Player Matchup

Ares
Ares
DecidedTen86
Ares
Level 25
God Stats
5W - 5L
1,739 SR
Queue Stats
50W - 44L
1,623 Elo+
Party 1
Nike
Nike
Lao-_-Tzu
Nike
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,321 Elo+
Party 2
Chernobog
Chernobog
NightmareFiend9
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 1
Sol
Sol
R3aperTrick2020
Sol
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
22W - 19L
1,500 Elo+
Party 1
Da Ji
Da Ji
TameEFFect
Da Ji
Level 26
God Stats
4W - 3L
1,152 SR
Queue Stats
93W - 87L
1,398 Elo+
Party 2
Team Averages
Level 18
1,478 SR
1,468 Elo+

VS

Team Averages
Level 11
1,475 SR
1,365 Elo+
Sol
Sol
Canada goose778
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,257 Elo+
Solo
Thor
Thor
DORITOS15243
Thor
Level 5
God Stats
0W - 2L
1,210 SR
Queue Stats
15W - 30L
1,224 Elo+
Party 3
Olorun
Olorun
Socal_Soldier818
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Izanami
Izanami
i-SaGe-
Izanami
Level 27
God Stats
8W - 10L
1,663 SR
Queue Stats
21W - 31L
1,343 Elo+
Party 3
Ymir
Ymir
saucy_Bigboi69
Ymir
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 21
10,109
1,123
9,287
13,774
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
16
10 / 2 / 12
10,399
1,155
5,933
8,137
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
NightmareFiend9
Chernobog
16
2 / 1 / 18
8,908
990
9,539
2,590
798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 0 / 20
9,587
1,065
14,757
7,587
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
16
14 / 0 / 11
10,888
1,210
12,832
6,118
3,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

408

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,389
932
10,433
11,020
3,714
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 6 / 2
7,895
877
4,461
12,839
8,731
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Mace

Mace

+10
Physical Power

13
0 / 6 / 3
7,913
879
4,284
8,907
6,587
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
i-SaGe-
Izanami
12
0 / 5 / 3
7,532
837
6,238
7,860
2,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 11 / 1
7,623
847
5,559
16,375
10,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
13
33
Kills
3
4
Deaths
33
82
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
1
6
2
0.33
W
4
1
21
14.5
W
Nike
10
2
12
8
W
Chernobog
NightmareFiend9
Chernobog
2
1
18
11
W
3
0
20
13
L
0
6
3
0.25
W
Da Ji
14
0
11
19.5
L
Izanami
i-SaGe-
Izanami
0
5
3
0.3
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,348
Damage
30,975
38,206
Taken
57,001
26,101
Mitigated
32,023
10,837
Healing
2,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,433
3,218
0
904
11,020
3,714
0
5,840
5,155
23,687
0
L
4,461
1,158
0
0
12,839
8,731
0
4,887
7,828
0
11,385
W
9,287
1,700
0
4,480
13,774
13,285
0
6,917
6,857
14,572
0
W
Nike
5,933
1,784
0
422
8,137
6,345
0
4,270
3,867
0
21,784
W
Chernobog
NightmareFiend9
Chernobog
9,539
7,571
0
543
2,590
798
0
537
1,143
0
18,864
W
14,757
7,679
0
4,288
7,587
2,536
0
4,574
3,013
24,665
0
L
4,284
2,041
530
723
8,907
6,587
0
3,730
5,077
6,696
0
W
Da Ji
12,832
3,167
0
1,104
6,118
3,137
0
3,978
2,140
0
20,476
L
Izanami
i-SaGe-
Izanami
6,238
4,781
0
0
7,860
2,910
0
4,138
3,697
0
8,908
L
5,559
1,129
0
396
16,375
10,081
0
5,449
10,780
13,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,891
Gold Earned
39,352
111
Minions Killed
56
8
Camps Cleared
3
812,906
Distance Traveled
568,915
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,389
932
25
3
1
135,113
2
L
Thor
7,895
877
1
0
0
119,253
0
W
Ares
10,109
1,123
6
1
0
167,660
0
W
Nike
10,399
1,155
43
5
0
176,033
0
W
Chernobog
8,908
990
18
2
1
131,135
0
W
Sol
9,587
1,065
32
4
3
152,438
0
L
Olorun
7,913
879
7
1
0
86,844
1
W
Da Ji
10,888
1,210
12
1
4
185,640
0
L
Izanami
7,532
837
6
1
2
114,869
0
L
Ymir
7,623
847
17
2
0
112,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role