Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BrianTheRealist
Ah Muzen Cab
Level 29
God Stats
4W - 8L
1,253 SR
Queue Stats
108W - 127L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
DaMichealScarn
Cthulhu
Level 8
God Stats
9W - 9L
1,541 SR
Queue Stats
14W - 16L
1,439 Elo+
Party 1
Sun Wukong
Sun Wukong
Dustycats18
Sun Wukong
Level 5
God Stats
4W - 5L
1,500 SR
Queue Stats
18W - 29L
1,365 Elo+
Solo
Loki
Loki
FernyTheRealist
Loki
Level 41
God Stats
6W - 10L
1,500 SR
Queue Stats
140W - 151L
1,457 Elo+
Party 1
Odin
Odin
ToastTheRealist
Odin
Level 28
God Stats
4W - 3L
1,521 SR
Queue Stats
63W - 52L
1,487 Elo+
Party 1
Team Averages
Level 22
1,463 SR
1,426 Elo+

VS

Team Averages
Level 21
1,469 SR
1,375 Elo+
Geb
Geb
BIue Baboon
Geb
Level 23
God Stats
7W - 11L
1,388 SR
Queue Stats
208W - 247L
1,443 Elo+
Party 2
Mulan
Mulan
BaTMaN ClawZ
Mulan
Level 28
God Stats
50W - 46L
1,519 SR
Queue Stats
187W - 210L
1,423 Elo+
Party 2
Pele
Pele
LoOx-unDerGroUnD
Pele
Level 29
God Stats
4W - 2L
1,553 SR
Queue Stats
44W - 48L
1,400 Elo+
Solo
Anubis
Anubis
denleaderp
Anubis
Level 20
God Stats
8W - 4L
1,626 SR
Queue Stats
140W - 152L
1,448 Elo+
Solo
Cthulhu
Cthulhu
eeloow
Cthulhu
Level 3
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 2L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BrianTheRealist
Ah Muzen Cab
16
2 / 6 / 4
10,545
479
12,397
18,618
7,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 4 / 6
10,581
481
12,106
17,931
12,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Dustycats18
Sun Wukong
17
7 / 1 / 2
11,470
521
10,424
16,930
11,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
6 / 4 / 3
11,046
502
13,106
16,086
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 1 / 3
12,372
562
10,501
19,664
13,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 10
9,138
415
9,698
20,352
21,040
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 2 / 8
10,086
458
18,908
19,898
18,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 5 / 3
10,739
488
13,502
16,942
15,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
denleaderp
Anubis
14
4 / 9 / 4
9,555
434
16,293
18,122
11,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
eeloow
Cthulhu
3
0 / 5 / 2
6,230
283
1,026
4,207
1,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
21
Kills
16
16
Deaths
24
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
3
10
2
L
7
2
8
5.5
W
Ah Muzen Cab
BrianTheRealist
Ah Muzen Cab
2
6
4
0.67
W
1
4
6
1
W
Sun Wukong
Dustycats18
Sun Wukong
7
1
2
8
W
6
4
3
1.88
L
4
5
3
1.1
W
5
1
3
6.5
L
Anubis
denleaderp
Anubis
4
9
4
0.67
L
Cthulhu
eeloow
Cthulhu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,534
Damage
59,427
89,229
Taken
79,521
49,887
Mitigated
67,767
33,812
Healing
25,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,698
1,294
0
4,549
20,352
21,040
314
4,005
15,747
26,881
0
L
18,908
2,765
1,230
7,677
19,898
18,329
1,035
3,943
15,630
0
49,063
W
Ah Muzen Cab
BrianTheRealist
Ah Muzen Cab
12,397
5,598
0
8,294
18,618
7,264
3,646
4,102
14,216
0
81,642
W
12,106
1,655
255
8,090
17,931
12,555
1,006
7,027
10,641
44,620
0
W
Sun Wukong
Dustycats18
Sun Wukong
10,424
3,351
0
3,185
16,930
11,079
1,188
9,121
7,784
0
50,778
W
13,106
6,026
0
4,881
16,086
5,802
0
2,689
13,299
0
70,981
L
13,502
5,235
0
4,809
16,942
15,781
637
869
15,548
0
75,714
W
10,501
4,431
207
8,900
19,664
13,187
1,633
4,078
15,488
0
67,696
L
Anubis
denleaderp
Anubis
16,293
2,821
314
6,499
18,122
11,086
542
2,246
15,426
51,586
0
L
Cthulhu
eeloow
Cthulhu
1,026
763
0
88
4,207
1,531
36
193
3,919
3,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,014
Gold Earned
45,748
510
Minions Killed
326
0
Camps Cleared
0
2,078,416
Distance Traveled
1,661,894
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,138
415
32
1
0
441,366
8
L
Mulan
10,086
458
75
3
0
416,690
2
W
Ah Muzen Cab
10,545
479
118
5
0
372,370
0
W
Cthulhu
10,581
481
58
3
0
408,459
0
W
Sun Wukong
11,470
521
92
4
0
454,201
1
W
Loki
11,046
502
91
4
0
466,371
0
L
Pele
10,739
488
133
6
0
371,384
0
W
Odin
12,372
562
151
7
0
377,015
2
L
Anubis
9,555
434
84
4
0
322,341
2
L
Cthulhu
6,230
283
2
0
0
110,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role