Player Matchup

Aphrodite
Aphrodite
ELITEBOSS52X
Aphrodite
Level 27
God Stats
24W - 20L
1,472 SR
Queue Stats
56W - 73L
1,267 Elo+
Solo
Ares
Ares
Merkabuh
Ares
Level 159
God Stats
0W - 1L
1,604 SR
Queue Stats
86W - 89L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
OlNutty
Baron Samedi
Level 120
God Stats
2W - 3L
1,738 SR
Queue Stats
51W - 56L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
TheStinkyToad
Danzaburou
Level 137
God Stats
0W - 2L
1,561 SR
Queue Stats
27W - 39L
1,540 Elo+
Party 1
Sun Wukong
Sun Wukong
V0nshl0ng11
Sun Wukong
Level 149
God Stats
7W - 4L
1,503 SR
Queue Stats
68W - 55L
1,456 Elo+
Party 1
Team Averages
Level 118
1,576 SR
1,426 Elo+

VS

Team Averages
Level 108
1,424 SR
1,579 Elo+
Anhur
Anhur
AwkwardTurtle51
Anhur
Level 106
God Stats
1W - 1L
1,232 SR
Queue Stats
27W - 22L
1,543 Elo+
Solo
Fenrir
Fenrir
DeadcrowX_-
Fenrir
Level 140
God Stats
10W - 4L
1,158 SR
Queue Stats
188W - 169L
1,489 Elo+
Solo
Sol
Sol
FireDolphinOG
Sol
Level 21
God Stats
5W - 3L
1,729 SR
Queue Stats
22W - 27L
1,575 Elo+
Solo
Hel
Hel
JahGivenchy_
Hel
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
403W - 377L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
derrick1012
Sun Wukong
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 97L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ELITEBOSS52X
Aphrodite
17
1 / 9 / 11
12,045
709
8,435
21,457
19,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
18
7 / 8 / 8
13,871
816
20,208
27,412
36,011
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
OlNutty
Baron Samedi
19
6 / 6 / 7
13,610
801
24,237
15,430
9,067
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
TheStinkyToad
Danzaburou
20
8 / 5 / 7
14,436
849
28,919
13,898
6,829
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
V0nshl0ng11
Sun Wukong
17
0 / 4 / 15
11,412
671
12,049
31,560
26,504
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 7
10,941
644
8,367
18,699
7,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
20
7 / 7 / 14
14,003
824
17,315
27,595
20,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 1 / 19
14,682
864
25,259
23,617
9,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 4 / 17
15,238
896
26,485
25,121
12,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
derrick1012
Sun Wukong
19
4 / 3 / 19
13,338
785
15,788
21,423
25,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
108
22
Kills
32
32
Deaths
23
48
Assists
76
Player
Kills
Deaths
Assists
KDA
W
1
8
7
0.56
W
Fenrir
7
7
14
2
L
Aphrodite
ELITEBOSS52X
Aphrodite
1
9
11
0.72
W
8
1
19
17.5
W
12
4
17
5.13
L
Ares
7
8
8
1.38
L
Baron Samedi
OlNutty
Baron Samedi
6
6
7
1.58
L
Danzaburou
TheStinkyToad
Danzaburou
8
5
7
2.3
L
Sun Wukong
V0nshl0ng11
Sun Wukong
0
4
15
1.88
W
Sun Wukong
derrick1012
Sun Wukong
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,848
Damage
93,214
109,757
Taken
116,455
98,040
Mitigated
75,293
35,389
Healing
53,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,367
4,333
0
2,191
18,699
7,712
1,039
12,172
6,527
0
35,258
W
Fenrir
17,315
4,665
0
3,322
27,595
20,356
1,007
11,041
16,554
0
46,152
L
Aphrodite
ELITEBOSS52X
Aphrodite
8,435
460
6,493
10,252
21,457
19,629
274
11,241
9,854
27,107
0
W
25,259
6,617
0
9,998
23,617
9,102
414
8,526
15,091
59,185
0
W
26,485
988
18,511
15,613
25,121
12,628
949
13,375
11,746
63,212
0
L
Ares
20,208
599
0
3,111
27,412
36,011
289
10,799
15,799
36,863
0
L
Baron Samedi
OlNutty
Baron Samedi
24,237
1,543
2,499
3,359
15,430
9,067
1,732
8,156
7,030
57,906
0
L
Danzaburou
TheStinkyToad
Danzaburou
28,919
15,396
0
1,285
13,898
6,829
2,638
7,048
6,578
0
60,167
L
Sun Wukong
V0nshl0ng11
Sun Wukong
12,049
1,537
0
8,390
31,560
26,504
21
12,970
17,875
0
37,587
W
Sun Wukong
derrick1012
Sun Wukong
15,788
1,797
0
3,597
21,423
25,495
674
8,318
13,105
0
38,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,374
Gold Earned
68,202
304
Minions Killed
331
4
Camps Cleared
10
1,423,646
Distance Traveled
1,557,814
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,941
644
58
3
2
235,724
3
W
Fenrir
14,003
824
50
3
3
327,799
1
L
Aphrodite
12,045
709
51
3
1
257,933
0
W
Sol
14,682
864
89
5
1
321,009
0
W
Hel
15,238
896
92
5
4
329,875
0
L
Ares
13,871
816
25
1
1
297,908
0
L
Baron Samedi
13,610
801
89
5
1
285,639
0
L
Danzaburou
14,436
849
92
5
1
240,842
0
L
Sun Wukong
11,412
671
47
3
0
341,324
0
W
Sun Wukong
13,338
785
42
2
0
343,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role