Player Matchup

Neith
Neith
Bootie
Neith
Level 26
God Stats
1W - 0L
1,474 SR
Queue Stats
35W - 25L
1,443 Elo+
Party 1
Achilles
Achilles
Kiuriu
Achilles
Level 29
God Stats
5W - 6L
1,435 SR
Queue Stats
113W - 104L
1,486 Elo+
Solo
Thanatos
Thanatos
Muggetsu
Thanatos
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 53L
1,492 Elo+
Solo
Yemoja
Yemoja
PavillionFlux
Yemoja
Level 15
God Stats
3W - 1L
1,323 SR
Queue Stats
18W - 17L
1,495 Elo+
Party 1
Merlin
Merlin
TruckLuck
Merlin
Level 14
God Stats
7W - 2L
1,747 SR
Queue Stats
79W - 55L
1,723 Elo+
Solo
Team Averages
Level 22
1,496 SR
1,528 Elo+

VS

Team Averages
Level 17
1,476 SR
1,369 Elo+
Bellona
Bellona
Babayagakw
Bellona
Level 22
God Stats
2W - 7L
1,500 SR
Queue Stats
505W - 662L
1,399 Elo+
Party 2
Jormungandr
Jormungandr
Baderq80
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 219L
1,415 Elo+
Party 2
Anubis
Anubis
Boshajwa
Anubis
Level 5
God Stats
9W - 7L
1,181 SR
Queue Stats
15W - 20L
1,129 Elo+
Party 2
Hou Yi
Hou Yi
LAHOOB
Hou Yi
Level 6
God Stats
0W - 1L
1,697 SR
Queue Stats
24W - 44L
1,493 Elo+
Party 2
Nemesis
Nemesis
SalmanS7
Nemesis
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
265W - 361L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bootie
Neith
19
1 / 2 / 10
12,369
476
15,535
17,144
7,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Kiuriu
Achilles
20
3 / 1 / 6
14,476
557
8,042
14,348
18,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Muggetsu
Thanatos
20
18 / 3 / 8
15,488
596
21,460
28,460
13,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 2 / 9
12,568
483
8,539
12,477
13,104
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
TruckLuck
Merlin
20
10 / 0 / 11
17,393
669
23,532
8,973
5,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Babayagakw
Bellona
17
0 / 5 / 0
9,586
369
7,153
16,144
12,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Baderq80
Jormungandr
16
3 / 9 / 2
10,849
417
7,860
24,729
24,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Boshajwa
Anubis
19
2 / 6 / 0
11,656
448
5,172
16,640
7,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
LAHOOB
Hou Yi
15
1 / 7 / 3
9,102
350
8,272
16,746
7,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
SalmanS7
Nemesis
17
2 / 7 / 4
10,904
419
13,258
21,355
7,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
34
Kills
8
8
Deaths
34
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Babayagakw
Bellona
0
5
0
0
L
Jormungandr
Baderq80
Jormungandr
3
9
2
0.44
W
Neith
Bootie
Neith
1
2
10
3
L
Anubis
Boshajwa
Anubis
2
6
0
0.33
W
Achilles
Kiuriu
Achilles
3
1
6
6
L
Hou Yi
LAHOOB
Hou Yi
1
7
3
0.36
W
Thanatos
Muggetsu
Thanatos
18
3
8
7.33
W
2
2
9
3.25
L
Nemesis
SalmanS7
Nemesis
2
7
4
0.57
W
Merlin
TruckLuck
Merlin
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,108
Damage
41,715
81,402
Taken
95,614
57,782
Mitigated
59,676
46,505
Healing
15,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Babayagakw
Bellona
7,153
2,965
0
1,355
16,144
12,931
0
3,665
12,325
0
52,366
L
Jormungandr
Baderq80
Jormungandr
7,860
1,696
0
1,933
24,729
24,731
0
9,962
14,125
46,779
0
W
Neith
Bootie
Neith
15,535
8,122
0
7,425
17,144
7,096
2,609
2,815
14,329
0
101,094
L
Anubis
Boshajwa
Anubis
5,172
234
0
4,238
16,640
7,076
0
6,741
9,804
69,957
0
W
Achilles
Kiuriu
Achilles
8,042
2,107
0
1,922
14,348
18,838
3,709
1,010
13,338
5,074
89,682
L
Hou Yi
LAHOOB
Hou Yi
8,272
3,200
0
1,765
16,746
7,256
772
4,044
12,567
0
42,184
W
Thanatos
Muggetsu
Thanatos
21,460
10,582
0
26,300
28,460
13,259
110
4,370
24,090
0
108,045
W
8,539
1,571
3,168
3,295
12,477
13,104
195
3,697
8,780
44,035
0
L
Nemesis
SalmanS7
Nemesis
13,258
5,817
0
6,094
21,355
7,682
0
6,696
14,499
0
63,103
W
Merlin
TruckLuck
Merlin
23,532
1,505
388
4,007
8,973
5,485
5,640
1,140
7,833
170,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,294
Gold Earned
52,097
820
Minions Killed
498
0
Camps Cleared
0
2,295,556
Distance Traveled
2,253,908
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,586
369
100
4
0
505,646
0
L
Jormungandr
10,849
417
74
3
0
388,143
3
W
Neith
12,369
476
174
7
0
382,798
0
L
Anubis
11,656
448
151
6
0
420,511
6
W
Achilles
14,476
557
157
6
0
500,422
4
L
Hou Yi
9,102
350
74
3
0
409,502
1
W
Thanatos
15,488
596
163
6
0
517,991
1
W
Yemoja
12,568
483
55
2
0
399,127
1
L
Nemesis
10,904
419
99
4
0
530,106
3
W
Merlin
17,393
669
271
10
0
495,218
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role