Player Matchup

Poseidon
Poseidon
GimliMore
Poseidon
Level 8
God Stats
38W - 24L
1,499 SR
Queue Stats
496W - 413L
1,294 Elo+
Party 1
Ymir
Ymir
StrappedBeedayy
Ymir
Level 5
God Stats
2W - 2L
1,750 SR
Queue Stats
58W - 54L
1,023 Elo+
Party 1
Ra
Ra
TtvKermit155
Ra
Level 9
God Stats
46W - 40L
1,256 SR
Queue Stats
523W - 432L
1,139 Elo+
Party 1
Arachne
Arachne
junglejohnson
Arachne
Level 88
God Stats
3W - 0L
1,589 SR
Queue Stats
105W - 82L
1,604 Elo+
Party 1
Chernobog
Chernobog
l_KAMIKAZE_l1
Chernobog
Level 17
God Stats
22W - 15L
1,685 SR
Queue Stats
23W - 19L
1,434 Elo+
Solo
Team Averages
Level 25
1,556 SR
1,299 Elo+

VS

Team Averages
Level 13
1,485 SR
1,374 Elo+
Arachne
Arachne
Clover7086
Arachne
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
Stifflermilking
Sun Wukong
Level 15
God Stats
0W - 2L
1,165 SR
Queue Stats
0W - 2L
1,306 Elo+
Solo
Fenrir
Fenrir
THAT SHUGOKI
Fenrir
Level 16
God Stats
11W - 5L
1,784 SR
Queue Stats
131W - 119L
1,406 Elo+
Solo
Tiamat
Tiamat
Trae510
Tiamat
Level 2
God Stats
4W - 2L
1,500 SR
Queue Stats
98W - 106L
1,500 Elo+
Solo
Poseidon
Poseidon
felipe3709
Poseidon
Level 23
God Stats
3W - 5L
1,477 SR
Queue Stats
63W - 71L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GimliMore
Poseidon
14
4 / 11 / 5
10,204
425
10,594
16,218
4,986
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 12 / 7
9,297
387
4,298
26,362
13,169
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 12 / 8
9,665
403
6,628
16,385
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
20
31 / 2 / 2
16,719
697
41,136
24,500
14,202
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
l_KAMIKAZE_l1
Chernobog
18
3 / 9 / 3
12,382
516
11,408
19,417
8,195
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Clover7086
Arachne
16
5 / 15 / 12
10,987
458
12,793
24,414
8,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Stifflermilking
Sun Wukong
17
9 / 5 / 13
10,987
458
15,280
23,281
23,032
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
20
21 / 6 / 9
14,828
618
22,020
22,983
11,281
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Trae510
Tiamat
19
9 / 9 / 14
11,944
498
16,679
20,603
12,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
felipe3709
Poseidon
8
0 / 4 / 4
7,880
328
576
3,417
706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
96
39
Kills
44
46
Deaths
39
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Arachne
Clover7086
Arachne
5
15
12
0.73
W
Poseidon
GimliMore
Poseidon
4
11
5
0.59
L
Sun Wukong
Stifflermilking
Sun Wukong
9
5
13
3.1
W
0
12
7
0.29
L
Fenrir
21
6
9
4.25
L
Tiamat
Trae510
Tiamat
9
9
14
1.78
W
1
12
8
0.42
L
Poseidon
felipe3709
Poseidon
0
4
4
0.5
W
Arachne
31
2
2
16
W
Chernobog
l_KAMIKAZE_l1
Chernobog
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,064
Damage
67,348
102,882
Taken
94,698
46,417
Mitigated
56,539
21,150
Healing
18,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Clover7086
Arachne
12,793
10,163
0
2,225
24,414
8,992
342
4,416
19,793
0
33,765
W
Poseidon
GimliMore
Poseidon
10,594
2,413
0
0
16,218
4,986
444
3,313
12,452
54,771
0
L
Sun Wukong
Stifflermilking
Sun Wukong
15,280
4,484
267
1,800
23,281
23,032
602
4,847
18,282
0
48,839
W
4,298
2,046
0
2,717
26,362
13,169
630
3,513
22,849
21,804
0
L
Fenrir
22,020
8,970
0
9,559
22,983
11,281
1,431
4,884
17,963
0
116,163
L
Tiamat
Trae510
Tiamat
16,679
1,608
223
4,774
20,603
12,528
455
5,728
14,624
59,483
0
W
6,628
504
1,811
2,509
16,385
5,865
739
4,240
12,145
38,525
0
L
Poseidon
felipe3709
Poseidon
576
297
0
123
3,417
706
338
861
2,516
8,004
0
W
Arachne
41,136
30,721
0
8,549
24,500
14,202
1,726
4,777
17,735
0
144,893
W
Chernobog
l_KAMIKAZE_l1
Chernobog
11,408
8,832
0
5,564
19,417
8,195
3,481
1,797
17,276
0
73,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,267
Gold Earned
56,626
489
Minions Killed
370
0
Camps Cleared
0
1,988,367
Distance Traveled
1,683,270
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,987
458
51
2
0
386,189
0
W
Poseidon
10,204
425
71
3
0
388,751
0
L
Sun Wukong
10,987
458
51
2
0
421,689
1
W
Ymir
9,297
387
34
1
0
341,930
0
L
Fenrir
14,828
618
164
7
0
430,475
5
L
Tiamat
11,944
498
87
4
0
376,960
3
W
Ra
9,665
403
77
3
0
399,453
0
L
Poseidon
7,880
328
17
1
0
67,957
0
W
Arachne
16,719
697
174
7
0
531,691
0
W
Chernobog
12,382
516
133
6
0
326,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role