Player Matchup

Raijin
Raijin
Silver I
Darkfodor
Raijin
Silver I
Level 102
God Stats
8W - 5L
1,686 SR
Queue Stats
59W - 52L
1,430 MMR
Party 1
Serqet
Serqet
Gold IV
SuperNovaJason
Serqet
Gold IV
Level 146
God Stats
8W - 7L
1,507 SR
Queue Stats
248W - 244L
1,332 MMR
Party 2
Guan Yu
Guan Yu
Gold III
TheWendorf
Guan Yu
Gold III
Level 102
God Stats
9W - 4L
1,725 SR
Queue Stats
132W - 119L
1,503 MMR
Party 1
Apollo
Apollo
Gold I
TwoFatLips
Apollo
Gold I
Level 122
God Stats
16W - 15L
1,526 SR
Queue Stats
375W - 371L
1,570 MMR
Party 2
Athena
Athena
Silver II
YeetTheFrozen
Athena
Silver II
Level 107
God Stats
2W - 2L
1,601 SR
Queue Stats
19W - 26L
1,464 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,609 SR
1,460 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,573 SR
1,467 MMR
Janus
Janus
Gold III
 
Janus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold IV
J0S3E
Ullr
Gold IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 99L
1,443 MMR
Solo
Skadi
Skadi
Bronze III
TheVikingKingJay
Skadi
Bronze III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Cabrakan
Cabrakan
Bronze III
Zerref
Cabrakan
Bronze III
Level 154
God Stats
0W - 1L
1,645 SR
Queue Stats
3W - 4L
1,456 MMR
Solo
Fenrir
Fenrir
Gold V
arggn
Fenrir
Gold V
Level 155
God Stats
15W - 9L
1,719 SR
Queue Stats
69W - 68L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Darkfodor
Raijin
12
2 / 0 / 1
6,525
653
3,034
4,051
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
7 / 1 / 1
6,634
663
2,794
6,238
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
TheWendorf
Guan Yu
12
2 / 0 / 1
6,292
629
3,216
6,410
4,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
TwoFatLips
Apollo
9
1 / 2 / 4
5,500
550
3,046
5,386
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 8
5,413
541
2,092
5,580
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
ScyllaCu ChulainnSetTsukuyomiNu Wa

VS

Bans
CthulhuMerlinYmirPersephoneYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 3 / 2
4,985
499
2,966
4,323
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
J0S3E
Ullr
8
1 / 1 / 1
4,902
490
2,125
3,210
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 0
4,807
481
3,751
4,915
986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Zerref
Cabrakan
6
0 / 3 / 1
4,091
409
1,211
5,866
2,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
arggn
Fenrir
8
2 / 3 / 1
5,222
522
4,165
7,194
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
3
3
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
2
0.33
W
Raijin
Darkfodor
Raijin
2
0
1
2.5
L
Ullr
J0S3E
Ullr
1
1
1
1.5
W
7
1
1
7.5
L
0
3
0
0
W
Guan Yu
TheWendorf
Guan Yu
2
0
1
2.5
W
Apollo
TwoFatLips
Apollo
1
2
4
1.5
W
0
0
8
4
L
Cabrakan
Zerref
Cabrakan
0
3
1
0.17
L
Fenrir
arggn
Fenrir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,182
Damage
14,218
27,665
Taken
25,508
11,734
Mitigated
7,994
9,269
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,966
96
0
408
4,323
995
0
1,689
2,231
26,032
0
W
Raijin
Darkfodor
Raijin
3,034
435
0
804
4,051
1,261
0
1,267
2,684
39,757
0
L
Ullr
J0S3E
Ullr
2,125
557
0
1,396
3,210
858
0
335
2,875
0
25,444
W
2,794
696
0
2,104
6,238
1,927
350
394
5,810
0
25,517
L
3,751
2,276
0
804
4,915
986
0
0
4,715
0
21,326
W
Guan Yu
TheWendorf
Guan Yu
3,216
432
0
4,567
6,410
4,600
0
0
6,410
0
30,668
W
Apollo
TwoFatLips
Apollo
3,046
1,989
0
670
5,386
1,819
674
863
4,459
0
29,786
W
2,092
1,136
0
1,124
5,580
2,127
0
1,411
4,125
9,691
0
L
Cabrakan
Zerref
Cabrakan
1,211
239
90
254
5,866
2,591
0
1,901
3,752
12,129
0
L
Fenrir
arggn
Fenrir
4,165
1,137
0
2,562
7,194
2,564
0
952
6,242
0
16,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,364
Gold Earned
24,007
276
Minions Killed
196
0
Camps Cleared
0
982,967
Distance Traveled
830,954
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,985
499
55
6
0
179,534
0
W
Raijin
6,525
653
89
9
0
188,688
5
L
Ullr
4,902
490
55
6
0
141,723
0
W
Serqet
6,634
663
58
6
0
217,758
1
L
Skadi
4,807
481
44
4
0
131,232
4
W
Guan Yu
6,292
629
54
5
0
197,649
3
W
Apollo
5,500
550
61
6
0
173,972
1
W
Athena
5,413
541
14
1
0
204,900
5
L
Cabrakan
4,091
409
21
2
0
187,979
1
L
Fenrir
5,222
522
21
2
0
190,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role