Player Matchup

Bellona
Bellona
DarrensxDaddy
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,444 Elo+
Party 3
He Bo
He Bo
Prevosity
He Bo
Level 61
God Stats
13W - 8L
1,553 SR
Queue Stats
256W - 226L
1,589 Elo+
Party 3
Tiamat
Tiamat
SparkyArcy
Tiamat
Level 86
God Stats
110W - 57L
1,670 SR
Queue Stats
462W - 417L
1,599 Elo+
Party 3
Artemis
Artemis
Zoxame
Artemis
Level 158
God Stats
76W - 27L
2,129 SR
Queue Stats
1,562W - 751L
1,946 Elo+
Party 2
Nox
Nox
vCalculated
Nox
Level 48
God Stats
20W - 11L
2,021 SR
Queue Stats
297W - 186L
1,937 Elo+
Party 2
Team Averages
Level 71
1,775 SR
1,703 Elo+

VS

Team Averages
Level 89
1,571 SR
1,581 Elo+
Janus
Janus
BigMikeWildn
Janus
Level 102
God Stats
1W - 3L
1,500 SR
Queue Stats
154W - 142L
1,536 Elo+
Party 1
Cupid
Cupid
MerryBot
Cupid
Level 68
God Stats
7W - 4L
1,814 SR
Queue Stats
394W - 339L
1,638 Elo+
Party 1
Ares
Ares
MileHighDiddly
Ares
Level 129
God Stats
3W - 5L
1,161 SR
Queue Stats
619W - 584L
1,563 Elo+
Party 1
Fenrir
Fenrir
SavageIiIAddict
Fenrir
Level 125
God Stats
20W - 15L
1,790 SR
Queue Stats
549W - 504L
1,592 Elo+
Party 1
Chaac
Chaac
gavyndoane
Chaac
Level 22
God Stats
2W - 2L
1,593 SR
Queue Stats
33W - 36L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 3 / 2
5,606
431
1,548
6,448
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
Prevosity
He Bo
14
5 / 1 / 1
7,990
615
6,052
5,450
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
SparkyArcy
Tiamat
13
5 / 2 / 3
7,644
588
8,863
4,883
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Zoxame
Artemis
14
9 / 1 / 4
8,765
674
10,126
9,400
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 4 / 8
7,037
541
6,133
9,132
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,273
483
5,031
7,482
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
MerryBot
Cupid
11
2 / 6 / 1
6,896
530
4,903
9,558
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 6 / 4
6,376
490
3,754
14,175
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 4 / 0
7,296
561
4,205
8,731
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
11
2 / 3 / 1
6,669
513
4,421
9,023
6,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
24
Kills
10
11
Deaths
24
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Bellona
0
3
2
0.33
L
Cupid
MerryBot
Cupid
2
6
1
0.42
L
1
6
4
0.5
W
He Bo
Prevosity
He Bo
5
1
1
5.5
L
4
4
0
1
W
Tiamat
SparkyArcy
Tiamat
5
2
3
3.25
W
Artemis
Zoxame
Artemis
9
1
4
11
L
Chaac
2
3
1
0.83
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,722
Damage
22,314
35,313
Taken
48,969
15,618
Mitigated
24,577
15,236
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,031
223
0
1,919
7,482
2,666
0
5,396
2,086
35,415
0
W
Bellona
1,548
560
0
2,450
6,448
3,042
0
767
5,387
0
11,386
L
Cupid
MerryBot
Cupid
4,903
2,098
0
2,838
9,558
2,281
0
1,401
8,157
0
38,255
L
3,754
289
0
2,575
14,175
9,467
0
8,010
6,165
14,546
0
W
He Bo
Prevosity
He Bo
6,052
607
0
3,119
5,450
1,804
0
528
4,846
53,756
0
L
4,205
1,024
0
2,807
8,731
3,201
0
2,655
6,076
0
32,045
W
Tiamat
SparkyArcy
Tiamat
8,863
854
0
2,186
4,883
3,750
11
2,679
2,016
45,820
0
W
Artemis
Zoxame
Artemis
10,126
5,701
0
4,690
9,400
4,034
228
1,418
7,922
0
52,663
L
Chaac
4,421
365
0
3,514
9,023
6,962
0
3,586
5,437
0
35,112
W
6,133
1,851
192
2,599
9,132
2,988
43
2,969
6,057
26,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,042
Gold Earned
33,510
350
Minions Killed
296
0
Camps Cleared
0
1,203,726
Distance Traveled
1,162,235
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,273
483
82
6
0
226,421
1
W
Bellona
5,606
431
27
2
0
226,390
1
L
Cupid
6,896
530
70
5
0
213,144
3
L
Ares
6,376
490
15
1
0
260,674
3
W
He Bo
7,990
615
109
8
0
265,758
2
L
Fenrir
7,296
561
75
6
0
233,648
3
W
Tiamat
7,644
588
85
7
0
246,309
2
W
Artemis
8,765
674
93
7
0
211,419
4
L
Chaac
6,669
513
54
4
0
228,348
2
W
Nox
7,037
541
36
3
0
253,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role