Player Matchup

Mulan
Mulan
GamerError51
Mulan
Level 15
God Stats
2W - 0L
1,402 SR
Queue Stats
4W - 4L
1,447 Elo+
Solo
Sobek
Sobek
Rb64
Sobek
Level 25
God Stats
7W - 3L
1,678 SR
Queue Stats
46W - 43L
1,525 Elo+
Solo
Discordia
Discordia
ViejoSabroson7v7
Discordia
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 70L
1,523 Elo+
Solo
Xbalanque
Xbalanque
loeCritChance
Xbalanque
Level 24
God Stats
9W - 13L
1,388 SR
Queue Stats
391W - 445L
1,400 Elo+
Solo
Thanatos
Thanatos
superjuanba
Thanatos
Level 17
God Stats
1W - 2L
1,176 SR
Queue Stats
18W - 19L
1,484 Elo+
Solo
Team Averages
Level 20
1,429 SR
1,476 Elo+

VS

Team Averages
Level 14
1,455 SR
1,481 Elo+
Rama
Rama
AngelicMess
Rama
Level 17
God Stats
1W - 2L
1,531 SR
Queue Stats
39W - 36L
1,487 Elo+
Solo
Ymir
Ymir
Bajwa23
Ymir
Level 17
God Stats
26W - 7L
1,500 SR
Queue Stats
74W - 45L
1,473 Elo+
Party 1
Fenrir
Fenrir
DevDoesntMiss
Fenrir
Level 12
God Stats
1W - 1L
1,267 SR
Queue Stats
37W - 26L
1,519 Elo+
Party 1
Odin
Odin
NGKratos
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 36L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
rivslays
Kukulkan
Level 6
God Stats
14W - 11L
1,475 SR
Queue Stats
16W - 12L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
8,821
519
3,814
10,044
6,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
Rb64
Sobek
12
5 / 2 / 6
8,414
495
4,713
15,653
17,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
15
8 / 1 / 8
9,561
562
14,252
6,641
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
loeCritChance
Xbalanque
13
2 / 1 / 8
8,335
490
5,570
9,936
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
superjuanba
Thanatos
15
8 / 3 / 4
9,528
560
7,901
11,840
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
9,106
536
7,016
14,484
4,614
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Bajwa23
Ymir
12
1 / 5 / 8
7,764
457
4,082
10,478
6,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 6 / 2
8,045
473
4,845
12,612
5,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Odin
13
5 / 2 / 5
8,414
495
7,476
9,983
7,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
rivslays
Kukulkan
13
0 / 8 / 0
7,718
454
5,940
10,063
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
26
Kills
11
11
Deaths
27
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Ymir
Bajwa23
Ymir
1
5
8
1
L
4
6
2
0.83
W
3
4
4
1.25
L
Odin
5
2
5
3.75
W
Sobek
Rb64
Sobek
5
2
6
4
W
Discordia
8
1
8
12
W
Xbalanque
loeCritChance
Xbalanque
2
1
8
6
L
Kukulkan
rivslays
Kukulkan
0
8
0
0
W
Thanatos
superjuanba
Thanatos
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,250
Damage
29,359
54,114
Taken
57,620
33,579
Mitigated
28,092
22,351
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,016
5,385
0
6,062
14,484
4,614
1,068
2,818
11,584
0
69,397
L
Ymir
Bajwa23
Ymir
4,082
539
0
0
10,478
6,931
301
3,871
6,415
12,149
0
L
4,845
2,613
0
1,580
12,612
5,521
40
2,785
9,629
0
35,610
W
3,814
712
0
1,100
10,044
6,121
617
1,548
8,271
0
33,540
L
Odin
7,476
3,439
0
1,585
9,983
7,469
557
3,242
6,467
0
25,210
W
Sobek
Rb64
Sobek
4,713
497
0
4,672
15,653
17,011
995
3,206
12,347
22,339
0
W
Discordia
14,252
1,710
0
1,342
6,641
2,601
1,088
2,855
3,761
52,868
0
W
Xbalanque
loeCritChance
Xbalanque
5,570
3,860
0
4,628
9,936
3,078
1,359
995
8,866
0
38,723
L
Kukulkan
rivslays
Kukulkan
5,940
785
0
0
10,063
3,557
0
5,415
4,303
46,577
0
W
Thanatos
superjuanba
Thanatos
7,901
3,197
0
10,609
11,840
4,768
523
1,418
10,347
0
48,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,659
Gold Earned
41,047
340
Minions Killed
344
0
Camps Cleared
0
1,580,112
Distance Traveled
1,434,611
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,106
536
130
8
0
267,311
2
L
Ymir
7,764
457
23
1
0
312,621
0
L
Fenrir
8,045
473
52
3
0
290,112
0
W
Mulan
8,821
519
60
4
0
298,338
2
L
Odin
8,414
495
36
2
0
276,818
1
W
Sobek
8,414
495
27
2
0
298,820
7
W
Discordia
9,561
562
96
6
0
314,871
1
W
Xbalanque
8,335
490
71
4
0
317,544
0
L
Kukulkan
7,718
454
103
6
0
287,749
3
W
Thanatos
9,528
560
86
5
0
350,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role