Player Matchup

Heimdallr
Heimdallr
DarkOakPlank
Heimdallr
Level 123
God Stats
5W - 8L
1,541 SR
Queue Stats
183W - 177L
1,644 Elo+
Party 3
Tyr
Tyr
GetBoxedUwU
Tyr
Level 87
God Stats
16W - 15L
1,910 SR
Queue Stats
222W - 206L
1,573 Elo+
Party 3
Serqet
Serqet
Nelllllie
Serqet
Level 127
God Stats
7W - 9L
1,404 SR
Queue Stats
272W - 253L
1,568 Elo+
Party 3
Agni
Agni
TheHunter0666
Agni
Level 129
God Stats
3W - 5L
1,334 SR
Queue Stats
285W - 279L
1,561 Elo+
Party 3
Ymir
Ymir
tomsslaveuwu
Ymir
Level 10
God Stats
11W - 4L
1,484 SR
Queue Stats
37W - 21L
1,678 Elo+
Party 3
Team Averages
Level 95
1,535 SR
1,605 Elo+

VS

Team Averages
Level 84
1,633 SR
1,546 Elo+
Awilix
Awilix
Avocamato
Awilix
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
257W - 257L
1,510 Elo+
Party 2
Sobek
Sobek
ElArcShot
Sobek
Level 156
God Stats
11W - 10L
1,443 SR
Queue Stats
270W - 237L
1,575 Elo+
Party 1
Ra
Ra
PrettyMotivated
Ra
Level 28
God Stats
9W - 8L
1,626 SR
Queue Stats
30W - 41L
1,475 Elo+
Party 1
Cu Chulainn
Cu Chulainn
crazymiguel
Cu Chulainn
Level 89
God Stats
0W - 5L
1,873 SR
Queue Stats
154W - 118L
1,646 Elo+
Party 1
Apollo
Apollo
gransenpapaya
Apollo
Level 46
God Stats
29W - 22L
1,722 SR
Queue Stats
307W - 319L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkOakPlank
Heimdallr
6
0 / 0 / 0
3,380
676
130
747
165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 1
3,550
710
2,136
3,463
1,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
Nelllllie
Serqet
6
2 / 0 / 0
3,772
754
659
2,490
625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
3 / 1 / 0
3,931
786
2,425
1,969
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

4
0 / 1 / 0
3,178
636
0
1,891
780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Avocamato
Awilix
5
1 / 2 / 0
3,400
680
1,318
2,993
732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
ElArcShot
Sobek
4
0 / 0 / 0
2,816
563
0
1,202
370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 2 / 0
2,614
523
0
1,663
503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
crazymiguel
Cu Chulainn
6
0 / 1 / 0
3,212
642
2,008
3,683
2,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 0 / 1
2,771
554
0
436
64
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
5
Kills
1
2
Deaths
5
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Awilix
Avocamato
Awilix
1
2
0
0.5
W
Heimdallr
DarkOakPlank
Heimdallr
0
0
0
0
L
Sobek
ElArcShot
Sobek
0
0
0
0
W
0
0
1
0.5
W
Serqet
Nelllllie
Serqet
2
0
0
2
L
0
2
0
0
W
3
1
0
3
L
Cu Chulainn
crazymiguel
Cu Chulainn
0
1
0
0
L
0
0
1
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,350
Damage
3,326
10,560
Taken
9,977
3,029
Mitigated
3,708
4,729
Healing
3,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Avocamato
Awilix
1,318
463
0
791
2,993
732
0
691
2,074
0
8,246
W
Heimdallr
DarkOakPlank
Heimdallr
130
130
0
0
747
165
0
0
747
0
14,237
L
Sobek
ElArcShot
Sobek
0
0
0
609
1,202
370
0
40
1,162
2,812
0
W
2,136
170
0
1,812
3,463
1,094
0
0
3,213
0
15,463
W
Serqet
Nelllllie
Serqet
659
107
0
1,794
2,490
625
0
0
2,465
0
12,610
L
0
0
0
141
1,663
503
0
1,438
93
2,769
0
W
2,425
481
0
865
1,969
365
0
0
1,969
14,402
0
L
Cu Chulainn
crazymiguel
Cu Chulainn
2,008
436
0
1,539
3,683
2,039
0
0
3,683
0
13,645
L
0
0
0
397
436
64
0
0
436
0
3,213
W
0
0
0
258
1,891
780
0
0
1,891
6,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,811
Gold Earned
14,813
149
Minions Killed
69
0
Camps Cleared
0
462,969
Distance Traveled
383,514
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,400
680
25
5
0
106,484
2
W
Heimdallr
3,380
676
31
6
0
83,130
2
L
Sobek
2,816
563
6
1
0
89,664
1
W
Tyr
3,550
710
24
5
0
101,565
0
W
Serqet
3,772
754
47
9
0
102,787
2
L
Ra
2,614
523
5
1
0
57,960
0
W
Agni
3,931
786
33
7
0
88,823
2
L
Cu Chulainn
3,212
642
25
5
0
89,019
0
L
Apollo
2,771
554
8
2
0
40,387
0
W
Ymir
3,178
636
14
3
0
86,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role