Player Matchup

Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
JCup69
Anhur
Level 68
God Stats
2W - 0L
1,511 SR
Queue Stats
61W - 47L
1,616 Elo+
Party 1
Awilix
Awilix
kkr101101
Awilix
Level 122
God Stats
4W - 3L
1,349 SR
Queue Stats
87W - 69L
1,575 Elo+
Party 1
Fafnir
Fafnir
the_warden280
Fafnir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
318W - 324L
1,456 Elo+
Solo
He Bo
He Bo
unihead32
He Bo
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 71L
1,559 Elo+
Party 1
Team Averages
Level 111
1,472 SR
1,541 Elo+

VS

Team Averages
Level 104
1,528 SR
1,453 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
AnKrAh-MaN
Khepri
Level 108
God Stats
8W - 10L
1,561 SR
Queue Stats
127W - 149L
1,454 Elo+
Solo
Artemis
Artemis
Toriin_1313
Artemis
Level 103
God Stats
19W - 21L
1,575 SR
Queue Stats
61W - 76L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
Unknown82726
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,460 Elo+
Solo
Loki
Loki
sharan_k17
Loki
Level 119
God Stats
34W - 31L
1,504 SR
Queue Stats
550W - 517L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 0 / 0
8,863
591
8,265
10,695
6,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
JCup69
Anhur
12
4 / 2 / 1
7,480
499
5,267
9,075
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
kkr101101
Awilix
13
2 / 1 / 3
7,750
517
5,481
7,219
2,453
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 4
6,439
429
2,680
9,854
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
unihead32
He Bo
15
6 / 1 / 4
9,009
601
9,479
8,467
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
0 / 1 / 1
7,663
511
7,942
12,894
9,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
AnKrAh-MaN
Khepri
10
1 / 0 / 4
6,906
460
4,362
5,511
3,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
Toriin_1313
Artemis
12
4 / 3 / 2
6,960
464
6,841
7,847
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 7 / 4
6,234
416
3,650
9,993
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 3 / 2
7,616
508
4,766
9,632
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
14
Kills
7
7
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
0
2
L
Ymir
 
Ymir
0
1
1
0.5
L
Khepri
AnKrAh-MaN
Khepri
1
0
4
3
W
Anhur
JCup69
Anhur
4
2
1
2.25
L
Artemis
Toriin_1313
Artemis
4
3
2
1.67
L
0
7
4
0.29
W
Awilix
kkr101101
Awilix
2
1
3
3.5
L
2
3
2
1
W
0
3
4
0.67
W
He Bo
unihead32
He Bo
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,172
Damage
27,561
45,310
Taken
45,877
20,790
Mitigated
21,105
18,308
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,265
1,057
0
4,643
10,695
6,488
1,143
5,903
4,285
0
56,788
L
Ymir
 
Ymir
7,942
1,491
0
5,581
12,894
9,159
0
726
12,168
49,195
0
L
Khepri
AnKrAh-MaN
Khepri
4,362
425
489
1,741
5,511
3,175
0
2,247
3,116
18,177
0
W
Anhur
JCup69
Anhur
5,267
941
0
2,830
9,075
3,648
638
2,247
6,756
0
43,115
L
Artemis
Toriin_1313
Artemis
6,841
2,036
0
2,224
7,847
2,269
0
1,863
5,936
0
32,718
L
3,650
361
0
2,000
9,993
2,785
0
4,905
4,835
23,584
0
W
Awilix
kkr101101
Awilix
5,481
2,088
0
3,426
7,219
2,453
0
1,272
5,870
0
46,025
L
4,766
1,656
0
4,095
9,632
3,717
0
1,864
7,663
0
47,435
W
2,680
707
0
2,630
9,854
5,742
79
2,939
6,832
11,767
0
W
He Bo
unihead32
He Bo
9,479
180
0
4,779
8,467
2,459
192
2,570
5,613
49,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,541
Gold Earned
35,379
384
Minions Killed
346
0
Camps Cleared
0
1,407,662
Distance Traveled
1,289,403
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,863
591
127
8
0
299,564
2
L
Ymir
7,663
511
111
7
0
232,492
0
L
Khepri
6,906
460
19
1
0
286,267
2
W
Anhur
7,480
499
68
5
0
234,538
3
L
Artemis
6,960
464
53
4
0
225,674
3
L
Nu Wa
6,234
416
57
4
0
257,557
1
W
Awilix
7,750
517
77
5
0
340,774
2
L
Loki
7,616
508
106
7
0
287,413
3
W
Fafnir
6,439
429
12
1
0
239,958
3
W
He Bo
9,009
601
100
7
0
292,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role