Player Matchup

Awilix
Awilix
Masters
 
Awilix
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond II
EduanKhun
Ullr
Diamond II
Level 148
God Stats
87W - 71L
1,966 SR
Queue Stats
269W - 235L
2,270 MMR
Party 2
Tyr
Tyr
Platinum III
MHG I Milbe I
Tyr
Platinum III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 97L
1,838 MMR
Party 1
Sobek
Sobek
Platinum V
OverhandZebra10
Sobek
Platinum V
Level 48
God Stats
4W - 0L
1,819 SR
Queue Stats
138W - 126L
1,822 MMR
Party 1
Janus
Janus
Diamond III
ReazMM
Janus
Diamond III
Level 158
God Stats
16W - 16L
1,859 SR
Queue Stats
214W - 194L
2,226 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,729 SR
1,931 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 106
1,732 SR
2,106 MMR
Cu Chulainn
Cu Chulainn
Gold III
ElefantenTee
Cu Chulainn
Gold III
Level 139
God Stats
0W - 1L
1,604 SR
Queue Stats
154W - 149L
1,576 MMR
Solo
Scylla
Scylla
Diamond III
coolnezzzz
Scylla
Diamond III
Level 160
God Stats
53W - 46L
1,786 SR
Queue Stats
1,126W - 1,121L
2,266 MMR
Solo
Xing Tian
Xing Tian
Platinum II
fransnow08
Xing Tian
Platinum II
Level 129
God Stats
4W - 6L
1,910 SR
Queue Stats
108W - 110L
1,935 MMR
Solo
Anhur
Anhur
Platinum V
smuters33
Anhur
Platinum V
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 13L
1,936 MMR
Solo
Fenrir
Fenrir
Masters
thegigachad
Fenrir
Masters
Level 48
God Stats
31W - 17L
1,859 SR
Queue Stats
475W - 422L
2,818 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
8
3 / 1 / 0
4,813
602
2,242
4,095
946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
8
4 / 2 / 1
5,349
669
3,826
4,802
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 1
5,190
649
2,427
4,432
1,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 6
4,817
602
2,928
5,664
3,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
ReazMM
Janus
8
0 / 1 / 4
4,519
565
3,428
2,516
620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
PersephoneApolloDanzaburouSetNemesis

VS

Bans
Ao KuangGuan YuGebSun WukongCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ElefantenTee
Cu Chulainn
8
0 / 2 / 0
4,797
600
2,634
5,296
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
coolnezzzz
Scylla
8
3 / 0 / 0
4,856
607
2,864
2,721
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
fransnow08
Xing Tian
6
0 / 4 / 4
4,268
534
2,574
6,360
2,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
smuters33
Anhur
6
0 / 2 / 3
3,960
495
2,090
4,646
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
8
2 / 1 / 0
4,653
582
3,261
6,386
1,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
9
Kills
5
5
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
1
0
3
W
Ullr
4
2
1
2.25
L
Cu Chulainn
ElefantenTee
Cu Chulainn
0
2
0
0
W
1
0
1
1.5
W
1
1
6
4
W
Janus
ReazMM
Janus
0
1
4
2
L
Scylla
coolnezzzz
Scylla
3
0
0
3
L
Xing Tian
fransnow08
Xing Tian
0
4
4
0.5
L
Anhur
smuters33
Anhur
0
2
3
0.75
L
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,851
Damage
13,423
21,509
Taken
25,409
7,393
Mitigated
7,836
8,426
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,242
719
0
1,206
4,095
946
0
877
3,156
0
20,325
W
Ullr
3,826
1,656
0
1,681
4,802
1,208
628
894
3,908
0
22,321
L
Cu Chulainn
ElefantenTee
Cu Chulainn
2,634
867
0
2,845
5,296
1,904
0
0
5,296
0
25,198
W
2,427
126
0
2,522
4,432
1,514
0
0
4,432
0
25,836
W
2,928
874
0
2,629
5,664
3,105
0
2,478
3,040
8,064
0
W
Janus
ReazMM
Janus
3,428
397
0
388
2,516
620
0
887
1,535
24,493
0
L
Scylla
coolnezzzz
Scylla
2,864
163
0
1,109
2,721
663
0
1,087
1,498
18,285
0
L
Xing Tian
fransnow08
Xing Tian
2,574
469
0
800
6,360
2,352
0
2,190
4,114
9,529
0
L
Anhur
smuters33
Anhur
2,090
1,563
0
1,653
4,646
1,023
0
1,580
2,992
0
13,179
L
Fenrir
3,261
618
0
1,710
6,386
1,894
0
1,139
5,153
0
26,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,688
Gold Earned
22,534
205
Minions Killed
192
0
Camps Cleared
0
831,978
Distance Traveled
747,484
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
4,813
602
47
6
0
187,743
2
W
Ullr
5,349
669
43
5
0
135,895
1
L
Cu Chulainn
4,797
600
59
7
0
132,401
2
W
Tyr
5,190
649
56
7
0
166,268
0
W
Sobek
4,817
602
15
2
0
173,468
2
W
Janus
4,519
565
44
6
0
168,604
1
L
Scylla
4,856
607
37
5
0
162,620
1
L
Xing Tian
4,268
534
13
2
0
152,120
2
L
Anhur
3,960
495
28
4
0
107,730
1
L
Fenrir
4,653
582
55
7
0
192,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role