Player Matchup

Tyr
Tyr
Platinum II
Cogan Look
Tyr
Platinum II
Level 129
God Stats
5W - 7L
1,713 SR
Queue Stats
600W - 581L
1,850 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
Gucci_007_
Ao Kuang
Silver I
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 19L
1,541 MMR
Party 2
Baron Samedi
Baron Samedi
Gold I
Kinetticz
Baron Samedi
Gold I
Level 125
God Stats
8W - 10L
1,755 SR
Queue Stats
550W - 532L
1,585 MMR
Party 1
Sobek
Sobek
Gold III
RiverAsh98
Sobek
Gold III
Level 113
God Stats
7W - 9L
1,899 SR
Queue Stats
174W - 155L
1,718 MMR
Solo
Cupid
Cupid
Platinum I
Ryca Does It
Cupid
Platinum I
Level 150
God Stats
8W - 7L
1,849 SR
Queue Stats
50W - 31L
1,910 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,743 SR
1,721 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,570 SR
1,722 MMR
Fenrir
Fenrir
Platinum V
Blove570
Fenrir
Platinum V
Level 86
God Stats
19W - 8L
1,712 SR
Queue Stats
300W - 285L
1,717 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
Warhog323
Kumbhakarna
Platinum V
Level 141
God Stats
3W - 3L
1,586 SR
Queue Stats
53W - 56L
1,725 MMR
Party 3
Artio
Artio
Platinum V
itsRoberto
Artio
Platinum V
Level 149
God Stats
7W - 4L
1,757 SR
Queue Stats
188W - 180L
1,718 MMR
Solo
Chiron
Chiron
Platinum V
notmarcus7
Chiron
Platinum V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,725 MMR
Party 3
Anhur
Anhur
Platinum II
xMYS-_
Anhur
Platinum II
Level 154
God Stats
0W - 2L
1,295 SR
Queue Stats
191W - 190L
1,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 4
13,251
631
11,634
18,509
17,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
Gucci_007_
Ao Kuang
19
9 / 0 / 6
12,416
591
14,110
18,655
8,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Kinetticz
Baron Samedi
18
2 / 1 / 4
12,038
573
8,136
13,509
6,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sobek
16
1 / 4 / 12
11,193
533
5,708
21,694
24,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
7 / 0 / 4
12,536
597
13,812
12,348
5,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
JanusSetDanzaburouCu ChulainnApollo

VS

Bans
CthulhuScyllaGuan YuNu WaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blove570
Fenrir
11
3 / 3 / 0
7,951
379
2,113
8,558
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
Warhog323
Kumbhakarna
14
1 / 4 / 4
9,282
442
3,898
15,227
12,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
19
2 / 2 / 2
11,117
529
9,187
18,993
19,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chiron
notmarcus7
Chiron
17
1 / 3 / 3
9,863
470
7,901
15,451
6,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
xMYS-_
Anhur
14
0 / 9 / 1
8,702
414
5,341
15,110
4,999
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
21
Kills
7
7
Deaths
21
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Blove570
Fenrir
3
3
0
1
W
2
2
4
2
W
Ao Kuang
Gucci_007_
Ao Kuang
9
0
6
12
W
Baron Samedi
Kinetticz
Baron Samedi
2
1
4
4
W
Sobek
1
4
12
1.75
W
7
0
4
9
L
Kumbhakarna
Warhog323
Kumbhakarna
1
4
4
0.75
L
Artio
2
2
2
1.5
L
Chiron
notmarcus7
Chiron
1
3
3
0.83
L
Anhur
xMYS-_
Anhur
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,400
Damage
28,440
84,715
Taken
73,339
62,170
Mitigated
46,637
43,529
Healing
22,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Blove570
Fenrir
2,113
519
0
3,155
8,558
2,915
0
2,937
5,575
0
32,018
W
11,634
2,729
0
7,856
18,509
17,603
0
5,236
11,593
0
94,924
W
Ao Kuang
Gucci_007_
Ao Kuang
14,110
3,151
498
8,959
18,655
8,611
2,469
2,395
16,260
100,866
0
W
Baron Samedi
Kinetticz
Baron Samedi
8,136
637
765
6,450
13,509
6,152
703
2,105
11,404
89,480
0
W
Sobek
5,708
402
0
8,101
21,694
24,083
375
3,206
18,488
31,309
0
W
13,812
6,815
1,857
9,043
12,348
5,721
5,911
2,597
9,751
0
94,249
L
Kumbhakarna
Warhog323
Kumbhakarna
3,898
446
0
2,800
15,227
12,144
0
7,575
7,530
36,174
0
L
Artio
9,187
487
423
8,264
18,993
19,741
0
4,541
14,338
75,599
0
L
Chiron
notmarcus7
Chiron
7,901
2,744
681
3,534
15,451
6,838
0
6,863
8,120
0
75,690
L
Anhur
xMYS-_
Anhur
5,341
2,885
0
3,453
15,110
4,999
118
5,248
9,822
0
51,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,434
Gold Earned
46,915
651
Minions Killed
527
0
Camps Cleared
0
2,059,523
Distance Traveled
1,771,732
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,951
379
60
3
0
285,614
7
W
Tyr
13,251
631
200
10
0
435,753
2
W
Ao Kuang
12,416
591
128
6
0
441,218
5
W
Baron Samedi
12,038
573
143
7
0
391,971
6
W
Sobek
11,193
533
37
2
0
415,616
6
W
Cupid
12,536
597
143
7
0
374,965
12
L
Kumbhakarna
9,282
442
66
3
0
392,265
6
L
Artio
11,117
529
168
8
0
406,026
5
L
Chiron
9,863
470
134
6
0
382,972
6
L
Anhur
8,702
414
99
5
0
304,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role