Player Matchup

Sobek
Sobek
CaesarGreen
Sobek
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
210W - 242L
1,433 Elo+
Party 2
Artemis
Artemis
Jah789
Artemis
Level 6
God Stats
2W - 1L
1,312 SR
Queue Stats
3W - 4L
1,515 Elo+
Party 1
Nike
Nike
NenePogChamp
Nike
Level 111
God Stats
4W - 1L
1,886 SR
Queue Stats
252W - 241L
1,446 Elo+
Party 1
Arachne
Arachne
b0ss875785
Arachne
Level 46
God Stats
22W - 19L
1,552 SR
Queue Stats
75W - 110L
1,383 Elo+
Party 2
Anubis
Anubis
gjfalcon207
Anubis
Level 83
God Stats
1W - 1L
1,429 SR
Queue Stats
177W - 165L
1,440 Elo+
Party 1
Team Averages
Level 62
1,536 SR
1,443 Elo+

VS

Team Averages
Level 47
1,444 SR
1,373 Elo+
King Arthur
King Arthur
DUTC_EDGAR
King Arthur
Level 68
God Stats
6W - 11L
1,422 SR
Queue Stats
157W - 214L
1,286 Elo+
Party 3
Ares
Ares
LORDJOSEPH01
Ares
Level 20
God Stats
5W - 5L
1,339 SR
Queue Stats
270W - 350L
1,262 Elo+
Party 3
Poseidon
Poseidon
Rasianku
Poseidon
Level 47
God Stats
8W - 5L
1,683 SR
Queue Stats
80W - 80L
1,568 Elo+
Solo
Anhur
Anhur
TweetTurtle
Anhur
Level 17
God Stats
7W - 7L
1,426 SR
Queue Stats
23W - 36L
1,366 Elo+
Party 4
Ymir
Ymir
coffeeDeity
Ymir
Level 85
God Stats
12W - 16L
1,353 SR
Queue Stats
386W - 470L
1,384 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,972
543
2,860
6,855
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Jah789
Artemis
10
0 / 2 / 1
5,655
514
1,815
5,322
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 0 / 1
7,286
662
6,088
8,031
5,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
b0ss875785
Arachne
10
2 / 0 / 2
6,133
558
3,553
7,253
3,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
11
3 / 2 / 2
6,436
585
5,293
5,464
2,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DUTC_EDGAR
King Arthur
11
0 / 3 / 0
5,832
530
4,440
8,076
5,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 2 / 2
4,880
444
1,761
5,971
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
Rasianku
Poseidon
12
0 / 2 / 1
6,427
584
4,506
6,311
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 1
5,385
490
2,320
5,969
1,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 0
5,478
498
3,980
6,112
2,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
3
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
King Arthur
DUTC_EDGAR
King Arthur
0
3
0
0
W
Artemis
Jah789
Artemis
0
2
1
0.25
L
0
2
2
0.5
W
2
0
1
2.5
L
Poseidon
Rasianku
Poseidon
0
2
1
0.25
L
1
2
1
0.75
W
Arachne
b0ss875785
Arachne
2
0
2
3
L
2
0
0
2
W
Anubis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,609
Damage
17,007
32,925
Taken
32,439
16,817
Mitigated
13,839
12,857
Healing
4,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,860
200
0
2,137
6,855
3,812
312
2,198
4,585
16,396
0
L
King Arthur
DUTC_EDGAR
King Arthur
4,440
604
0
500
8,076
5,955
0
461
7,103
0
32,598
W
Artemis
Jah789
Artemis
1,815
571
0
2,641
5,322
1,224
435
1,103
4,219
0
28,860
L
1,761
116
0
1,112
5,971
2,443
0
1,496
4,475
10,731
0
W
6,088
875
0
3,114
8,031
5,279
350
701
7,330
2,113
40,397
L
Poseidon
Rasianku
Poseidon
4,506
506
0
756
6,311
1,587
0
3,946
2,365
44,235
0
L
2,320
1,563
0
2,058
5,969
1,579
0
1,671
4,298
0
21,465
W
Arachne
b0ss875785
Arachne
3,553
1,969
0
2,819
7,253
3,767
0
2,849
4,369
0
33,744
L
3,980
1,215
0
130
6,112
2,275
0
1,240
4,826
28,045
0
W
Anubis
5,293
271
0
2,146
5,464
2,735
408
3,151
2,175
33,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,482
Gold Earned
28,002
295
Minions Killed
296
0
Camps Cleared
0
1,076,569
Distance Traveled
1,053,349
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,972
543
28
3
0
228,245
3
L
King Arthur
5,832
530
78
7
0
225,505
0
W
Artemis
5,655
514
51
5
0
169,488
0
L
Ares
4,880
444
12
1
0
206,483
3
W
Nike
7,286
662
92
8
0
219,400
4
L
Poseidon
6,427
584
101
9
0
213,584
3
L
Anhur
5,385
490
44
4
0
199,809
2
W
Arachne
6,133
558
63
6
0
249,668
0
L
Ymir
5,478
498
61
6
0
207,968
4
W
Anubis
6,436
585
61
6
0
209,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role