Player Matchup

Ymir
Ymir
DiorYuri
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 39L
1,500 Elo+
Party 3
Serqet
Serqet
LegitCDN
Serqet
Level 28
God Stats
3W - 0L
1,675 SR
Queue Stats
81W - 81L
1,395 Elo+
Solo
Anhur
Anhur
NotGGRektums
Anhur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 3
Agni
Agni
Solzz
Agni
Level 2
God Stats
2W - 2L
1,306 SR
Queue Stats
320W - 321L
1,500 Elo+
Party 3
Mulan
Mulan
rehood1012
Mulan
Level 7
God Stats
2W - 4L
1,177 SR
Queue Stats
82W - 84L
1,519 Elo+
Party 3
Team Averages
Level 8
1,431 SR
1,483 Elo+

VS

Team Averages
Level 27
1,470 SR
1,397 Elo+
Neith
Neith
BADABOOM115
Neith
Level 12
God Stats
0W - 1L
1,186 SR
Queue Stats
2W - 2L
1,677 Elo+
Party 1
Hel
Hel
BombShotYT
Hel
Level 84
God Stats
4W - 5L
1,767 SR
Queue Stats
713W - 714L
1,434 Elo+
Party 1
Ra
Ra
EdxMinus
Ra
Level 11
God Stats
0W - 2L
1,150 SR
Queue Stats
3W - 7L
1,276 Elo+
Party 2
Mulan
Mulan
mvlegs91
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 78L
1,383 Elo+
Solo
Serqet
Serqet
yungtanjiro
Serqet
Level 9
God Stats
0W - 1L
1,748 SR
Queue Stats
2W - 7L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 8 / 14
9,522
453
5,141
19,400
16,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
LegitCDN
Serqet
16
5 / 2 / 4
10,554
503
9,278
13,849
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

20
20 / 0 / 0
13,849
659
28,120
15,829
6,634
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
Solzz
Agni
14
1 / 7 / 2
9,313
443
5,713
11,637
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
15
2 / 7 / 8
9,627
458
7,526
15,431
10,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 0
9,312
443
7,677
12,243
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 10 / 9
8,542
407
6,988
21,753
9,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 4 / 5
10,582
504
12,354
13,690
6,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Mulan
mvlegs91
Mulan
15
9 / 6 / 4
10,051
479
14,443
19,416
12,678
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Serqet
11
3 / 3 / 3
7,902
376
3,335
10,126
4,688
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
28
Kills
23
24
Deaths
28
28
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
L
0
10
9
0.45
W
Ymir
0
8
14
0.88
L
8
4
5
2.63
W
Serqet
LegitCDN
Serqet
5
2
4
3.5
W
20
0
0
20
W
Agni
Solzz
Agni
1
7
2
0.29
L
Mulan
mvlegs91
Mulan
9
6
4
1.83
W
Mulan
2
7
8
0.86
L
Serqet
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,778
Damage
44,797
76,146
Taken
77,228
43,987
Mitigated
36,394
19,968
Healing
22,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,677
3,281
0
2,764
12,243
3,293
1,646
234
12,009
0
47,562
L
6,988
789
2,237
5,145
21,753
9,643
0
1,087
19,821
56,635
0
W
Ymir
5,141
1,436
0
747
19,400
16,698
350
6,971
12,199
18,107
0
L
12,354
3,379
2,678
5,337
13,690
6,092
718
4,143
9,472
64,978
0
W
Serqet
LegitCDN
Serqet
9,278
1,529
0
4,903
13,849
5,624
66
2,705
11,001
0
68,434
W
28,120
14,834
0
10,745
15,829
6,634
5,511
4,065
11,478
0
108,922
W
Agni
Solzz
Agni
5,713
985
0
2,583
11,637
4,214
1,128
2,466
9,005
47,616
0
L
Mulan
mvlegs91
Mulan
14,443
5,060
0
4,254
19,416
12,678
393
3,545
15,538
525
46,924
W
Mulan
7,526
1,907
0
990
15,431
10,817
49
2,617
12,298
0
29,690
L
Serqet
3,335
1,006
0
0
10,126
4,688
281
1,845
7,725
0
11,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,865
Gold Earned
46,389
414
Minions Killed
363
0
Camps Cleared
0
1,949,648
Distance Traveled
1,699,460
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,312
443
98
5
0
338,615
0
L
Hel
8,542
407
63
3
0
356,534
2
W
Ymir
9,522
453
27
1
0
384,028
0
L
Ra
10,582
504
104
5
0
368,917
1
W
Serqet
10,554
503
108
5
0
436,924
2
W
Anhur
13,849
659
158
8
0
385,201
3
W
Agni
9,313
443
75
4
0
359,179
1
L
Mulan
10,051
479
77
4
0
354,827
8
W
Mulan
9,627
458
46
2
0
384,316
0
L
Serqet
7,902
376
21
1
0
280,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role