Player Matchup

Medusa
Medusa
Boodap
Medusa
Level 89
God Stats
5W - 1L
1,520 SR
Queue Stats
52W - 48L
1,512 Elo+
Party 1
Ne Zha
Ne Zha
Open Relations
Ne Zha
Level 117
God Stats
1W - 0L
1,327 SR
Queue Stats
53W - 66L
1,437 Elo+
Party 1
Terra
Terra
etaretilli
Terra
Level 127
God Stats
17W - 15L
1,586 SR
Queue Stats
48W - 47L
1,523 Elo+
Party 1
Fenrir
Fenrir
kandri_Frey
Fenrir
Level 63
God Stats
45W - 46L
1,446 SR
Queue Stats
250W - 276L
1,379 Elo+
Solo
Thoth
Thoth
manofsteele22
Thoth
Level 81
God Stats
1W - 1L
1,598 SR
Queue Stats
25W - 23L
1,533 Elo+
Party 1
Team Averages
Level 95
1,495 SR
1,477 Elo+

VS

Team Averages
Level 80
1,411 SR
1,454 Elo+
Hachiman
Hachiman
Exsuis
Hachiman
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 143L
1,513 Elo+
Solo
Heimdallr
Heimdallr
FlatulentCookie
Heimdallr
Level 97
God Stats
28W - 40L
1,427 SR
Queue Stats
157W - 164L
1,377 Elo+
Solo
Poseidon
Poseidon
Knightmaker1979
Poseidon
Level 62
God Stats
13W - 14L
1,432 SR
Queue Stats
162W - 181L
1,294 Elo+
Solo
Fenrir
Fenrir
Troubl3some98
Fenrir
Level 45
God Stats
3W - 7L
1,303 SR
Queue Stats
38W - 38L
1,350 Elo+
Solo
Mulan
Mulan
thatguyontv
Mulan
Level 92
God Stats
1W - 1L
1,393 SR
Queue Stats
35W - 22L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Boodap
Medusa
20
10 / 1 / 17
13,319
1,211
17,444
8,257
4,125
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 4 / 19
11,057
1,005
8,902
11,680
5,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
18
6 / 0 / 16
11,907
1,082
13,365
13,605
5,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
3 / 5 / 18
11,079
1,007
11,648
13,791
6,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 2 / 15
13,347
1,213
15,123
8,657
3,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

192

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Exsuis
Hachiman
17
0 / 5 / 9
10,392
945
13,271
13,360
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
FlatulentCookie
Heimdallr
17
2 / 6 / 8
10,870
988
9,858
15,963
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
17
5 / 4 / 3
11,831
1,076
14,737
7,027
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 9 / 4
10,420
947
5,874
16,432
6,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 7 / 7
11,475
1,043
8,550
18,783
12,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
43
31
Kills
12
12
Deaths
31
85
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Medusa
Boodap
Medusa
10
1
17
18.5
L
Hachiman
Exsuis
Hachiman
0
5
9
0.9
L
Heimdallr
FlatulentCookie
Heimdallr
2
6
8
1
L
Poseidon
5
4
3
1.63
W
2
4
19
2.88
L
3
9
4
0.56
W
Terra
6
0
16
14
W
Fenrir
3
5
18
2.4
W
10
2
15
8.75
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,482
Damage
52,290
55,990
Taken
71,565
25,549
Mitigated
30,504
10,175
Healing
7,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Boodap
Medusa
17,444
7,406
0
982
8,257
4,125
0
2,725
5,532
0
40,728
L
Hachiman
Exsuis
Hachiman
13,271
4,508
0
1,810
13,360
4,040
0
5,942
7,330
0
37,812
L
Heimdallr
FlatulentCookie
Heimdallr
9,858
3,154
0
1,249
15,963
5,564
0
6,564
9,254
0
27,647
L
Poseidon
14,737
1,028
0
0
7,027
2,308
0
2,015
4,917
56,094
0
W
8,902
2,058
0
515
11,680
5,147
0
1,874
9,806
0
26,986
L
5,874
1,201
921
607
16,432
6,283
0
4,845
11,384
0
16,247
W
Terra
13,365
372
2,287
3,776
13,605
5,867
0
4,082
9,523
23,427
0
W
Fenrir
11,648
3,609
0
448
13,791
6,848
0
2,528
11,259
0
16,700
W
15,123
665
793
1,374
8,657
3,562
0
3,528
5,129
51,916
0
L
8,550
430
0
2,566
18,783
12,309
0
8,236
10,192
0
29,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,709
Gold Earned
54,988
231
Minions Killed
244
4
Camps Cleared
10
1,214,564
Distance Traveled
1,017,418
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,319
1,211
60
5
0
255,470
0
L
Hachiman
10,392
945
40
4
0
181,165
0
L
Heimdallr
10,870
988
29
3
2
186,038
1
L
Poseidon
11,831
1,076
88
8
2
224,544
3
W
Ne Zha
11,057
1,005
35
3
0
256,825
0
L
Fenrir
10,420
947
36
3
2
227,584
0
W
Terra
11,907
1,082
23
2
0
211,091
0
W
Fenrir
11,079
1,007
11
1
3
275,803
1
W
Thoth
13,347
1,213
102
9
1
215,375
0
L
Mulan
11,475
1,043
51
5
4
198,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role