Player Matchup

Artemis
Artemis
Ivamax
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
VeiledCloak
Tiamat
Level 124
God Stats
6W - 6L
1,440 SR
Queue Stats
92W - 85L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
g67487
Heimdallr
Level 29
God Stats
1W - 2L
1,440 SR
Queue Stats
27W - 23L
1,441 Elo+
Party 1
Team Averages
Level 55
1,460 SR
1,477 Elo+

VS

Team Averages
Level 68
1,529 SR
1,470 Elo+
Neith
Neith
NicoNico10
Neith
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
eldestrozacatre
Bellona
Level 22
God Stats
3W - 3L
1,408 SR
Queue Stats
7W - 16L
1,373 Elo+
Party 2
Fenrir
Fenrir
yoshollow
Fenrir
Level 127
God Stats
39W - 28L
1,680 SR
Queue Stats
82W - 91L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ivamax
Artemis
9
2 / 6 / 1
8,130
581
3,333
7,220
1,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
12
0 / 6 / 3
8,606
615
9,897
10,488
8,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
g67487
Heimdallr
10
1 / 8 / 1
8,140
581
3,558
9,220
3,225
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 0 / 12
9,779
699
3,755
5,153
2,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 13
10,300
736
7,323
8,274
4,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
yoshollow
Fenrir
13
10 / 2 / 6
10,665
762
9,688
12,064
4,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
20
20
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ivamax
Artemis
2
6
1
0.42
W
Neith
4
0
12
10
L
Tiamat
0
6
3
0.25
W
6
1
13
12.5
L
Heimdallr
g67487
Heimdallr
1
8
1
0.19
W
Fenrir
yoshollow
Fenrir
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,788
Damage
20,766
26,928
Taken
25,491
13,200
Mitigated
12,194
2,897
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ivamax
Artemis
3,333
1,873
0
0
7,220
1,936
0
0
7,220
0
10,785
W
Neith
3,755
902
0
1,384
5,153
2,474
1,003
2,344
2,675
0
34,456
L
Tiamat
9,897
473
0
2,469
10,488
8,039
86
111
10,377
45,047
0
W
7,323
2,937
438
1,595
8,274
4,750
1,243
3,554
4,522
0
19,139
L
Heimdallr
g67487
Heimdallr
3,558
1,058
86
342
9,220
3,225
0
0
9,220
0
22,061
W
Fenrir
yoshollow
Fenrir
9,688
2,199
0
2,902
12,064
4,970
811
3,601
8,255
0
42,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,876
Gold Earned
30,744
130
Minions Killed
126
0
Camps Cleared
0
486,711
Distance Traveled
667,845
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,130
581
19
1
0
121,243
0
W
Neith
9,779
699
56
4
0
214,642
4
L
Tiamat
8,606
615
73
5
0
214,781
2
W
Bellona
10,300
736
25
2
0
220,235
0
L
Heimdallr
8,140
581
38
3
0
150,687
0
W
Fenrir
10,665
762
45
3
0
232,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role