Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BTRXx_RAGExX
Tiamat
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,485 Elo+
Party 1
Bellona
Bellona
CallMe_Kage
Bellona
Level 5
God Stats
3W - 1L
1,600 SR
Queue Stats
79W - 84L
1,485 Elo+
Party 1
Cerberus
Cerberus
Rezy_Mazz-_
Cerberus
Level 29
God Stats
14W - 17L
1,515 SR
Queue Stats
51W - 73L
1,406 Elo+
Solo
Anhur
Anhur
pavy848
Anhur
Level 29
God Stats
3W - 5L
1,258 SR
Queue Stats
101W - 134L
1,400 Elo+
Solo
Team Averages
Level 28
1,475 SR
1,455 Elo+

VS

Team Averages
Level 19
1,619 SR
1,352 Elo+
Sobek
Sobek
ETERNITY-RULER
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,292 Elo+
Party 2
Nemesis
Nemesis
Mona_Lott_
Nemesis
Level 21
God Stats
39W - 29L
1,537 SR
Queue Stats
120W - 117L
1,430 Elo+
Solo
Serqet
Serqet
Reaper_13urtal
Serqet
Level 26
God Stats
0W - 1L
1,725 SR
Queue Stats
6W - 14L
1,327 Elo+
Solo
Skadi
Skadi
Tameless1993
Skadi
Level 14
God Stats
1W - 1L
1,833 SR
Queue Stats
29W - 28L
1,485 Elo+
Party 2
Olorun
Olorun
gbtmoney55
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
11 / 6 / 11
14,319
551
9,841
20,303
9,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
15
3 / 6 / 11
11,780
453
7,607
16,289
8,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
CallMe_Kage
Bellona
20
19 / 3 / 8
15,222
585
15,316
20,445
21,989
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Rezy_Mazz-_
Cerberus
16
10 / 1 / 16
13,202
508
8,805
15,015
14,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
pavy848
Anhur
18
8 / 4 / 20
13,380
515
11,123
18,628
9,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 17 / 11
10,435
401
11,523
23,301
9,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Mona_Lott_
Nemesis
20
11 / 9 / 3
13,391
515
17,062
21,281
8,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

6
0 / 12 / 4
7,265
279
2,043
10,217
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 14 / 5
11,465
441
13,844
17,792
4,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
gbtmoney55
Olorun
3
0 / 2 / 0
6,589
253
75
1,627
312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
40
51
Kills
17
20
Deaths
54
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
6
11
2.75
W
Tiamat
3
6
11
1.42
W
Bellona
CallMe_Kage
Bellona
19
3
8
7.67
L
1
17
11
0.38
L
Nemesis
Mona_Lott_
Nemesis
11
9
3
1.39
L
0
12
4
0.17
W
Cerberus
Rezy_Mazz-_
Cerberus
10
1
16
18
L
5
14
5
0.54
L
Olorun
gbtmoney55
Olorun
0
2
0
0
W
Anhur
pavy848
Anhur
8
4
20
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,692
Damage
44,547
90,680
Taken
74,218
63,427
Mitigated
24,953
27,902
Healing
11,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,841
4,298
0
11,387
20,303
9,917
8,844
3,787
16,516
0
76,855
W
Tiamat
7,607
603
357
3,388
16,289
8,291
1,342
1,514
14,775
48,770
0
W
Bellona
CallMe_Kage
Bellona
15,316
2,329
0
1,518
20,445
21,989
822
2,357
18,088
15,523
84,533
L
11,523
889
0
2,376
23,301
9,510
0
6,416
16,735
32,554
0
L
Nemesis
Mona_Lott_
Nemesis
17,062
9,941
0
7,167
21,281
8,826
0
4,406
16,625
0
80,893
L
2,043
657
0
65
10,217
2,119
0
3,264
6,853
0
4,783
W
Cerberus
Rezy_Mazz-_
Cerberus
8,805
896
362
2,232
15,015
14,205
697
1,971
12,749
45,085
0
L
13,844
6,344
322
1,308
17,792
4,186
1,501
3,684
14,008
0
50,820
L
Olorun
gbtmoney55
Olorun
75
75
0
184
1,627
312
60
379
1,223
2,536
0
W
Anhur
pavy848
Anhur
11,123
5,270
0
8,658
18,628
9,025
2,716
1,969
16,659
0
99,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,903
Gold Earned
49,145
511
Minions Killed
209
0
Camps Cleared
0
2,330,766
Distance Traveled
1,740,590
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,319
551
128
5
0
477,435
0
W
Tiamat
11,780
453
66
3
0
419,903
1
W
Bellona
15,222
585
159
6
0
503,508
0
L
Sobek
10,435
401
33
1
0
471,565
0
L
Nemesis
13,391
515
105
4
0
492,629
1
L
Serqet
7,265
279
9
0
0
330,321
8
W
Cerberus
13,202
508
60
2
0
499,107
5
L
Skadi
11,465
441
59
2
0
384,402
1
L
Olorun
6,589
253
3
0
0
61,673
0
W
Anhur
13,380
515
98
4
0
430,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role