Player Matchup

Sun Wukong
Sun Wukong
HeNeedsSomeMilks
Sun Wukong
Level 15
God Stats
21W - 17L
1,644 SR
Queue Stats
195W - 225L
1,322 Elo+
Solo
Ra
Ra
LdyDeathstrike7
Ra
Level 25
God Stats
15W - 12L
1,259 SR
Queue Stats
26W - 25L
1,092 Elo+
Solo
Neith
Neith
STARKEY535
Neith
Level 29
God Stats
14W - 10L
1,635 SR
Queue Stats
75W - 84L
1,319 Elo+
Solo
Ne Zha
Ne Zha
YaDaDDyStaNk888
Ne Zha
Level 13
God Stats
18W - 17L
1,576 SR
Queue Stats
101W - 108L
1,298 Elo+
Solo
Vamana
Vamana
tama4488
Vamana
Level 17
God Stats
1W - 2L
1,235 SR
Queue Stats
2W - 4L
1,166 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,240 Elo+

VS

Team Averages
Level 16
1,340 SR
1,294 Elo+
Ra
Ra
Katocliese
Ra
Level 10
God Stats
44W - 55L
1,322 SR
Queue Stats
51W - 63L
1,310 Elo+
Solo
Bellona
Bellona
Kenzi738
Bellona
Level 29
God Stats
2W - 8L
1,332 SR
Queue Stats
82W - 94L
1,215 Elo+
Party 1
Nemesis
Nemesis
alexackerson
Nemesis
Level 7
God Stats
1W - 4L
1,122 SR
Queue Stats
77W - 95L
1,210 Elo+
Solo
Thor
Thor
macho_squish
Thor
Level 29
God Stats
51W - 72L
1,424 SR
Queue Stats
204W - 263L
1,353 Elo+
Solo
Ares
Ares
xFycTramzii
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HeNeedsSomeMilks
Sun Wukong
20
4 / 1 / 19
12,813
986
12,939
12,928
10,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
3 / 0 / 22
13,210
1,016
17,662
8,949
7,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
20
15 / 0 / 11
14,448
1,111
22,900
4,246
1,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 4 / 5
11,581
891
8,766
6,674
2,639
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
tama4488
Vamana
20
5 / 1 / 22
13,719
1,055
26,452
19,097
12,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

216

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 4
11,987
922
7,958
19,488
11,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Kenzi738
Bellona
16
1 / 6 / 2
10,883
837
9,484
21,268
17,279
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
alexackerson
Nemesis
16
1 / 1 / 3
10,968
844
5,832
7,071
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 12 / 1
11,850
912
14,892
23,992
10,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 11 / 4
11,338
872
5,839
23,513
20,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
20
34
Kills
6
6
Deaths
34
79
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
HeNeedsSomeMilks
Sun Wukong
4
1
19
13.5
L
0
4
4
0.5
L
Bellona
Kenzi738
Bellona
1
6
2
0.33
W
3
0
22
14
W
Neith
15
0
11
20.5
W
7
4
5
2.38
L
Nemesis
alexackerson
Nemesis
1
1
3
2.5
L
4
12
1
0.38
W
Vamana
tama4488
Vamana
5
1
22
16
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,719
Damage
44,005
51,894
Taken
95,332
34,884
Mitigated
62,608
19,158
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
HeNeedsSomeMilks
Sun Wukong
12,939
2,647
0
3,844
12,928
10,151
0
3,970
8,958
0
27,722
L
7,958
1,363
376
4,843
19,488
11,103
0
3,948
15,365
67,162
0
L
Bellona
Kenzi738
Bellona
9,484
2,455
0
135
21,268
17,279
0
2,991
18,102
0
25,200
W
17,662
2,963
2,052
4,396
8,949
7,686
0
3,502
5,447
41,997
0
W
Neith
22,900
14,019
0
808
4,246
1,759
0
1,299
2,947
0
56,742
W
8,766
5,074
0
1,178
6,674
2,639
0
2,871
3,803
0
18,789
L
Nemesis
alexackerson
Nemesis
5,832
1,616
0
942
7,071
3,131
0
504
6,542
0
10,523
L
14,892
2,606
0
478
23,992
10,378
0
4,674
19,118
0
27,815
W
Vamana
tama4488
Vamana
26,452
14,536
0
6,880
19,097
12,649
0
2,155
16,942
0
45,891
L
5,839
1,545
0
805
23,513
20,717
0
5,545
17,843
12,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,771
Gold Earned
57,026
247
Minions Killed
226
8
Camps Cleared
1
1,084,023
Distance Traveled
1,121,009
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,813
986
36
3
1
266,991
1
L
Ra
11,987
922
161
12
0
226,676
0
L
Bellona
10,883
837
16
1
0
209,079
0
W
Ra
13,210
1,016
75
6
1
212,202
1
W
Neith
14,448
1,111
81
6
2
195,708
1
W
Ne Zha
11,581
891
20
2
1
130,889
0
L
Nemesis
10,968
844
13
1
1
280,779
0
L
Thor
11,850
912
26
2
0
234,863
3
W
Vamana
13,719
1,055
35
3
3
278,233
0
L
Ares
11,338
872
10
1
0
169,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role