Player Matchup

Nemesis
Nemesis
NoMoneeyy
Nemesis
Level 153
God Stats
5W - 2L
1,646 SR
Queue Stats
240W - 192L
1,518 Elo+
Party 3
Vamana
Vamana
RAP1DREVOLVER
Vamana
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
187W - 122L
1,503 Elo+
Party 3
Medusa
Medusa
Spiritbear6969
Medusa
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 83L
1,326 Elo+
Party 3
Sobek
Sobek
oO FNG WOLFF Oo
Sobek
Level 126
God Stats
17W - 12L
1,701 SR
Queue Stats
136W - 108L
1,525 Elo+
Party 3
Discordia
Discordia
theaspect
Discordia
Level 146
God Stats
5W - 5L
1,402 SR
Queue Stats
77W - 73L
1,511 Elo+
Party 3
Team Averages
Level 102
1,550 SR
1,477 Elo+

VS

Team Averages
Level 74
1,582 SR
1,494 Elo+
Arachne
Arachne
TacoBandit8
Arachne
Level 64
God Stats
2W - 3L
1,688 SR
Queue Stats
19W - 18L
1,489 Elo+
Party 2
Hel
Hel
ZenPessiMIST
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
loeCritChance
Hercules
Level 24
God Stats
21W - 20L
1,500 SR
Queue Stats
391W - 445L
1,440 Elo+
Party 1
Chronos
Chronos
rjfrench
Chronos
Level 79
God Stats
2W - 2L
1,701 SR
Queue Stats
268W - 254L
1,550 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
sandwichbandit2
Ah Muzen Cab
Level 83
God Stats
2W - 4L
1,522 SR
Queue Stats
170W - 162L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NoMoneeyy
Nemesis
20
11 / 0 / 10
14,126
614
19,195
17,073
10,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 1 / 1
14,785
643
7,455
11,663
10,655
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 2 / 7
12,016
522
8,085
12,607
5,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 3 / 14
11,905
518
9,988
23,461
20,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
theaspect
Discordia
20
10 / 1 / 4
15,141
658
34,325
13,073
6,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
TacoBandit8
Arachne
14
1 / 7 / 2
9,009
392
3,231
19,082
6,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 4
8,866
385
3,267
12,128
8,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
loeCritChance
Hercules
14
1 / 5 / 1
8,639
376
6,106
20,343
17,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
rjfrench
Chronos
16
3 / 7 / 0
9,916
431
9,537
28,834
10,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Muzen Cab
sandwichbandit2
Ah Muzen Cab
15
1 / 8 / 3
9,386
408
9,178
21,203
6,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
30
Kills
6
7
Deaths
30
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
NoMoneeyy
Nemesis
11
0
10
16
W
6
1
1
6.5
W
3
2
7
3.25
L
Arachne
TacoBandit8
Arachne
1
7
2
0.29
L
0
3
4
0.67
L
Hercules
loeCritChance
Hercules
1
5
1
0.3
W
0
3
14
2.33
L
Chronos
rjfrench
Chronos
3
7
0
0.43
L
Ah Muzen Cab
sandwichbandit2
Ah Muzen Cab
1
8
3
0.31
W
Discordia
theaspect
Discordia
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,048
Damage
31,319
77,877
Taken
101,590
53,150
Mitigated
48,621
38,793
Healing
29,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
NoMoneeyy
Nemesis
19,195
7,964
0
10,421
17,073
10,554
4,477
2,548
14,382
0
128,598
W
7,455
2,361
0
4,908
11,663
10,655
1,869
1,999
9,664
10,262
92,714
W
8,085
4,295
0
6,431
12,607
5,111
4,548
3,865
8,742
0
72,558
L
Arachne
TacoBandit8
Arachne
3,231
2,114
0
5,409
19,082
6,309
0
6,742
12,315
0
48,039
L
3,267
208
2,400
4,729
12,128
8,106
0
5,960
6,143
31,573
0
L
Hercules
loeCritChance
Hercules
6,106
1,076
0
2,896
20,343
17,233
0
7,050
12,766
0
36,661
W
9,988
444
0
10,219
23,461
20,544
364
4,005
16,530
39,184
0
L
Chronos
rjfrench
Chronos
9,537
6,052
0
7,761
28,834
10,333
0
17,521
11,313
69,302
0
L
Ah Muzen Cab
sandwichbandit2
Ah Muzen Cab
9,178
4,211
0
6,269
21,203
6,640
884
8,122
12,943
0
66,384
W
Discordia
theaspect
Discordia
34,325
1,022
0
6,814
13,073
6,286
3,785
3,922
9,151
133,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,973
Gold Earned
45,816
767
Minions Killed
478
0
Camps Cleared
0
2,307,758
Distance Traveled
1,952,785
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,126
614
165
7
0
535,810
4
W
Vamana
14,785
643
193
8
0
439,674
6
W
Medusa
12,016
522
136
6
0
372,682
1
L
Arachne
9,009
392
103
4
0
402,208
3
L
Hel
8,866
385
55
2
0
394,559
1
L
Hercules
8,639
376
73
3
0
404,543
1
W
Sobek
11,905
518
78
3
0
493,179
3
L
Chronos
9,916
431
131
6
0
394,012
1
L
Ah Muzen Cab
9,386
408
116
5
0
357,463
7
W
Discordia
15,141
658
195
8
0
466,413
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role