Player Matchup

Loki
Loki
 
Loki
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ElevenFrost
Janus
Level 37
God Stats
28W - 33L
1,386 SR
Queue Stats
108W - 147L
1,301 Elo+
Solo
Jormungandr
Jormungandr
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Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 19
1,462 SR
1,434 Elo+

VS

Team Averages
Level 38
1,622 SR
1,315 Elo+
Tyr
Tyr
Chippininn
Tyr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 36L
1,337 Elo+
Solo
Ymir
Ymir
Hollowtips-Rip
Ymir
Level 60
God Stats
1W - 0L
1,867 SR
Queue Stats
35W - 53L
1,346 Elo+
Solo
Thoth
Thoth
ghoststike_ttv
Thoth
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 86L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 7 / 4
10,298
542
5,623
13,088
3,954
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 4 / 0
10,604
558
9,489
19,648
10,044
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
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Jormungandr
14
1 / 7 / 3
10,534
554
5,349
14,880
6,123
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 10
12,609
664
12,230
11,747
8,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 1 / 9
14,187
747
15,986
18,155
13,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 0 / 8
12,224
643
11,695
6,453
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
4
Kills
18
18
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
7
4
0.29
W
5
3
10
3.33
L
3
4
0
0.75
W
8
1
9
12.5
W
5
0
8
9
L
Jormungandr
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Jormungandr
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,461
Damage
39,911
47,616
Taken
36,355
20,121
Mitigated
24,893
5,971
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,623
1,862
0
0
13,088
3,954
0
7,626
5,320
0
27,121
W
12,230
2,299
744
2,861
11,747
8,788
516
4,371
7,376
0
43,290
L
9,489
485
672
5,013
19,648
10,044
0
9,780
9,528
66,834
0
W
15,986
1,757
689
6,203
18,155
13,868
0
6,384
11,771
69,109
0
W
11,695
142
0
1,538
6,453
2,237
1,574
4,137
2,316
58,737
0
L
Jormungandr
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Jormungandr
5,349
928
0
286
14,880
6,123
0
9,695
4,855
26,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,436
Gold Earned
39,020
160
Minions Killed
231
0
Camps Cleared
0
873,122
Distance Traveled
1,017,484
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,298
542
48
3
0
320,905
1
W
Tyr
12,609
664
60
3
0
354,060
8
L
Janus
10,604
558
75
4
0
305,458
0
W
Ymir
14,187
747
82
4
0
329,473
0
W
Thoth
12,224
643
89
5
0
333,951
0
L
Jormungandr
10,534
554
37
2
0
246,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role