Player Matchup

Chaac
Chaac
CoffeExpress
Chaac
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Tiamat
Tiamat
Goku-3GT
Tiamat
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
IamHaterade
Erlang Shen
Level 107
God Stats
10W - 5L
1,640 SR
Queue Stats
496W - 463L
1,575 Elo+
Solo
Hel
Hel
Pumpo357
Hel
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
joker5
Anhur
Level 147
God Stats
2W - 2L
1,270 SR
Queue Stats
110W - 108L
1,509 Elo+
Solo
Team Averages
Level 101
1,482 SR
1,517 Elo+

VS

Team Averages
Level 129
1,443 SR
1,556 Elo+
Ymir
Ymir
A no named man
Ymir
Level 107
God Stats
13W - 7L
1,686 SR
Queue Stats
70W - 59L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
Gordonorrea
Guan Yu
Level 154
God Stats
14W - 14L
1,434 SR
Queue Stats
552W - 478L
1,541 Elo+
Solo
Arachne
Arachne
Phantomwhiplash
Arachne
Level 116
God Stats
1W - 2L
1,246 SR
Queue Stats
35W - 38L
1,545 Elo+
Party 1
Janus
Janus
SenpapiAl
Janus
Level 120
God Stats
4W - 1L
1,584 SR
Queue Stats
29W - 34L
1,538 Elo+
Party 1
Cupid
Cupid
jimmyviers
Cupid
Level 148
God Stats
4W - 15L
1,265 SR
Queue Stats
295W - 289L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 0
7,964
468
6,893
12,418
7,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Goku-3GT
Tiamat
11
1 / 6 / 1
6,854
403
4,042
8,578
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
IamHaterade
Erlang Shen
13
1 / 4 / 2
7,936
467
5,645
11,199
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 2
7,601
447
2,568
9,642
4,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
joker5
Anhur
16
1 / 0 / 1
8,652
509
7,893
8,170
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
8,166
480
3,476
9,392
6,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Gordonorrea
Guan Yu
16
2 / 1 / 2
9,441
555
6,533
11,041
10,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
4 / 2 / 5
8,333
490
5,623
12,543
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
SenpapiAl
Janus
16
4 / 0 / 4
9,624
566
6,597
5,704
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
16
3 / 2 / 3
9,565
563
7,472
9,434
3,089
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
15
15
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
2
2
0
1
L
Tiamat
Goku-3GT
Tiamat
1
6
1
0.25
W
Guan Yu
Gordonorrea
Guan Yu
2
1
2
3
L
Erlang Shen
IamHaterade
Erlang Shen
1
4
2
0.5
W
4
2
5
3.25
L
1
3
2
0.67
W
Janus
SenpapiAl
Janus
4
0
4
6
W
Cupid
3
2
3
2.25
L
Anhur
joker5
Anhur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,041
Damage
29,701
50,007
Taken
48,114
24,037
Mitigated
27,819
18,918
Healing
20,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,476
370
0
2,306
9,392
6,983
0
1,209
8,055
19,329
0
L
6,893
800
0
5,483
12,418
7,950
0
1,159
10,851
0
39,089
L
Tiamat
Goku-3GT
Tiamat
4,042
307
0
2,348
8,578
4,395
0
2,960
5,408
32,404
0
W
Guan Yu
Gordonorrea
Guan Yu
6,533
1,075
933
4,967
11,041
10,775
0
842
9,570
0
58,658
L
Erlang Shen
IamHaterade
Erlang Shen
5,645
3,099
0
890
11,199
4,953
0
2,755
8,290
0
52,087
W
5,623
4,101
0
6,156
12,543
5,232
37
1,982
10,324
0
43,797
L
2,568
244
748
3,365
9,642
4,296
0
2,399
7,181
49,954
0
W
Janus
SenpapiAl
Janus
6,597
1,013
0
1,526
5,704
1,740
452
976
4,650
71,515
0
W
Cupid
7,472
3,598
454
3,743
9,434
3,089
0
1,132
8,284
0
75,365
L
Anhur
joker5
Anhur
7,893
3,695
0
6,084
8,170
2,443
528
466
7,704
0
64,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,007
Gold Earned
45,129
439
Minions Killed
508
0
Camps Cleared
0
1,578,083
Distance Traveled
1,632,449
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,166
480
19
1
0
287,796
4
L
Chaac
7,964
468
84
5
0
353,434
3
L
Tiamat
6,854
403
62
4
0
284,265
3
W
Guan Yu
9,441
555
125
7
0
348,113
3
L
Erlang Shen
7,936
467
92
5
0
340,418
2
W
Arachne
8,333
490
77
5
0
342,365
0
L
Hel
7,601
447
84
5
0
297,151
3
W
Janus
9,624
566
141
8
0
331,326
5
W
Cupid
9,565
563
146
9
0
322,849
7
L
Anhur
8,652
509
117
7
0
302,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role