Player Matchup

Cu Chulainn
Cu Chulainn
BuZZMuffin4216
Cu Chulainn
Level 25
God Stats
10W - 8L
1,550 SR
Queue Stats
100W - 103L
1,603 Elo+
Party 1
Nemesis
Nemesis
Deonzameira
Nemesis
Level 29
God Stats
3W - 1L
1,832 SR
Queue Stats
94W - 112L
1,468 Elo+
Party 3
Yemoja
Yemoja
LyssaAran
Yemoja
Level 18
God Stats
14W - 22L
1,507 SR
Queue Stats
79W - 89L
1,321 Elo+
Party 1
Bellona
Bellona
SteepledOcean5
Bellona
Level 24
God Stats
1W - 3L
1,644 SR
Queue Stats
70W - 66L
1,489 Elo+
Solo
Kali
Kali
olimpo2004
Kali
Level 29
God Stats
11W - 16L
1,537 SR
Queue Stats
107W - 124L
1,420 Elo+
Party 3
Team Averages
Level 25
1,614 SR
1,460 Elo+

VS

Team Averages
Level 49
1,638 SR
1,530 Elo+
Chang'e
Chang'e
BOSS LIL COKE
Chang'e
Level 82
God Stats
12W - 10L
1,587 SR
Queue Stats
330W - 358L
1,455 Elo+
Party 2
Baron Samedi
Baron Samedi
DripN7779
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 50L
1,597 Elo+
Party 2
Bellona
Bellona
PLAYAZLYONS
Bellona
Level 2
God Stats
2W - 0L
1,673 SR
Queue Stats
2W - 0L
1,628 Elo+
Party 2
Ullr
Ullr
SensoxSamurai
Ullr
Level 15
God Stats
2W - 1L
1,687 SR
Queue Stats
62W - 93L
1,376 Elo+
Solo
Cerberus
Cerberus
Xandurrr
Cerberus
Level 128
God Stats
8W - 2L
1,744 SR
Queue Stats
27W - 18L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BuZZMuffin4216
Cu Chulainn
20
4 / 4 / 2
11,826
563
14,531
18,398
14,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Deonzameira
Nemesis
12
0 / 4 / 3
7,630
363
6,911
14,561
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
LyssaAran
Yemoja
14
3 / 4 / 1
8,814
420
2,015
15,766
13,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

12
1 / 7 / 4
8,098
386
4,576
15,619
7,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 9 / 0
8,795
419
9,678
19,254
6,658
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
6 / 3 / 5
11,802
562
13,572
13,839
5,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
DripN7779
Baron Samedi
12
1 / 3 / 4
8,752
417
4,319
8,694
7,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
PLAYAZLYONS
Bellona
20
11 / 2 / 6
12,511
596
19,740
16,878
14,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 3 / 2
8,590
409
3,682
9,488
3,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Xandurrr
Cerberus
17
8 / 0 / 2
10,768
513
19,327
15,896
15,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
11
Kills
28
28
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
6
3
5
2.83
L
Cu Chulainn
BuZZMuffin4216
Cu Chulainn
4
4
2
1.25
L
Nemesis
Deonzameira
Nemesis
0
4
3
0.38
W
Baron Samedi
DripN7779
Baron Samedi
1
3
4
1
L
Yemoja
LyssaAran
Yemoja
3
4
1
0.88
W
Bellona
PLAYAZLYONS
Bellona
11
2
6
7
W
2
3
2
1
L
1
7
4
0.43
W
Cerberus
Xandurrr
Cerberus
8
0
2
9
L
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,711
Damage
60,640
83,598
Taken
64,795
45,633
Mitigated
46,482
21,462
Healing
18,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
13,572
615
1,249
6,880
13,839
5,838
1,757
106
13,733
79,533
0
L
Cu Chulainn
BuZZMuffin4216
Cu Chulainn
14,531
3,130
0
5,914
18,398
14,308
212
7,462
10,602
166
100,015
L
Nemesis
Deonzameira
Nemesis
6,911
2,166
0
4,443
14,561
3,827
520
7,849
6,712
0
33,614
W
Baron Samedi
DripN7779
Baron Samedi
4,319
317
696
1,618
8,694
7,361
0
746
7,948
17,043
0
L
Yemoja
LyssaAran
Yemoja
2,015
856
1,482
1,165
15,766
13,242
210
8,261
7,505
20,268
0
W
Bellona
PLAYAZLYONS
Bellona
19,740
11,670
0
2,459
16,878
14,069
2,962
123
16,755
0
95,325
W
3,682
1,656
0
320
9,488
3,535
828
0
9,488
0
31,935
L
4,576
2,080
0
3,268
15,619
7,598
32
6,457
8,952
0
35,705
W
Cerberus
Xandurrr
Cerberus
19,327
2,228
0
5,490
15,896
15,679
0
1,206
14,690
54,513
0
L
9,678
4,956
1
5,189
19,254
6,658
1,261
6,385
12,609
0
39,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,163
Gold Earned
52,423
407
Minions Killed
462
0
Camps Cleared
0
1,737,424
Distance Traveled
1,709,941
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,802
562
156
7
0
381,500
3
L
Cu Chulainn
11,826
563
192
9
0
383,404
2
L
Nemesis
7,630
363
62
3
0
362,971
0
W
Baron Samedi
8,752
417
23
1
0
350,082
0
L
Yemoja
8,814
420
29
1
0
248,431
1
W
Bellona
12,511
596
159
8
0
414,506
0
W
Ullr
8,590
409
43
2
0
242,359
0
L
Bellona
8,098
386
59
3
0
407,772
2
W
Cerberus
10,768
513
81
4
0
321,494
3
L
Kali
8,795
419
65
3
0
334,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role