Player Matchup

Bellona
Bellona
Bombero59
Bellona
Level 8
God Stats
1W - 4L
1,761 SR
Queue Stats
20W - 26L
1,721 Elo+
Party 2
Anhur
Anhur
Iaius
Anhur
Level 11
God Stats
2W - 2L
1,820 SR
Queue Stats
20W - 20L
1,721 Elo+
Party 2
Set
Set
Mayccarv
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,437 Elo+
Solo
Artemis
Artemis
NarupA
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,330 Elo+
Party 3
Ganesha
Ganesha
haladines
Ganesha
Level 24
God Stats
0W - 2L
1,706 SR
Queue Stats
92W - 95L
1,330 Elo+
Party 3
Team Averages
Level 12
1,657 SR
1,508 Elo+

VS

Team Averages
Level 17
1,499 SR
1,430 Elo+
Susano
Susano
Diego_9869
Susano
Level 7
God Stats
5W - 5L
1,652 SR
Queue Stats
87W - 81L
1,265 Elo+
Solo
Scylla
Scylla
Diogodson
Scylla
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Gael-Mello
Odin
Level 25
God Stats
3W - 4L
1,277 SR
Queue Stats
109W - 98L
1,458 Elo+
Party 1
Jing Wei
Jing Wei
PitosKO
Jing Wei
Level 17
God Stats
41W - 30L
1,549 SR
Queue Stats
64W - 54L
1,476 Elo+
Party 1
Athena
Athena
amandamunhoz_
Athena
Level 17
God Stats
54W - 40L
1,518 SR
Queue Stats
75W - 65L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bombero59
Bellona
13
2 / 4 / 2
8,585
452
9,820
13,229
10,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Iaius
Anhur
13
3 / 7 / 1
8,370
441
4,999
13,227
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 9 / 0
7,260
382
2,017
12,815
5,777
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
NarupA
Artemis
11
1 / 8 / 2
7,199
379
6,391
12,452
4,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
haladines
Ganesha
10
0 / 5 / 3
7,506
395
3,041
16,204
12,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Diego_9869
Susano
13
3 / 2 / 4
9,029
475
3,653
13,168
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Diogodson
Scylla
17
10 / 0 / 6
11,157
587
15,579
7,506
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 6
9,462
498
5,169
9,359
3,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
PitosKO
Jing Wei
16
12 / 2 / 8
10,558
556
23,957
13,013
4,911
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 1 / 10
9,927
522
3,336
9,552
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
6
Kills
32
33
Deaths
7
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bombero59
Bellona
2
4
2
0.75
W
Susano
Diego_9869
Susano
3
2
4
2.5
W
Scylla
Diogodson
Scylla
10
0
6
13
W
4
2
6
3.5
L
Anhur
Iaius
Anhur
3
7
1
0.5
L
0
9
0
0
L
Artemis
NarupA
Artemis
1
8
2
0.25
W
Jing Wei
PitosKO
Jing Wei
12
2
8
8
W
3
1
10
8
L
Ganesha
haladines
Ganesha
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,268
Damage
51,694
67,927
Taken
52,598
37,287
Mitigated
24,546
6,416
Healing
14,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bombero59
Bellona
9,820
2,212
0
690
13,229
10,115
235
3,621
9,468
6,176
35,365
W
Susano
Diego_9869
Susano
3,653
885
0
4,301
13,168
5,023
0
376
12,792
0
47,931
W
Scylla
Diogodson
Scylla
15,579
1,112
0
1,570
7,506
3,621
1,623
490
7,016
62,387
0
W
5,169
1,311
0
500
9,359
3,745
752
1,153
8,206
0
51,638
L
Anhur
Iaius
Anhur
4,999
993
0
1,527
13,227
4,193
190
6,963
5,842
0
31,971
L
2,017
845
0
1,482
12,815
5,777
0
421
12,394
0
36,603
L
Artemis
NarupA
Artemis
6,391
2,726
0
570
12,452
4,351
0
3,892
8,440
0
29,507
W
Jing Wei
PitosKO
Jing Wei
23,957
15,463
0
6,619
13,013
4,911
2,544
1,743
11,270
0
80,028
W
3,336
1,329
0
1,060
9,552
7,246
1,016
1,182
8,370
28,351
0
L
Ganesha
haladines
Ganesha
3,041
75
0
2,147
16,204
12,851
0
3,266
12,868
19,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,920
Gold Earned
50,133
255
Minions Killed
457
0
Camps Cleared
0
1,620,872
Distance Traveled
1,888,498
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,585
452
66
3
0
339,694
3
W
Susano
9,029
475
75
4
0
388,415
0
W
Scylla
11,157
587
138
7
0
324,191
0
W
Odin
9,462
498
89
5
0
368,790
0
L
Anhur
8,370
441
52
3
0
281,522
1
L
Set
7,260
382
64
3
0
306,541
0
L
Artemis
7,199
379
69
4
0
299,072
2
W
Jing Wei
10,558
556
110
6
0
368,756
3
W
Athena
9,927
522
45
2
0
438,346
0
L
Ganesha
7,506
395
4
0
0
394,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role