Player Matchup

Zhong Kui
Zhong Kui
BunchaHoopla
Zhong Kui
Level 108
God Stats
13W - 15L
1,511 SR
Queue Stats
62W - 64L
1,489 Elo+
Party 2
Izanami
Izanami
DasGood420
Izanami
Level 46
God Stats
5W - 5L
1,642 SR
Queue Stats
7W - 11L
1,468 Elo+
Party 2
King Arthur
King Arthur
DrunkenRhino14
King Arthur
Level 105
God Stats
14W - 24L
1,623 SR
Queue Stats
58W - 66L
1,479 Elo+
Party 2
Ganesha
Ganesha
ImSlabFaceKilla
Ganesha
Level 104
God Stats
3W - 3L
1,778 SR
Queue Stats
86W - 87L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
Shellyyoxo
Kukulkan
Level 45
God Stats
10W - 11L
1,634 SR
Queue Stats
12W - 14L
1,375 Elo+
Party 2
Team Averages
Level 82
1,638 SR
1,457 Elo+

VS

Team Averages
Level 76
1,567 SR
1,704 Elo+
Yemoja
Yemoja
Blooagentx
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,601 Elo+
Solo
Hel
Hel
Constellar Nova
Hel
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 124L
1,406 Elo+
Solo
Thanatos
Thanatos
ElweGod
Thanatos
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
2,057 Elo+
Party 1
Janus
Janus
Gibbon444
Janus
Level 63
God Stats
4W - 3L
1,642 SR
Queue Stats
131W - 65L
1,726 Elo+
Party 1
Thor
Thor
Raphi97531
Thor
Level 156
God Stats
12W - 6L
1,692 SR
Queue Stats
255W - 160L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BunchaHoopla
Zhong Kui
14
2 / 9 / 1
8,650
665
5,892
14,853
6,899
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
DasGood420
Izanami
13
0 / 9 / 1
7,439
572
3,550
16,148
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
DrunkenRhino14
King Arthur
15
0 / 6 / 1
8,130
625
3,388
12,798
9,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 6 / 3
7,747
596
4,086
9,645
8,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Shellyyoxo
Kukulkan
10
0 / 6 / 0
6,756
520
1,839
7,816
1,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Blooagentx
Yemoja
15
1 / 0 / 9
9,601
739
3,164
9,764
9,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 1 / 13
9,854
758
5,706
9,427
4,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
ElweGod
Thanatos
19
24 / 1 / 9
14,491
1,115
26,799
13,342
6,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Janus
Gibbon444
Janus
17
4 / 0 / 18
10,920
840
10,880
4,705
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 17
11,740
903
9,796
9,080
3,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
102
2
Kills
36
36
Deaths
3
6
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Blooagentx
Yemoja
1
0
9
5.5
L
Zhong Kui
BunchaHoopla
Zhong Kui
2
9
1
0.28
W
0
1
13
6.5
L
Izanami
DasGood420
Izanami
0
9
1
0.06
L
King Arthur
DrunkenRhino14
King Arthur
0
6
1
0.08
W
Thanatos
ElweGod
Thanatos
24
1
9
28.5
W
Janus
Gibbon444
Janus
4
0
18
13
L
0
6
3
0.25
W
7
1
17
15.5
L
Kukulkan
Shellyyoxo
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,755
Damage
56,345
61,260
Taken
46,318
30,939
Mitigated
25,828
1,939
Healing
24,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Blooagentx
Yemoja
3,164
668
3,481
1,367
9,764
9,049
442
2,285
7,479
14,657
0
L
Zhong Kui
BunchaHoopla
Zhong Kui
5,892
95
0
1,090
14,853
6,899
0
2,346
12,317
14,855
0
W
5,706
181
2,428
4,113
9,427
4,571
2,301
1,521
7,906
39,956
0
L
Izanami
DasGood420
Izanami
3,550
2,315
0
684
16,148
4,357
706
7,891
8,001
0
15,471
L
King Arthur
DrunkenRhino14
King Arthur
3,388
249
0
165
12,798
9,795
0
3,136
9,546
0
30,410
W
Thanatos
ElweGod
Thanatos
26,799
11,607
0
12,646
13,342
6,393
1,231
4,561
8,781
0
46,036
W
Janus
Gibbon444
Janus
10,880
312
0
543
4,705
1,863
296
1,040
3,665
41,706
0
L
4,086
34
0
0
9,645
8,186
1
2,166
7,445
23,496
0
W
9,796
1,831
0
24
9,080
3,952
1,309
2,866
6,214
0
39,367
L
Kukulkan
Shellyyoxo
Kukulkan
1,839
389
0
0
7,816
1,702
0
3,506
4,102
5,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,722
Gold Earned
56,606
201
Minions Killed
350
1
Camps Cleared
11
876,142
Distance Traveled
1,333,550
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,601
739
31
2
0
259,556
4
L
Zhong Kui
8,650
665
56
4
0
187,274
0
W
Hel
9,854
758
100
8
0
254,682
0
L
Izanami
7,439
572
42
3
0
151,350
0
L
King Arthur
8,130
625
79
6
1
227,129
2
W
Thanatos
14,491
1,115
56
4
2
301,265
0
W
Janus
10,920
840
85
7
6
254,464
0
L
Ganesha
7,747
596
10
1
0
236,189
1
W
Thor
11,740
903
78
6
3
263,583
1
L
Kukulkan
6,756
520
14
1
0
74,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role