
Mercury
Mercury
Silver III
robbyrayspanky
Mercury
Silver III
Level 131
God Stats
5W - 9L
1,651 SR
Queue Stats
83W - 76L
1,456 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 81
1,635 SR
1,491 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,452 SR
1,486 MMR
Susano
Susano
Gold III
 
Susano
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold II
BzSebas
Xbalanque
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold III
LeparD06
Scylla
Gold III
Level 149
God Stats
30W - 26L
1,614 SR
Queue Stats
371W - 368L
1,486 MMR
Solo
Nike
Nike
Silver III
Soribori
Nike
Silver III
Level 143
God Stats
2W - 1L
1,114 SR
Queue Stats
30W - 32L
1,457 MMR
Solo
Guan Yu
Guan Yu
Bronze III
tyrchiquito
Guan Yu
Bronze III
Level 89
God Stats
1W - 2L
1,533 SR
Queue Stats
16W - 11L
1,488 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GreatStefano
Achilles
8
1 / 2 / 0
5,158
516
4,791
6,454
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
KerryCastetas
Sun Wukong
8
0 / 3 / 0
4,690
469
2,200
7,741
4,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
Mald10s
Anhur
9
0 / 5 / 1
4,629
463
1,780
6,183
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 0
4,304
430
608
5,181
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 0 / 0
5,621
562
1,898
6,088
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
ApolloSetPersephoneNemesisTsukuyomi

VS

Bans
DanzaburouYemojaErlang ShenNu WaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
3 / 0 / 1
5,514
551
2,952
4,723
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
BzSebas
Xbalanque
10
5 / 2 / 2
6,234
623
6,652
6,114
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
LeparD06
Scylla
10
2 / 0 / 2
5,726
573
3,031
2,665
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
8
2 / 1 / 3
5,453
545
3,865
5,965
2,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
tyrchiquito
Guan Yu
12
2 / 0 / 1
6,511
651
4,192
6,005
3,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
14
14
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
0
1
3.5
W
Xbalanque
BzSebas
Xbalanque
5
2
2
3
L
Achilles
GreatStefano
Achilles
1
2
0
0.5
L
Sun Wukong
KerryCastetas
Sun Wukong
0
3
0
0
W
Scylla
LeparD06
Scylla
2
0
2
3
L
Anhur
Mald10s
Anhur
0
5
1
0.1
W
Nike
2
1
3
3.5
L
0
4
0
0
L
1
0
0
1
W
Guan Yu
tyrchiquito
Guan Yu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,277
Damage
20,692
31,647
Taken
25,472
10,729
Mitigated
10,003
8,964
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,952
448
0
1,694
4,723
1,497
0
104
4,594
0
24,008
W
Xbalanque
BzSebas
Xbalanque
6,652
3,730
0
2,539
6,114
2,122
660
0
6,114
0
33,551
L
Achilles
GreatStefano
Achilles
4,791
1,536
0
2,854
6,454
2,433
0
0
6,454
0
17,180
L
Sun Wukong
KerryCastetas
Sun Wukong
2,200
244
0
2,355
7,741
4,074
0
0
7,741
0
23,839
W
Scylla
LeparD06
Scylla
3,031
206
0
967
2,665
748
230
390
2,275
32,124
0
L
Anhur
Mald10s
Anhur
1,780
661
0
1,385
6,183
1,012
0
0
6,183
0
15,898
W
Nike
3,865
645
0
1,857
5,965
2,466
0
114
5,851
0
14,863
L
608
214
0
250
5,181
1,545
0
2,013
2,956
21,130
0
L
1,898
1,049
0
2,120
6,088
1,665
0
710
5,282
0
35,392
W
Guan Yu
tyrchiquito
Guan Yu
4,192
863
214
2,967
6,005
3,170
0
0
5,730
0
38,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,402
Gold Earned
29,438
223
Minions Killed
302
0
Camps Cleared
0
925,054
Distance Traveled
957,415
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,514
551
55
6
0
215,433
2
W
Xbalanque
6,234
623
54
5
0
156,664
2
L
Achilles
5,158
516
27
3
0
222,838
4
L
Sun Wukong
4,690
469
51
5
0
154,180
1
W
Scylla
5,726
573
74
7
0
181,655
4
L
Anhur
4,629
463
31
3
0
169,038
2
W
Nike
5,453
545
28
3
0
191,978
3
L
Vulcan
4,304
430
40
4
0
171,908
4
L
Mercury
5,621
562
74
7
0
207,090
1
W
Guan Yu
6,511
651
91
9
0
211,685
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role