Player Matchup

Ganesha
Ganesha
ADVENTUREINCAPS
Ganesha
Level 25
God Stats
5W - 4L
1,720 SR
Queue Stats
34W - 29L
1,642 Elo+
Party 2
Sun Wukong
Sun Wukong
Keytacobell
Sun Wukong
Level 18
God Stats
2W - 0L
1,710 SR
Queue Stats
16W - 3L
1,808 Elo+
Party 3
Pele
Pele
MrPickles9000
Pele
Level 14
God Stats
3W - 3L
1,568 SR
Queue Stats
6W - 3L
1,705 Elo+
Party 3
Ra
Ra
trulysaylt
Ra
Level 14
God Stats
7W - 3L
1,736 SR
Queue Stats
27W - 23L
1,723 Elo+
Party 2
Jing Wei
Jing Wei
xtcyy
Jing Wei
Level 29
God Stats
9W - 3L
1,711 SR
Queue Stats
32W - 17L
1,739 Elo+
Party 3
Team Averages
Level 20
1,689 SR
1,723 Elo+

VS

Team Averages
Level 27
1,602 SR
1,643 Elo+
Sobek
Sobek
ELivingxx
Sobek
Level 26
God Stats
2W - 4L
1,544 SR
Queue Stats
42W - 31L
1,640 Elo+
Solo
Heimdallr
Heimdallr
EnvySaint
Heimdallr
Level 23
God Stats
0W - 2L
1,235 SR
Queue Stats
7W - 16L
1,659 Elo+
Solo
Guan Yu
Guan Yu
King0fTheN0RTH5
Guan Yu
Level 15
God Stats
9W - 6L
1,756 SR
Queue Stats
74W - 78L
1,631 Elo+
Party 1
Ne Zha
Ne Zha
ZeSpaceman
Ne Zha
Level 29
God Stats
4W - 4L
1,912 SR
Queue Stats
373W - 297L
1,638 Elo+
Party 1
Chang'e
Chang'e
reezybeek
Chang'e
Level 40
God Stats
7W - 7L
1,564 SR
Queue Stats
255W - 221L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 18
11,764
535
16,468
18,902
21,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Keytacobell
Sun Wukong
20
3 / 1 / 7
13,923
633
10,376
15,435
16,400
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 6 / 9
13,051
593
10,289
18,911
8,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 5 / 10
12,530
570
10,118
13,735
5,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
xtcyy
Jing Wei
19
12 / 2 / 3
13,066
594
18,586
17,890
7,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ELivingxx
Sobek
14
1 / 7 / 4
9,974
453
8,057
22,313
23,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
EnvySaint
Heimdallr
14
0 / 6 / 6
8,725
397
3,851
18,219
6,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 0
9,603
437
786
10,603
7,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
ZeSpaceman
Ne Zha
20
15 / 5 / 1
12,995
591
23,676
20,860
10,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
reezybeek
Chang'e
16
1 / 8 / 6
10,099
459
11,043
18,763
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
34
27
Kills
17
17
Deaths
28
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
3
18
3
L
Sobek
ELivingxx
Sobek
1
7
4
0.43
L
Heimdallr
EnvySaint
Heimdallr
0
6
6
0.5
W
Sun Wukong
Keytacobell
Sun Wukong
3
1
7
6.5
L
0
2
0
0
W
7
6
9
1.92
L
Ne Zha
ZeSpaceman
Ne Zha
15
5
1
3.1
L
Chang'e
reezybeek
Chang'e
1
8
6
0.5
W
5
5
10
2
W
Jing Wei
xtcyy
Jing Wei
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,837
Damage
47,413
84,873
Taken
90,758
59,936
Mitigated
53,730
34,650
Healing
18,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,468
2,253
0
3,946
18,902
21,620
1,227
5,844
13,058
46,718
0
L
Sobek
ELivingxx
Sobek
8,057
1,118
0
3,902
22,313
23,713
280
7,000
15,199
29,663
0
L
Heimdallr
EnvySaint
Heimdallr
3,851
1,685
0
2,666
18,219
6,083
490
6,875
11,300
0
43,701
W
Sun Wukong
Keytacobell
Sun Wukong
10,376
2,166
0
7,638
15,435
16,400
1,991
1,824
13,611
0
93,516
L
786
45
0
710
10,603
7,945
312
706
9,897
0
47,151
W
10,289
2,119
0
7,614
18,911
8,385
1,052
4,541
14,370
0
99,599
L
Ne Zha
ZeSpaceman
Ne Zha
23,676
10,468
0
6,600
20,860
10,230
0
4,742
15,916
0
92,811
L
Chang'e
reezybeek
Chang'e
11,043
428
1,086
3,852
18,763
5,759
0
6,559
11,860
61,787
0
W
10,118
1,196
3,044
3,210
13,735
5,731
2,110
5,798
7,937
82,137
0
W
Jing Wei
xtcyy
Jing Wei
18,586
18,250
0
9,198
17,890
7,800
2,090
3,951
13,939
0
92,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,334
Gold Earned
51,396
617
Minions Killed
468
0
Camps Cleared
0
2,071,327
Distance Traveled
1,920,931
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,764
535
9
0
0
386,211
4
L
Sobek
9,974
453
38
2
0
416,220
3
L
Heimdallr
8,725
397
78
4
0
372,817
7
W
Sun Wukong
13,923
633
190
9
0
407,426
2
L
Guan Yu
9,603
437
112
5
0
366,410
0
W
Pele
13,051
593
151
7
0
497,732
16
L
Ne Zha
12,995
591
144
7
0
414,304
0
L
Chang'e
10,099
459
96
4
0
351,180
2
W
Ra
12,530
570
132
6
0
382,974
1
W
Jing Wei
13,066
594
135
6
0
396,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role