Player Matchup

Kukulkan
Kukulkan
EvilMonkeys7874
Kukulkan
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,204 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MisterKing07
Tsukuyomi
Level 124
God Stats
5W - 3L
1,458 SR
Queue Stats
57W - 64L
1,386 Elo+
Party 2
Achilles
Achilles
MrsQueen07
Achilles
Level 18
God Stats
9W - 10L
1,213 SR
Queue Stats
22W - 28L
1,313 Elo+
Party 2
Team Averages
Level 53
1,390 SR
1,301 Elo+

VS

Team Averages
Level 34
1,496 SR
1,336 Elo+
Jing Wei
Jing Wei
Bavirock
Jing Wei
Level 23
God Stats
0W - 3L
1,346 SR
Queue Stats
2W - 5L
1,262 Elo+
Solo
Nu Wa
Nu Wa
DylanBR12
Nu Wa
Level 29
God Stats
3W - 5L
1,640 SR
Queue Stats
34W - 49L
1,363 Elo+
Party 1
King Arthur
King Arthur
panayack
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 100L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
9 / 1 / 15
11,672
778
12,551
7,520
2,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
MisterKing07
Tsukuyomi
15
11 / 3 / 14
12,004
800
13,198
13,433
10,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
MrsQueen07
Achilles
16
8 / 2 / 18
11,542
769
10,108
10,880
9,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bavirock
Jing Wei
11
1 / 11 / 5
9,238
616
5,788
15,032
4,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
DylanBR12
Nu Wa
13
4 / 8 / 1
10,380
692
12,970
11,410
6,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
panayack
King Arthur
11
1 / 9 / 4
8,818
588
3,571
15,850
11,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
28
Kills
6
6
Deaths
28
47
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bavirock
Jing Wei
1
11
5
0.32
L
Nu Wa
DylanBR12
Nu Wa
4
8
1
0.56
W
Kukulkan
9
1
15
16.5
W
Tsukuyomi
MisterKing07
Tsukuyomi
11
3
14
6
W
Achilles
MrsQueen07
Achilles
8
2
18
8.5
L
King Arthur
panayack
King Arthur
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,857
Damage
22,329
31,833
Taken
42,292
22,694
Mitigated
21,939
7,921
Healing
2,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bavirock
Jing Wei
5,788
4,886
0
1,296
15,032
4,729
50
5,383
9,299
0
20,664
L
Nu Wa
DylanBR12
Nu Wa
12,970
4,359
0
0
11,410
6,103
44
1,741
9,294
40,295
0
W
Kukulkan
12,551
1,062
831
1,347
7,520
2,774
941
2,568
4,576
61,968
0
W
Tsukuyomi
MisterKing07
Tsukuyomi
13,198
3,456
0
2,304
13,433
10,690
808
4,934
8,143
0
50,227
W
Achilles
MrsQueen07
Achilles
10,108
2,406
612
2,827
10,880
9,230
780
4,265
6,119
0
27,526
L
King Arthur
panayack
King Arthur
3,571
453
516
465
15,850
11,107
124
5,531
9,897
0
19,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,218
Gold Earned
28,436
197
Minions Killed
119
0
Camps Cleared
0
843,118
Distance Traveled
676,338
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,238
616
29
2
0
250,405
0
L
Nu Wa
10,380
692
57
4
0
216,142
1
W
Kukulkan
11,672
778
104
7
0
253,530
1
W
Tsukuyomi
12,004
800
49
3
0
284,646
0
W
Achilles
11,542
769
44
3
0
304,942
0
L
King Arthur
8,818
588
33
2
0
209,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role